example.c 39 KB

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  1. #if 0 /* in case someone actually tries to compile this */
  2. /* example.c - an example of using libpng
  3. * Last changed in libpng 1.6.15 [November 20, 2014]
  4. * Maintained 1998-2014 Glenn Randers-Pehrson
  5. * Maintained 1996, 1997 Andreas Dilger)
  6. * Written 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
  7. * To the extent possible under law, the authors have waived
  8. * all copyright and related or neighboring rights to this file.
  9. * This work is published from: United States.
  10. */
  11. /* This is an example of how to use libpng to read and write PNG files.
  12. * The file libpng-manual.txt is much more verbose then this. If you have not
  13. * read it, do so first. This was designed to be a starting point of an
  14. * implementation. This is not officially part of libpng, is hereby placed
  15. * in the public domain, and therefore does not require a copyright notice.
  16. *
  17. * This file does not currently compile, because it is missing certain
  18. * parts, like allocating memory to hold an image. You will have to
  19. * supply these parts to get it to compile. For an example of a minimal
  20. * working PNG reader/writer, see pngtest.c, included in this distribution;
  21. * see also the programs in the contrib directory.
  22. */
  23. /* The simple, but restricted, approach to reading a PNG file or data stream
  24. * just requires two function calls, as in the following complete program.
  25. * Writing a file just needs one function call, so long as the data has an
  26. * appropriate layout.
  27. *
  28. * The following code reads PNG image data from a file and writes it, in a
  29. * potentially new format, to a new file. While this code will compile there is
  30. * minimal (insufficient) error checking; for a more realistic version look at
  31. * contrib/examples/pngtopng.c
  32. */
  33. #include <stddef.h>
  34. #include <stdlib.h>
  35. #include <string.h>
  36. #include <stdio.h>
  37. #include <png.h>
  38. #include <zlib.h>
  39. int main(int argc, const char **argv)
  40. {
  41. if (argc == 3)
  42. {
  43. png_image image; /* The control structure used by libpng */
  44. /* Initialize the 'png_image' structure. */
  45. memset(&image, 0, (sizeof image));
  46. image.version = PNG_IMAGE_VERSION;
  47. /* The first argument is the file to read: */
  48. if (png_image_begin_read_from_file(&image, argv[1]) != 0)
  49. {
  50. png_bytep buffer;
  51. /* Set the format in which to read the PNG file; this code chooses a
  52. * simple sRGB format with a non-associated alpha channel, adequate to
  53. * store most images.
  54. */
  55. image.format = PNG_FORMAT_RGBA;
  56. /* Now allocate enough memory to hold the image in this format; the
  57. * PNG_IMAGE_SIZE macro uses the information about the image (width,
  58. * height and format) stored in 'image'.
  59. */
  60. buffer = malloc(PNG_IMAGE_SIZE(image));
  61. /* If enough memory was available read the image in the desired format
  62. * then write the result out to the new file. 'background' is not
  63. * necessary when reading the image because the alpha channel is
  64. * preserved; if it were to be removed, for example if we requested
  65. * PNG_FORMAT_RGB, then either a solid background color would have to
  66. * be supplied or the output buffer would have to be initialized to the
  67. * actual background of the image.
  68. *
  69. * The fourth argument to png_image_finish_read is the 'row_stride' -
  70. * this is the number of components allocated for the image in each
  71. * row. It has to be at least as big as the value returned by
  72. * PNG_IMAGE_ROW_STRIDE, but if you just allocate space for the
  73. * default, minimum, size using PNG_IMAGE_SIZE as above you can pass
  74. * zero.
  75. *
  76. * The final argument is a pointer to a buffer for the colormap;
  77. * colormaps have exactly the same format as a row of image pixels (so
  78. * you choose what format to make the colormap by setting
  79. * image.format). A colormap is only returned if
  80. * PNG_FORMAT_FLAG_COLORMAP is also set in image.format, so in this
  81. * case NULL is passed as the final argument. If you do want to force
  82. * all images into an index/color-mapped format then you can use:
  83. *
  84. * PNG_IMAGE_COLORMAP_SIZE(image)
  85. *
  86. * to find the maximum size of the colormap in bytes.
