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- /// @ref gtx_transform
- namespace glm
- {
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> translate(vec<3, T, Q> const& v)
- {
- return translate(mat<4, 4, T, Q>(static_cast<T>(1)), v);
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> rotate(T angle, vec<3, T, Q> const& v)
- {
- return rotate(mat<4, 4, T, Q>(static_cast<T>(1)), angle, v);
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER mat<4, 4, T, Q> scale(vec<3, T, Q> const& v)
- {
- return scale(mat<4, 4, T, Q>(static_cast<T>(1)), v);
- }
- }//namespace glm
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