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- package datamatrix
- import (
- "github.com/boombuler/barcode/utils"
- "strconv"
- )
- type setValFunc func(byte)
- type codeLayout struct {
- matrix *utils.BitList
- occupy *utils.BitList
- size *dmCodeSize
- }
- func newCodeLayout(size *dmCodeSize) *codeLayout {
- result := new(codeLayout)
- result.matrix = utils.NewBitList(size.MatrixColumns() * size.MatrixRows())
- result.occupy = utils.NewBitList(size.MatrixColumns() * size.MatrixRows())
- result.size = size
- return result
- }
- func (l *codeLayout) Occupied(row, col int) bool {
- return l.occupy.GetBit(col + row*l.size.MatrixColumns())
- }
- func (l *codeLayout) Set(row, col int, value, bitNum byte) {
- val := ((value >> (7 - bitNum)) & 1) == 1
- if row < 0 {
- row += l.size.MatrixRows()
- col += 4 - ((l.size.MatrixRows() + 4) % 8)
- }
- if col < 0 {
- col += l.size.MatrixColumns()
- row += 4 - ((l.size.MatrixColumns() + 4) % 8)
- }
- if l.Occupied(row, col) {
- panic("Field already occupied row: " + strconv.Itoa(row) + " col: " + strconv.Itoa(col))
- }
- l.occupy.SetBit(col+row*l.size.MatrixColumns(), true)
- l.matrix.SetBit(col+row*l.size.MatrixColumns(), val)
- }
- func (l *codeLayout) SetSimple(row, col int, value byte) {
- l.Set(row-2, col-2, value, 0)
- l.Set(row-2, col-1, value, 1)
- l.Set(row-1, col-2, value, 2)
- l.Set(row-1, col-1, value, 3)
- l.Set(row-1, col-0, value, 4)
- l.Set(row-0, col-2, value, 5)
- l.Set(row-0, col-1, value, 6)
- l.Set(row-0, col-0, value, 7)
- }
- func (l *codeLayout) Corner1(value byte) {
- l.Set(l.size.MatrixRows()-1, 0, value, 0)
- l.Set(l.size.MatrixRows()-1, 1, value, 1)
- l.Set(l.size.MatrixRows()-1, 2, value, 2)
- l.Set(0, l.size.MatrixColumns()-2, value, 3)
- l.Set(0, l.size.MatrixColumns()-1, value, 4)
- l.Set(1, l.size.MatrixColumns()-1, value, 5)
- l.Set(2, l.size.MatrixColumns()-1, value, 6)
- l.Set(3, l.size.MatrixColumns()-1, value, 7)
- }
- func (l *codeLayout) Corner2(value byte) {
- l.Set(l.size.MatrixRows()-3, 0, value, 0)
- l.Set(l.size.MatrixRows()-2, 0, value, 1)
- l.Set(l.size.MatrixRows()-1, 0, value, 2)
- l.Set(0, l.size.MatrixColumns()-4, value, 3)
- l.Set(0, l.size.MatrixColumns()-3, value, 4)
- l.Set(0, l.size.MatrixColumns()-2, value, 5)
- l.Set(0, l.size.MatrixColumns()-1, value, 6)
- l.Set(1, l.size.MatrixColumns()-1, value, 7)
- }
- func (l *codeLayout) Corner3(value byte) {
- l.Set(l.size.MatrixRows()-3, 0, value, 0)
- l.Set(l.size.MatrixRows()-2, 0, value, 1)
- l.Set(l.size.MatrixRows()-1, 0, value, 2)
- l.Set(0, l.size.MatrixColumns()-2, value, 3)
- l.Set(0, l.size.MatrixColumns()-1, value, 4)
- l.Set(1, l.size.MatrixColumns()-1, value, 5)
- l.Set(2, l.size.MatrixColumns()-1, value, 6)
- l.Set(3, l.size.MatrixColumns()-1, value, 7)
- }
- func (l *codeLayout) Corner4(value byte) {
- l.Set(l.size.MatrixRows()-1, 0, value, 0)
- l.Set(l.size.MatrixRows()-1, l.size.MatrixColumns()-1, value, 1)
- l.Set(0, l.size.MatrixColumns()-3, value, 2)
- l.Set(0, l.size.MatrixColumns()-2, value, 3)
