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- // Copyright 2015 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- // Transport code's client connection pooling.
- package http2
- import (
- "crypto/tls"
- "net/http"
- "sync"
- )
- // ClientConnPool manages a pool of HTTP/2 client connections.
- type ClientConnPool interface {
- GetClientConn(req *http.Request, addr string) (*ClientConn, error)
- MarkDead(*ClientConn)
- }
- // TODO: use singleflight for dialing and addConnCalls?
- type clientConnPool struct {
- t *Transport
- mu sync.Mutex // TODO: maybe switch to RWMutex
- // TODO: add support for sharing conns based on cert names
- // (e.g. share conn for googleapis.com and appspot.com)
- conns map[string][]*ClientConn // key is host:port
- dialing map[string]*dialCall // currently in-flight dials
- keys map[*ClientConn][]string
- addConnCalls map[string]*addConnCall // in-flight addConnIfNeede calls
- }
- func (p *clientConnPool) GetClientConn(req *http.Request, addr string) (*ClientConn, error) {
- return p.getClientConn(req, addr, dialOnMiss)
- }
- const (
- dialOnMiss = true
- noDialOnMiss = false
- )
- func (p *clientConnPool) getClientConn(_ *http.Request, addr string, dialOnMiss bool) (*ClientConn, error) {
- p.mu.Lock()
- for _, cc := range p.conns[addr] {
- if cc.CanTakeNewRequest() {
- p.mu.Unlock()
- return cc, nil
- }
- }
- if !dialOnMiss {
- p.mu.Unlock()
- return nil, ErrNoCachedConn
- }
- call := p.getStartDialLocked(addr)
- p.mu.Unlock()
- <-call.done
- return call.res, call.err
- }
- // dialCall is an in-flight Transport dial call to a host.
- type dialCall struct {
- p *clientConnPool
- done chan struct{} // closed when done
- res *ClientConn // valid after done is closed
- err error // valid after done is closed
- }
- // requires p.mu is held.
- func (p *clientConnPool) getStartDialLocked(addr string) *dialCall {
- if call, ok := p.dialing[addr]; ok {
- // A dial is already in-flight. Don't start another.
- return call
- }
- call := &dialCall{p: p, done: make(chan struct{})}
- if p.dialing == nil {
- p.dialing = make(map[string]*dialCall)
- }
- p.dialing[addr] = call
- go call.dial(addr)
- return call
- }
- // run in its own goroutine.
- func (c *dialCall) dial(addr string) {
- c.res, c.err = c.p.t.dialClientConn(addr)
- close(c.done)
- c.p.mu.Lock()
- delete(c.p.dialing, addr)
- if c.err == nil {
- c.p.addConnLocked(addr, c.res)
- }
- c.p.mu.Unlock()
- }
- // addConnIfNeeded makes a NewClientConn out of c if a connection for key doesn't
- // already exist. It coalesces concurrent calls with the same key.
- // This is used by the http1 Transport code when it creates a new connection. Because
- // the http1 Transport doesn't de-dup TCP dials to outbound hosts (because it doesn't know
- // the protocol), it can get into a situation where it has multiple TLS connections.
- // This code decides which ones live or die.
- // The return value used is whether c was used.
- // c is never closed.
- func (p *clientConnPool) addConnIfNeeded(key string, t *Transport, c *tls.Conn) (used bool, err error) {
- p.mu.Lock()
- for _, cc := range p.conns[key] {
- if cc.CanTakeNewRequest() {
- p.mu.Unlock()
- return false, nil
- }
- }
- call, dup := p.addConnCalls[key]
- if !dup {
- if p.addConnCalls == nil {
- p.addConnCalls = make(map[string]*addConnCall)
- }
- call = &addConnCall{
- p: p,
- done: make(chan struct{}),
- }
- p.addConnCalls[key] = call
- go call.run(t, key, c)
- }
- p.mu.Unlock()
- <-call.done
- if call.err != nil {
- return false, call.err
- }
- return !dup, nil
- }
- type addConnCall struct {
- p *clientConnPool
- done chan struct{} // closed when done
- err error
- }
- func (c *addConnCall) run(t *Transport, key string, tc *tls.Conn) {
- cc, err := t.NewClientConn(tc)
- p := c.p
- p.mu.Lock()
- if err != nil {
- c.err = err
- } else {
- p.addConnLocked(key, cc)
- }
- delete(p.addConnCalls, key)
- p.mu.Unlock()
- close(c.done)
- }
- func (p *clientConnPool) addConn(key string, cc *ClientConn) {
- p.mu.Lock()
- p.addConnLocked(key, cc)
- p.mu.Unlock()
- }
- // p.mu must be held
- func (p *clientConnPool) addConnLocked(key string, cc *ClientConn) {
- for _, v := range p.conns[key] {
- if v == cc {
- return
- }
- }
- if p.conns == nil {
- p.conns = make(map[string][]*ClientConn)
- }
- if p.keys == nil {
- p.keys = make(map[*ClientConn][]string)
- }
- p.conns[key] = append(p.conns[key], cc)
- p.keys[cc] = append(p.keys[cc], key)
- }
- func (p *clientConnPool) MarkDead(cc *ClientConn) {
- p.mu.Lock()
- defer p.mu.Unlock()
- for _, key := range p.keys[cc] {
- vv, ok := p.conns[key]
- if !ok {
- continue
- }
- newList := filterOutClientConn(vv, cc)
- if len(newList) > 0 {
- p.conns[key] = newList
- } else {
- delete(p.conns, key)
- }
- }
- delete(p.keys, cc)
- }
- func (p *clientConnPool) closeIdleConnections() {
- p.mu.Lock()
- defer p.mu.Unlock()
- // TODO: don't close a cc if it was just added to the pool
- // milliseconds ago and has never been used. There's currently
- // a small race window with the HTTP/1 Transport's integration
- // where it can add an idle conn just before using it, and
- // somebody else can concurrently call CloseIdleConns and
- // break some caller's RoundTrip.
- for _, vv := range p.conns {
- for _, cc := range vv {
- cc.closeIfIdle()
- }
- }
- }
- func filterOutClientConn(in []*ClientConn, exclude *ClientConn) []*ClientConn {
- out := in[:0]
- for _, v := range in {
- if v != exclude {
- out = append(out, v)
- }
- }
- // If we filtered it out, zero out the last item to prevent
- // the GC from seeing it.
- if len(in) != len(out) {
- in[len(in)-1] = nil
- }
- return out
- }
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