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- /// @ref gtc_noise
- /// @file glm/gtc/noise.hpp
- ///
- /// @see core (dependence)
- ///
- /// @defgroup gtc_noise GLM_GTC_noise
- /// @ingroup gtc
- ///
- /// Include <glm/gtc/noise.hpp> to use the features of this extension.
- ///
- /// Defines 2D, 3D and 4D procedural noise functions
- /// Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise":
- /// https://github.com/ashima/webgl-noise
- /// Following Stefan Gustavson's paper "Simplex noise demystified":
- /// http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf
- #pragma once
- // Dependencies
- #include "../detail/setup.hpp"
- #include "../detail/qualifier.hpp"
- #include "../detail/_noise.hpp"
- #include "../geometric.hpp"
- #include "../common.hpp"
- #include "../vector_relational.hpp"
- #include "../vec2.hpp"
- #include "../vec3.hpp"
- #include "../vec4.hpp"
- #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
- # pragma message("GLM: GLM_GTC_noise extension included")
- #endif
- namespace glm
- {
- /// @addtogroup gtc_noise
- /// @{
- /// Classic perlin noise.
- /// @see gtc_noise
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL T perlin(
- vec<L, T, Q> const& p);
- /// Periodic perlin noise.
- /// @see gtc_noise
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL T perlin(
- vec<L, T, Q> const& p,
- vec<L, T, Q> const& rep);
- /// Simplex noise.
- /// @see gtc_noise
- template<length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL T simplex(
- vec<L, T, Q> const& p);
- /// @}
- }//namespace glm
- #include "noise.inl"
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