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- namespace glm
- {
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, bool, Q> equal(qua<T, Q> const& x, qua<T, Q> const& y)
- {
- vec<4, bool, Q> Result;
- for(length_t i = 0; i < x.length(); ++i)
- Result[i] = x[i] == y[i];
- return Result;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, bool, Q> equal(qua<T, Q> const& x, qua<T, Q> const& y, T epsilon)
- {
- vec<4, T, Q> v(x.x - y.x, x.y - y.y, x.z - y.z, x.w - y.w);
- return lessThan(abs(v), vec<4, T, Q>(epsilon));
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, bool, Q> notEqual(qua<T, Q> const& x, qua<T, Q> const& y)
- {
- vec<4, bool, Q> Result;
- for(length_t i = 0; i < x.length(); ++i)
- Result[i] = x[i] != y[i];
- return Result;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, bool, Q> notEqual(qua<T, Q> const& x, qua<T, Q> const& y, T epsilon)
- {
- vec<4, T, Q> v(x.x - y.x, x.y - y.y, x.z - y.z, x.w - y.w);
- return greaterThanEqual(abs(v), vec<4, T, Q>(epsilon));
- }
- }//namespace glm
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