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- CHANGELOG
- ===============================================================================
- Changes in MCell 3.5.1
- -------------------------------------------------------------------------------
- * Major changes:
- * Integration of mesh processing tool GAMer 2
- * Integration of mesh import tool Neuropil Tools
- * Using BNGSim library for compartmental BNGL import
- * Bug Fixes:
- * Fixed multiple surface-surface reaction handling when the reactions had the same reactants
- * Fixed MCell-R conversion step when the number of molecules to release was 0
- * Minor changes:
- * MCell-R/NFsim now prints out less messages
- * Integrated tck-tk for Linux and MacOS builds so the base operating system does not need to provide them
- * Known limitations:
- * MacOS version must be extracted into the /Applications/ directory manually and should be run from
- terminal with the current directory being the root directory '/'
- * Part of Neuropil Tools volFixAll might not work out of the box on all MacOS instalation and tweaking
- to install Qt4 correctly is needed, however, this tool is not needed for all the use cases for Neuropil Tools
- * Windows version does not contain the Neuropil Tools plugin
-
- * Known issues:
- * Some models stored a a .blend file from 3.5.0 and older releases might fail to import,
- it is possible to export them as data model and import data model
- * Adding surface regions before creating an object might cause an error, it is possible
- to create an object first
-
- Changes in MCell 3.5.0
- -------------------------------------------------------------------------------
- * Requirements:
- * BNGL style reactions (MCell-R) require Perl to be installed, Windows variant is known to work with Perl from strawberryper.com and must be as the first perl.exe in PATH
- * To use Matplotlib, Debian 9 and 10 require package 'tk' to be installed; instead of installing it, it is possible to run export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:`pwd`/2.79/python/lib/ in Blender-2.79-CellBlender before running the ./blender executable
- * Known limitations:
- * Windows build does not contain GAMER plugin for mesh refinement
- * Older settings might interfere on Windows, to fix this, please erase C:\Users\USER_NAME\AppData\Roaming\Blender Foundation
- * MacOS version must be extracted into the /Applications/ directory manually and must be run from terminal with working directory being the root directory '/'
-
- * Major changes:
- * NFSim reaction engine gets the same seed as mcell, no longer it generates its seed from current time
- * Several improvements in CellBlender plugin with regards to BNGL type reactions
- * Automated build and test system
- * Bug Fixes:
- * Fixed several issues for BNGL type reactions in compartments support
- * Fixed case when memory usage grew indefinitely when logging BNGL type reactions
- * Fixed variable release scheduling rate when checkpoint with different timestep is loaded
-
- * Optimizations:
- * Optimized search in nfSim reaction cache (up to 2x speedup for some MCellR models)
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