- l.Set(0, l.size.MatrixColumns()-1, value, 4)
- l.Set(1, l.size.MatrixColumns()-3, value, 5)
- l.Set(1, l.size.MatrixColumns()-2, value, 6)
- l.Set(1, l.size.MatrixColumns()-1, value, 7)
- }
- func (l *codeLayout) SetValues(data []byte) {
- idx := 0
- row := 4
- col := 0
- for (row < l.size.MatrixRows()) || (col < l.size.MatrixColumns()) {
- if (row == l.size.MatrixRows()) && (col == 0) {
- l.Corner1(data[idx])
- idx++
- }
- if (row == l.size.MatrixRows()-2) && (col == 0) && (l.size.MatrixColumns()%4 != 0) {
- l.Corner2(data[idx])
- idx++
- }
- if (row == l.size.MatrixRows()-2) && (col == 0) && (l.size.MatrixColumns()%8 == 4) {
- l.Corner3(data[idx])
- idx++
- }
- if (row == l.size.MatrixRows()+4) && (col == 2) && (l.size.MatrixColumns()%8 == 0) {
- l.Corner4(data[idx])
- idx++
- }
- for true {
- if (row < l.size.MatrixRows()) && (col >= 0) && !l.Occupied(row, col) {
- l.SetSimple(row, col, data[idx])
- idx++
- }
- row -= 2
- col += 2
- if (row < 0) || (col >= l.size.MatrixColumns()) {
- break
- }
- }
- row += 1
- col += 3
- for true {
- if (row >= 0) && (col < l.size.MatrixColumns()) && !l.Occupied(row, col) {
- l.SetSimple(row, col, data[idx])
- idx++
- }
- row += 2
- col -= 2
- if (row >= l.size.MatrixRows()) || (col < 0) {
- break
- }
- }
- row += 3
- col += 1
- }
- if !l.Occupied(l.size.MatrixRows()-1, l.size.MatrixColumns()-1) {
- l.Set(l.size.MatrixRows()-1, l.size.MatrixColumns()-1, 255, 0)
- l.Set(l.size.MatrixRows()-2, l.size.MatrixColumns()-2, 255, 0)
- }
- }
- func (l *codeLayout) Merge() *datamatrixCode {
- result := newDataMatrixCode(l.size)
- //dotted horizontal lines
- for r := 0; r < l.size.Rows; r += (l.size.RegionRows() + 2) {
- for c := 0; c < l.size.Columns; c += 2 {
- result.set(c, r, true)
- }
- }
- //solid horizontal line
- for r := l.size.RegionRows() + 1; r < l.size.Rows; r += (l.size.RegionRows() + 2) {
- for c := 0; c < l.size.Columns; c++ {
- result.set(c, r, true)
- }
- }
- //dotted vertical lines
- for c := l.size.RegionColumns() + 1; c < l.size.Columns; c += (l.size.RegionColumns() + 2) {
- for r := 1; r < l.size.Rows; r += 2 {
- result.set(c, r, true)
- }
- }
- //solid vertical line
- for c := 0; c < l.size.Columns; c += (l.size.RegionColumns() + 2) {
- for r := 0; r < l.size.Rows; r++ {
- result.set(c, r, true)
- }
- }
- count := 0
- for hRegion := 0; hRegion < l.size.RegionCountHorizontal; hRegion++ {
- for vRegion := 0; vRegion < l.size.RegionCountVertical; vRegion++ {
- for x := 0; x < l.size.RegionColumns(); x++ {
- colMatrix := (l.size.RegionColumns() * hRegion) + x
- colResult := ((2 + l.size.RegionColumns()) * hRegion) + x + 1
- for y := 0; y < l.size.RegionRows(); y++ {
- rowMatrix := (l.size.RegionRows() * vRegion) + y
- rowResult := ((2 + l.size.RegionRows()) * vRegion) + y + 1
- val := l.matrix.GetBit(colMatrix + rowMatrix*l.size.MatrixColumns())
- if val {
- count++
- }
- result.set(colResult, rowResult, val)
- }
- }
- }
- }
- return result
- }
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