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- /// @ref gtx_component_wise
- #include <limits>
- namespace glm{
- namespace detail
- {
- template<length_t L, typename T, typename floatType, qualifier Q, bool isInteger, bool signedType>
- struct compute_compNormalize
- {};
- template<length_t L, typename T, typename floatType, qualifier Q>
- struct compute_compNormalize<L, T, floatType, Q, true, true>
- {
- GLM_FUNC_QUALIFIER static vec<L, floatType, Q> call(vec<L, T, Q> const& v)
- {
- floatType const Min = static_cast<floatType>(std::numeric_limits<T>::min());
- floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max());
- return (vec<L, floatType, Q>(v) - Min) / (Max - Min) * static_cast<floatType>(2) - static_cast<floatType>(1);
- }
- };
- template<length_t L, typename T, typename floatType, qualifier Q>
- struct compute_compNormalize<L, T, floatType, Q, true, false>
- {
- GLM_FUNC_QUALIFIER static vec<L, floatType, Q> call(vec<L, T, Q> const& v)
- {
- return vec<L, floatType, Q>(v) / static_cast<floatType>(std::numeric_limits<T>::max());
- }
- };
- template<length_t L, typename T, typename floatType, qualifier Q>
- struct compute_compNormalize<L, T, floatType, Q, false, true>
- {
- GLM_FUNC_QUALIFIER static vec<L, floatType, Q> call(vec<L, T, Q> const& v)
- {
- return v;
- }
- };
- template<length_t L, typename T, typename floatType, qualifier Q, bool isInteger, bool signedType>
- struct compute_compScale
- {};
- template<length_t L, typename T, typename floatType, qualifier Q>
- struct compute_compScale<L, T, floatType, Q, true, true>
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, floatType, Q> const& v)
- {
- floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max()) + static_cast<floatType>(0.5);
- vec<L, floatType, Q> const Scaled(v * Max);
- vec<L, T, Q> const Result(Scaled - static_cast<floatType>(0.5));
- return Result;
- }
- };
- template<length_t L, typename T, typename floatType, qualifier Q>
- struct compute_compScale<L, T, floatType, Q, true, false>
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, floatType, Q> const& v)
- {
- return vec<L, T, Q>(vec<L, floatType, Q>(v) * static_cast<floatType>(std::numeric_limits<T>::max()));
- }
- };
- template<length_t L, typename T, typename floatType, qualifier Q>
- struct compute_compScale<L, T, floatType, Q, false, true>
- {
- GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, floatType, Q> const& v)
- {
- return v;
- }
- };
- }//namespace detail
- template<typename floatType, length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, floatType, Q> compNormalize(vec<L, T, Q> const& v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compNormalize' accepts only floating-point types for 'floatType' template parameter");
- return detail::compute_compNormalize<L, T, floatType, Q, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v);
- }
- template<typename T, length_t L, typename floatType, qualifier Q>
- GLM_FUNC_QUALIFIER vec<L, T, Q> compScale(vec<L, floatType, Q> const& v)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compScale' accepts only floating-point types for 'floatType' template parameter");
- return detail::compute_compScale<L, T, floatType, Q, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v);
- }
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T compAdd(vec<L, T, Q> const& v)
- {
- T Result(0);
- for(length_t i = 0, n = v.length(); i < n; ++i)
- Result += v[i];
- return Result;
- }
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T compMul(vec<L, T, Q> const& v)
- {
- T Result(1);
- for(length_t i = 0, n = v.length(); i < n; ++i)
- Result *= v[i];
- return Result;
- }
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T compMin(vec<L, T, Q> const& v)
- {
- T Result(v[0]);
- for(length_t i = 1, n = v.length(); i < n; ++i)
- Result = min(Result, v[i]);
- return Result;
- }
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_QUALIFIER T compMax(vec<L, T, Q> const& v)
- {
- T Result(v[0]);
- for(length_t i = 1, n = v.length(); i < n; ++i)
- Result = max(Result, v[i]);
- return Result;
- }
- }//namespace glm
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