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- package logrus
- import (
- "io"
- "os"
- "sync"
- )
- type Logger struct {
- // The logs are `io.Copy`'d to this in a mutex. It's common to set this to a
- // file, or leave it default which is `os.Stderr`. You can also set this to
- // something more adventorous, such as logging to Kafka.
- Out io.Writer
- // Hooks for the logger instance. These allow firing events based on logging
- // levels and log entries. For example, to send errors to an error tracking
- // service, log to StatsD or dump the core on fatal errors.
- Hooks LevelHooks
- // All log entries pass through the formatter before logged to Out. The
- // included formatters are `TextFormatter` and `JSONFormatter` for which
- // TextFormatter is the default. In development (when a TTY is attached) it
- // logs with colors, but to a file it wouldn't. You can easily implement your
- // own that implements the `Formatter` interface, see the `README` or included
- // formatters for examples.
- Formatter Formatter
- // The logging level the logger should log at. This is typically (and defaults
- // to) `logrus.Info`, which allows Info(), Warn(), Error() and Fatal() to be
- // logged. `logrus.Debug` is useful in
- Level Level
- // Used to sync writing to the log. Locking is enabled by Default
- mu MutexWrap
- // Reusable empty entry
- entryPool sync.Pool
- }
- type MutexWrap struct {
- lock sync.Mutex
- disabled bool
- }
- func (mw *MutexWrap) Lock() {
- if !mw.disabled {
- mw.lock.Lock()
- }
- }
- func (mw *MutexWrap) Unlock() {
- if !mw.disabled {
- mw.lock.Unlock()
- }
- }
- func (mw *MutexWrap) Disable() {
- mw.disabled = true
- }
- // Creates a new logger. Configuration should be set by changing `Formatter`,
- // `Out` and `Hooks` directly on the default logger instance. You can also just
- // instantiate your own:
- //
- // var log = &Logger{
- // Out: os.Stderr,
- // Formatter: new(JSONFormatter),
- // Hooks: make(LevelHooks),
- // Level: logrus.DebugLevel,
- // }
- //
- // It's recommended to make this a global instance called `log`.
- func New() *Logger {
- return &Logger{
- Out: os.Stderr,
- Formatter: new(TextFormatter),
- Hooks: make(LevelHooks),
- Level: InfoLevel,
- }
- }
- func (logger *Logger) newEntry() *Entry {
- entry, ok := logger.entryPool.Get().(*Entry)
- if ok {
- return entry
- }
- return NewEntry(logger)
- }
- func (logger *Logger) releaseEntry(entry *Entry) {
- logger.entryPool.Put(entry)
- }
- // Adds a field to the log entry, note that it doesn't log until you call
- // Debug, Print, Info, Warn, Fatal or Panic. It only creates a log entry.
- // If you want multiple fields, use `WithFields`.
- func (logger *Logger) WithField(key string, value interface{}) *Entry {
- entry := logger.newEntry()
- defer logger.releaseEntry(entry)
- return entry.WithField(key, value)
- }
- // Adds a struct of fields to the log entry. All it does is call `WithField` for
- // each `Field`.
- func (logger *Logger) WithFields(fields Fields) *Entry {
- entry := logger.newEntry()
- defer logger.releaseEntry(entry)
- return entry.WithFields(fields)
- }
- // Add an error as single field to the log entry. All it does is call
- // `WithError` for the given `error`.
- func (logger *Logger) WithError(err error) *Entry {
- entry := logger.newEntry()
- defer logger.releaseEntry(entry)
- return entry.WithError(err)
- }
- func (logger *Logger) Debugf(format string, args ...interface{}) {
- if logger.Level >= DebugLevel {
- entry := logger.newEntry()
- entry.Debugf(format, args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Infof(format string, args ...interface{}) {
- if logger.Level >= InfoLevel {
- entry := logger.newEntry()
- entry.Infof(format, args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Printf(format string, args ...interface{}) {
- entry := logger.newEntry()
- entry.Printf(format, args...)
