TextureBitmap.html 11 KB

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  81. <div class="subTitle">org.ros.android.view.visualization</div>
  82. <h2 title="Class TextureBitmap" class="title">Class TextureBitmap</h2>
  83. </div>
  84. <div class="contentContainer">
  85. <ul class="inheritance">
  86. <li>java.lang.Object</li>
  87. <li>
  88. <ul class="inheritance">
  89. <li>org.ros.android.view.visualization.TextureBitmap</li>
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  93. <div class="description">
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  96. <dl>
  97. <dt>All Implemented Interfaces:</dt>
  98. <dd><a href="../../../../../org/ros/android/view/visualization/OpenGlDrawable.html" title="interface in org.ros.android.view.visualization">OpenGlDrawable</a></dd>
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  100. <hr>
  101. <br>
  102. <pre>public class <span class="strong">TextureBitmap</span>
  103. extends java.lang.Object
  104. implements <a href="../../../../../org/ros/android/view/visualization/OpenGlDrawable.html" title="interface in org.ros.android.view.visualization">OpenGlDrawable</a></pre>
  105. <div class="block">Renders a texture.</div>
  106. </li>
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  109. <div class="summary">
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  121. <th class="colOne" scope="col">Constructor and Description</th>
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  123. <tr class="altColor">
  124. <td class="colOne"><code><strong><a href="../../../../../org/ros/android/view/visualization/TextureBitmap.html#TextureBitmap()">TextureBitmap</a></strong>()</code>&nbsp;</td>
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  142. <td class="colFirst"><code>void</code></td>
  143. <td class="colLast"><code><strong><a href="../../../../../org/ros/android/view/visualization/TextureBitmap.html#clearHandle()">clearHandle</a></strong>()</code>&nbsp;</td>
  144. </tr>
  145. <tr class="rowColor">
  146. <td class="colFirst"><code>void</code></td>
  147. <td class="colLast"><code><strong><a href="../../../../../org/ros/android/view/visualization/TextureBitmap.html#draw(GL10)">draw</a></strong>(GL10&nbsp;gl)</code>&nbsp;</td>
  148. </tr>
  149. <tr class="altColor">
  150. <td class="colFirst"><code>void</code></td>
  151. <td class="colLast"><code><strong><a href="../../../../../org/ros/android/view/visualization/TextureBitmap.html#updateFromPixelArray(int[], int, float, org.ros.rosjava_geometry.Transform, int)">updateFromPixelArray</a></strong>(int[]&nbsp;pixels,
  152. int&nbsp;stride,
  153. float&nbsp;resolution,
  154. org.ros.rosjava_geometry.Transform&nbsp;origin,
  155. int&nbsp;fillColor)</code>&nbsp;</td>
  156. </tr>
  157. <tr class="rowColor">
  158. <td class="colFirst"><code>void</code></td>
  159. <td class="colLast"><code><strong><a href="../../../../../org/ros/android/view/visualization/TextureBitmap.html#updateFromPixelBuffer(org.jboss.netty.buffer.ChannelBuffer, int, float, org.ros.rosjava_geometry.Transform, int)">updateFromPixelBuffer</a></strong>(org.jboss.netty.buffer.ChannelBuffer&nbsp;pixels,
  160. int&nbsp;stride,
  161. float&nbsp;resolution,
  162. org.ros.rosjava_geometry.Transform&nbsp;origin,
  163. int&nbsp;fillColor)</code>&nbsp;</td>
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  171. <code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
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  192. <h4>TextureBitmap</h4>
  193. <pre>public&nbsp;TextureBitmap()</pre>
  194. </li>
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  205. <!-- -->
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  208. <li class="blockList">
  209. <h4>updateFromPixelArray</h4>
  210. <pre>public&nbsp;void&nbsp;updateFromPixelArray(int[]&nbsp;pixels,
  211. int&nbsp;stride,
  212. float&nbsp;resolution,
  213. org.ros.rosjava_geometry.Transform&nbsp;origin,
  214. int&nbsp;fillColor)</pre>
  215. </li>
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  222. <h4>updateFromPixelBuffer</h4>
  223. <pre>public&nbsp;void&nbsp;updateFromPixelBuffer(org.jboss.netty.buffer.ChannelBuffer&nbsp;pixels,
  224. int&nbsp;stride,
  225. float&nbsp;resolution,
  226. org.ros.rosjava_geometry.Transform&nbsp;origin,
  227. int&nbsp;fillColor)</pre>
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  235. <h4>clearHandle</h4>
  236. <pre>public&nbsp;void&nbsp;clearHandle()</pre>
  237. </li>
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  239. <a name="draw(GL10)">
  240. <!-- -->
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  243. <li class="blockList">
  244. <h4>draw</h4>
  245. <pre>public&nbsp;void&nbsp;draw(GL10&nbsp;gl)</pre>
  246. <dl>
  247. <dt><strong>Specified by:</strong></dt>
  248. <dd><code><a href="../../../../../org/ros/android/view/visualization/OpenGlDrawable.html#draw(GL10)">draw</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../../org/ros/android/view/visualization/OpenGlDrawable.html" title="interface in org.ros.android.view.visualization">OpenGlDrawable</a></code></dd>
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