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- #if !defined(__OBJECT_H)
- #define __OBJECT_H
- #include <atomic>
- #include "constructor_stats.h"
- /// Reference counted object base class
- class Object {
- public:
- /// Default constructor
- Object() { print_default_created(this); }
- /// Copy constructor
- Object(const Object &) : m_refCount(0) { print_copy_created(this); }
- /// Return the current reference count
- int getRefCount() const { return m_refCount; };
- /// Increase the object's reference count by one
- void incRef() const { ++m_refCount; }
- /** \brief Decrease the reference count of
- * the object and possibly deallocate it.
- *
- * The object will automatically be deallocated once
- * the reference count reaches zero.
- */
- void decRef(bool dealloc = true) const {
- --m_refCount;
- if (m_refCount == 0 && dealloc)
- delete this;
- else if (m_refCount < 0)
- throw std::runtime_error("Internal error: reference count < 0!");
- }
- virtual std::string toString() const = 0;
- protected:
- /** \brief Virtual protected deconstructor.
- * (Will only be called by \ref ref)
- */
- virtual ~Object() { print_destroyed(this); }
- private:
- mutable std::atomic<int> m_refCount { 0 };
- };
- // Tag class used to track constructions of ref objects. When we track constructors, below, we
- // track and print out the actual class (e.g. ref<MyObject>), and *also* add a fake tracker for
- // ref_tag. This lets us check that the total number of ref<Anything> constructors/destructors is
- // correct without having to check each individual ref<Whatever> type individually.
- class ref_tag {};
- /**
- * \brief Reference counting helper
- *
- * The \a ref refeference template is a simple wrapper to store a
- * pointer to an object. It takes care of increasing and decreasing
- * the reference count of the object. When the last reference goes
- * out of scope, the associated object will be deallocated.
- *
- * \ingroup libcore
- */
- template <typename T> class ref {
- public:
- /// Create a nullptr reference
- ref() : m_ptr(nullptr) { print_default_created(this); track_default_created((ref_tag*) this); }
- /// Construct a reference from a pointer
- ref(T *ptr) : m_ptr(ptr) {
- if (m_ptr) ((Object *) m_ptr)->incRef();
- print_created(this, "from pointer", m_ptr); track_created((ref_tag*) this, "from pointer");
- }
- /// Copy constructor
- ref(const ref &r) : m_ptr(r.m_ptr) {
- if (m_ptr)
- ((Object *) m_ptr)->incRef();
- print_copy_created(this, "with pointer", m_ptr); track_copy_created((ref_tag*) this);
- }
- /// Move constructor
- ref(ref &&r) : m_ptr(r.m_ptr) {
- r.m_ptr = nullptr;
- print_move_created(this, "with pointer", m_ptr); track_move_created((ref_tag*) this);
- }
- /// Destroy this reference
- ~ref() {
- if (m_ptr)
- ((Object *) m_ptr)->decRef();
- print_destroyed(this); track_destroyed((ref_tag*) this);
- }
- /// Move another reference into the current one
- ref& operator=(ref&& r) {
- print_move_assigned(this, "pointer", r.m_ptr); track_move_assigned((ref_tag*) this);
- if (*this == r)
- return *this;
- if (m_ptr)
- ((Object *) m_ptr)->decRef();
- m_ptr = r.m_ptr;
- r.m_ptr = nullptr;
- return *this;
- }
- /// Overwrite this reference with another reference
- ref& operator=(const ref& r) {
- print_copy_assigned(this, "pointer", r.m_ptr); track_copy_assigned((ref_tag*) this);
- if (m_ptr == r.m_ptr)
- return *this;
- if (m_ptr)
- ((Object *) m_ptr)->decRef();
- m_ptr = r.m_ptr;
- if (m_ptr)
- ((Object *) m_ptr)->incRef();
- return *this;
- }
- /// Overwrite this reference with a pointer to another object
- ref& operator=(T *ptr) {
- print_values(this, "assigned pointer"); track_values((ref_tag*) this, "assigned pointer");
- if (m_ptr == ptr)
- return *this;
- if (m_ptr)
- ((Object *) m_ptr)->decRef();
- m_ptr = ptr;
- if (m_ptr)
- ((Object *) m_ptr)->incRef();
- return *this;
- }
- /// Compare this reference with another reference
- bool operator==(const ref &r) const { return m_ptr == r.m_ptr; }
- /// Compare this reference with another reference
- bool operator!=(const ref &r) const { return m_ptr != r.m_ptr; }
- /// Compare this reference with a pointer
- bool operator==(const T* ptr) const { return m_ptr == ptr; }
- /// Compare this reference with a pointer
- bool operator!=(const T* ptr) const { return m_ptr != ptr; }
- /// Access the object referenced by this reference
- T* operator->() { return m_ptr; }
- /// Access the object referenced by this reference
- const T* operator->() const { return m_ptr; }
- /// Return a C++ reference to the referenced object
- T& operator*() { return *m_ptr; }
- /// Return a const C++ reference to the referenced object
- const T& operator*() const { return *m_ptr; }
- /// Return a pointer to the referenced object
- operator T* () { return m_ptr; }
- /// Return a const pointer to the referenced object
- T* get_ptr() { return m_ptr; }
- /// Return a pointer to the referenced object
- const T* get_ptr() const { return m_ptr; }
- private:
- T *m_ptr;
- };
- #endif /* __OBJECT_H */
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