- logger.releaseEntry(entry)
- }
- func (logger *Logger) Warnf(format string, args ...interface{}) {
- if logger.Level >= WarnLevel {
- entry := logger.newEntry()
- entry.Warnf(format, args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Warningf(format string, args ...interface{}) {
- if logger.Level >= WarnLevel {
- entry := logger.newEntry()
- entry.Warnf(format, args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Errorf(format string, args ...interface{}) {
- if logger.Level >= ErrorLevel {
- entry := logger.newEntry()
- entry.Errorf(format, args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Fatalf(format string, args ...interface{}) {
- if logger.Level >= FatalLevel {
- entry := logger.newEntry()
- entry.Fatalf(format, args...)
- logger.releaseEntry(entry)
- }
- Exit(1)
- }
- func (logger *Logger) Panicf(format string, args ...interface{}) {
- if logger.Level >= PanicLevel {
- entry := logger.newEntry()
- entry.Panicf(format, args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Debug(args ...interface{}) {
- if logger.Level >= DebugLevel {
- entry := logger.newEntry()
- entry.Debug(args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Info(args ...interface{}) {
- if logger.Level >= InfoLevel {
- entry := logger.newEntry()
- entry.Info(args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Print(args ...interface{}) {
- entry := logger.newEntry()
- entry.Info(args...)
- logger.releaseEntry(entry)
- }
- func (logger *Logger) Warn(args ...interface{}) {
- if logger.Level >= WarnLevel {
- entry := logger.newEntry()
- entry.Warn(args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Warning(args ...interface{}) {
- if logger.Level >= WarnLevel {
- entry := logger.newEntry()
- entry.Warn(args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Error(args ...interface{}) {
- if logger.Level >= ErrorLevel {
- entry := logger.newEntry()
- entry.Error(args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Fatal(args ...interface{}) {
- if logger.Level >= FatalLevel {
- entry := logger.newEntry()
- entry.Fatal(args...)
- logger.releaseEntry(entry)
- }
- Exit(1)
- }
- func (logger *Logger) Panic(args ...interface{}) {
- if logger.Level >= PanicLevel {
- entry := logger.newEntry()
- entry.Panic(args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Debugln(args ...interface{}) {
- if logger.Level >= DebugLevel {
- entry := logger.newEntry()
- entry.Debugln(args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Infoln(args ...interface{}) {
- if logger.Level >= InfoLevel {
- entry := logger.newEntry()
- entry.Infoln(args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Println(args ...interface{}) {
- entry := logger.newEntry()
- entry.Println(args...)
- logger.releaseEntry(entry)
- }
- func (logger *Logger) Warnln(args ...interface{}) {
- if logger.Level >= WarnLevel {
- entry := logger.newEntry()
- entry.Warnln(args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Warningln(args ...interface{}) {
- if logger.Level >= WarnLevel {
- entry := logger.newEntry()
- entry.Warnln(args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Errorln(args ...interface{}) {
- if logger.Level >= ErrorLevel {
- entry := logger.newEntry()
- entry.Errorln(args...)
- logger.releaseEntry(entry)
- }
- }
- func (logger *Logger) Fatalln(args ...interface{}) {
- if logger.Level >= FatalLevel {
- entry := logger.newEntry()
- entry.Fatalln(args...)
- logger.releaseEntry(entry)
- }
- Exit(1)
- }
- func (logger *Logger) Panicln(args ...interface{}) {
- if logger.Level >= PanicLevel {
- entry := logger.newEntry()
- entry.Panicln(args...)
- logger.releaseEntry(entry)
- }
- }
- //When file is opened with appending mode, it's safe to
- //write concurrently to a file (within 4k message on Linux).
- //In these cases user can choose to disable the lock.
- func (logger *Logger) SetNoLock() {
- logger.mu.Disable()
- }
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