package control import ( "bufio" "fmt" "io/ioutil" "os" "sort" "strings" "golang.org/x/net/context" log "github.com/Sirupsen/logrus" "github.com/codegangsta/cli" composeConfig "github.com/docker/libcompose/config" "github.com/docker/libcompose/project/options" "github.com/rancher/os/compose" "github.com/rancher/os/config" "github.com/rancher/os/util/network" ) func consoleSubcommands() []cli.Command { return []cli.Command{ { Name: "switch", Usage: "switch console without a reboot", Action: consoleSwitch, Flags: []cli.Flag{ cli.BoolFlag{ Name: "force, f", Usage: "do not prompt for input", }, cli.BoolFlag{ Name: "no-pull", Usage: "don't pull console image", }, }, }, { Name: "enable", Usage: "set console to be switched on next reboot", Action: consoleEnable, }, { Name: "list", Usage: "list available consoles", Action: consoleList, }, } } func consoleSwitch(c *cli.Context) error { if len(c.Args()) != 1 { log.Fatal("Must specify exactly one console to switch to") } newConsole := c.Args()[0] cfg := config.LoadConfig() if newConsole == currentConsole() { log.Warnf("Console is already set to %s", newConsole) } if !c.Bool("force") { in := bufio.NewReader(os.Stdin) fmt.Println(`Switching consoles will 1. destroy the current console container 2. log you out 3. restart Docker`) if !yes(in, "Continue") { return nil } } if !c.Bool("no-pull") && newConsole != "default" { if err := compose.StageServices(cfg, newConsole); err != nil { return err } } service, err := compose.CreateService(nil, "switch-console", &composeConfig.ServiceConfigV1{ LogDriver: "json-file", Privileged: true, Net: "host", Pid: "host", Image: config.OS_BASE, Labels: map[string]string{ config.SCOPE: config.SYSTEM, }, Command: []string{"/usr/bin/switch-console", newConsole}, VolumesFrom: []string{"all-volumes"}, }) if err != nil { return err } if err = service.Delete(context.Background(), options.Delete{}); err != nil { return err } if err = service.Up(context.Background(), options.Up{}); err != nil { return err } return service.Log(context.Background(), true) } func consoleEnable(c *cli.Context) error { if len(c.Args()) != 1 { log.Fatal("Must specify exactly one console to enable") } newConsole := c.Args()[0] cfg := config.LoadConfig() if newConsole != "default" { if err := compose.StageServices(cfg, newConsole); err != nil { return err } } if err := config.Set("rancher.console", newConsole); err != nil { log.Errorf("Failed to update 'rancher.console': %v", err) } return nil } func consoleList(c *cli.Context) error { cfg := config.LoadConfig() consoles, err := network.GetConsoles(cfg.Rancher.Repositories.ToArray()) if err != nil { return err } consoles = append(consoles, "default") sort.Strings(consoles) currentConsole := currentConsole() for _, console := range consoles { if console == currentConsole { fmt.Printf("current %s\n", console) } else if console == cfg.Rancher.Console { fmt.Printf("enabled %s\n", console) } else { fmt.Printf("disabled %s\n", console) } } return nil } func currentConsole() (console string) { consoleBytes, err := ioutil.ReadFile("/run/console-done") if err == nil { console = strings.TrimSpace(string(consoleBytes)) } else { log.Warnf("Failed to detect current console: %v", err) } return }