25-walls_overlap_complete.mdl 2.7 KB

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  1. /*************************************************************************
  2. * Regression test 25: Two walls of the object Cylinder are completely
  3. * overlapped (one wall is inside another)
  4. *
  5. * Failure: no errors
  6. * Success: run exits with a failure code and prints a message
  7. *
  8. * Author: Boris Kaminsky and Jacob Czech
  9. * Date: 2011-05-25
  10. ************************************************************************/
  11. iterations = 1
  12. time_step = 1e-6
  13. ITERATIONS = iterations
  14. TIME_STEP = time_step
  15. Cylinder POLYGON_LIST {
  16. VERTEX_LIST {
  17. [ 0.258819, 0.965926, -1.000000 ]
  18. [ 0.707107, 0.707107, -1.000000 ]
  19. [ 0.965926, 0.258819, -1.000000 ]
  20. [ 0.965926, -0.258819, -1.000000 ]
  21. [ 0.707107, -0.707107, -1.000000 ]
  22. [ 0.258819, -0.965926, -1.000000 ]
  23. [ -0.258819, -0.965926, -1.000000 ]
  24. [ -0.707107, -0.707107, -1.000000 ]
  25. [ -0.965926, -0.258819, -1.000000 ]
  26. [ -0.965926, 0.258819, -1.000000 ]
  27. [ -0.707107, 0.707106, -1.000000 ]
  28. [ -0.258820, 0.965926, -1.000000 ]
  29. [ 0.258818, 0.965926, 1.000000 ]
  30. [ 0.707106, 0.707107, 1.000000 ]
  31. [ 0.965926, 0.258820, 1.000000 ]
  32. [ 0.965926, -0.258818, 1.000000 ]
  33. [ 0.707107, -0.707106, 1.000000 ]
  34. [ 0.258820, -0.965926, 1.000000 ]
  35. [ -0.258818, -0.965926, 1.000000 ]
  36. [ -0.707106, -0.707108, 1.000000 ]
  37. [ -0.965926, -0.258820, 1.000000 ]
  38. [ -0.965926, 0.258818, 1.000000 ]
  39. [ -0.707108, 0.707106, 1.000000 ]
  40. [ -0.258820, 0.965925, 1.000000 ]
  41. [ 0.000000, 0.000000, -1.000000 ]
  42. [ 0.000000, 0.000000, 1.000000 ]
  43. [ -0.965926, 0.129408, 0.500000 ]
  44. [ -0.965926, -0.129411, 0.500000 ]
  45. [ -0.965926, 0.129409, -0.500000 ]
  46. [ -0.965926, -0.129410, -0.500000 ]
  47. }
  48. ELEMENT_CONNECTIONS {
  49. [ 24, 0, 1 ]
  50. [ 25, 13, 12 ]
  51. [ 24, 1, 2 ]
  52. [ 25, 14, 13 ]
  53. [ 24, 2, 3 ]
  54. [ 25, 15, 14 ]
  55. [ 24, 3, 4 ]
  56. [ 25, 16, 15 ]
  57. [ 24, 4, 5 ]
  58. [ 25, 17, 16 ]
  59. [ 24, 5, 6 ]
  60. [ 25, 18, 17 ]
  61. [ 24, 6, 7 ]
  62. [ 25, 19, 18 ]
  63. [ 24, 7, 8 ]
  64. [ 25, 20, 19 ]
  65. [ 24, 8, 9 ]
  66. [ 25, 21, 20 ]
  67. [ 24, 9, 10 ]
  68. [ 25, 22, 21 ]
  69. [ 24, 10, 11 ]
  70. [ 25, 23, 22 ]
  71. [ 11, 0, 24 ]
  72. [ 25, 12, 23 ]
  73. [ 0, 12, 13 ]
  74. [ 0, 13, 1 ]
  75. [ 1, 13, 14 ]
  76. [ 1, 14, 2 ]
  77. [ 2, 14, 15 ]
  78. [ 2, 15, 3 ]
  79. [ 3, 15, 16 ]
  80. [ 3, 16, 4 ]
  81. [ 4, 16, 17 ]
  82. [ 4, 17, 5 ]
  83. [ 5, 17, 18 ]
  84. [ 5, 18, 6 ]
  85. [ 6, 18, 19 ]
  86. [ 6, 19, 7 ]
  87. [ 7, 19, 20 ]
  88. [ 7, 20, 8 ]
  89. [ 8, 20, 21 ]
  90. [ 8, 21, 9 ]
  91. [ 9, 21, 22 ]
  92. [ 9, 22, 10 ]
  93. [ 10, 22, 23 ]
  94. [ 10, 23, 11 ]
  95. [ 12, 0, 11 ]
  96. [ 12, 11, 23 ]
  97. [ 29, 27, 26 ]
  98. [ 29, 26, 28 ]
  99. }
  100. DEFINE_SURFACE_REGIONS {
  101. whole_mesh{
  102. ELEMENT_LIST = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49]
  103. VIZ_VALUE = 0
  104. }
  105. }
  106. }
  107. INSTANTIATE World OBJECT {
  108. Cylinder OBJECT Cylinder {}
  109. }