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- namespace glm
- {
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER qua<T, Q> mix(qua<T, Q> const& x, qua<T, Q> const& y, T a)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'mix' only accept floating-point inputs");
- T const cosTheta = dot(x, y);
- // Perform a linear interpolation when cosTheta is close to 1 to avoid side effect of sin(angle) becoming a zero denominator
- if(cosTheta > static_cast<T>(1) - epsilon<T>())
- {
- // Linear interpolation
- return qua<T, Q>(
- mix(x.w, y.w, a),
- mix(x.x, y.x, a),
- mix(x.y, y.y, a),
- mix(x.z, y.z, a));
- }
- else
- {
- // Essential Mathematics, page 467
- T angle = acos(cosTheta);
- return (sin((static_cast<T>(1) - a) * angle) * x + sin(a * angle) * y) / sin(angle);
- }
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER qua<T, Q> lerp(qua<T, Q> const& x, qua<T, Q> const& y, T a)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'lerp' only accept floating-point inputs");
- // Lerp is only defined in [0, 1]
- assert(a >= static_cast<T>(0));
- assert(a <= static_cast<T>(1));
- return x * (static_cast<T>(1) - a) + (y * a);
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER qua<T, Q> slerp(qua<T, Q> const& x, qua<T, Q> const& y, T a)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'slerp' only accept floating-point inputs");
- qua<T, Q> z = y;
- T cosTheta = dot(x, y);
- // If cosTheta < 0, the interpolation will take the long way around the sphere.
- // To fix this, one quat must be negated.
- if(cosTheta < static_cast<T>(0))
- {
- z = -y;
- cosTheta = -cosTheta;
- }
- // Perform a linear interpolation when cosTheta is close to 1 to avoid side effect of sin(angle) becoming a zero denominator
- if(cosTheta > static_cast<T>(1) - epsilon<T>())
- {
- // Linear interpolation
- return qua<T, Q>(
- mix(x.w, z.w, a),
- mix(x.x, z.x, a),
- mix(x.y, z.y, a),
- mix(x.z, z.z, a));
- }
- else
- {
- // Essential Mathematics, page 467
- T angle = acos(cosTheta);
- return (sin((static_cast<T>(1) - a) * angle) * x + sin(a * angle) * z) / sin(angle);
- }
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER qua<T, Q> conjugate(qua<T, Q> const& q)
- {
- return qua<T, Q>(q.w, -q.x, -q.y, -q.z);
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER qua<T, Q> inverse(qua<T, Q> const& q)
- {
- return conjugate(q) / dot(q, q);
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, bool, Q> isnan(qua<T, Q> const& q)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
- return vec<4, bool, Q>(isnan(q.x), isnan(q.y), isnan(q.z), isnan(q.w));
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER vec<4, bool, Q> isinf(qua<T, Q> const& q)
- {
- GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs");
- return vec<4, bool, Q>(isinf(q.x), isinf(q.y), isinf(q.z), isinf(q.w));
- }
- }//namespace glm
- #if GLM_CONFIG_SIMD == GLM_ENABLE
- # include "quaternion_common_simd.inl"
- #endif
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