  87. */
  88. if (buffer != NULL &&
  89. png_image_finish_read(&image, NULL/*background*/, buffer,
  90. 0/*row_stride*/, NULL/*colormap*/) != 0)
  91. {
  92. /* Now write the image out to the second argument. In the write
  93. * call 'convert_to_8bit' allows 16-bit data to be squashed down to
  94. * 8 bits; this isn't necessary here because the original read was
  95. * to the 8-bit format.
  96. */
  97. if (png_image_write_to_file(&image, argv[2], 0/*convert_to_8bit*/,
  98. buffer, 0/*row_stride*/, NULL/*colormap*/) != 0)
  99. {
  100. /* The image has been written successfully. */
  101. exit(0);
  102. }
  103. }
  104. else
  105. {
  106. /* Calling png_free_image is optional unless the simplified API was
  107. * not run to completion. In this case if there wasn't enough
  108. * memory for 'buffer' we didn't complete the read, so we must free
  109. * the image:
  110. */
  111. if (buffer == NULL)
  112. png_free_image(&image);
  113. else
  114. free(buffer);
  115. }
  116. /* Something went wrong reading or writing the image. libpng stores a
  117. * textual message in the 'png_image' structure:
  118. */
  119. fprintf(stderr, "pngtopng: error: %s\n", image.message);
  120. exit (1);
  121. }
  122. fprintf(stderr, "pngtopng: usage: pngtopng input-file output-file\n");
  123. exit(1);
  124. }
  125. /* That's it ;-) Of course you probably want to do more with PNG files than
  126. * just converting them all to 32-bit RGBA PNG files; you can do that between
  127. * the call to png_image_finish_read and png_image_write_to_file. You can also
  128. * ask for the image data to be presented in a number of different formats. You
  129. * do this by simply changing the 'format' parameter set before allocating the
  130. * buffer.
  131. *
  132. * The format parameter consists of five flags that define various aspects of
  133. * the image, you can simply add these together to get the format or you can use
  134. * one of the predefined macros from png.h (as above):
  135. *
  136. * PNG_FORMAT_FLAG_COLOR: if set the image will have three color components per
  137. * pixel (red, green and blue), if not set the image will just have one
  138. * luminance (grayscale) component.
  139. *
  140. * PNG_FORMAT_FLAG_ALPHA: if set each pixel in the image will have an additional
  141. * alpha value; a linear value that describes the degree the image pixel
  142. * covers (overwrites) the contents of the existing pixel on the display.
  143. *
  144. * PNG_FORMAT_FLAG_LINEAR: if set the components of each pixel will be returned
  145. * as a series of 16-bit linear values, if not set the components will be
  146. * returned as a series of 8-bit values encoded according to the 'sRGB'
  147. * standard. The 8-bit format is the normal format for images intended for
  148. * direct display, because almost all display devices do the inverse of the
  149. * sRGB transformation to the data they receive. The 16-bit format is more
  150. * common for scientific data and image data that must be further processed;
  151. * because it is linear simple math can be done on the component values.
  152. * Regardless of the setting of this flag the alpha channel is always linear,
  153. * although it will be 8 bits or 16 bits wide as specified by the flag.
  154. *
  155. * PNG_FORMAT_FLAG_BGR: if set the components of a color pixel will be returned
  156. * in the order blue, then green, then red. If not set the pixel components
  157. * are in the order red, then green, then blue.
  158. *
  159. * PNG_FORMAT_FLAG_AFIRST: if set the alpha channel (if present) precedes the
  160. * color or grayscale components. If not set the alpha channel follows the
  161. * components.
  162. *
  163. * You do not have to read directly from a file. You can read from memory or,
  164. * on systems that support it, from a <stdio.h> FILE*. This is controlled by
  165. * the particular png_image_read_from_ function you call at the start. Likewise
  166. * on write you can write to a FILE* if your system supports it. Check the
  167. * macro PNG_STDIO_SUPPORTED to see if stdio support has been included in your
  168. * libpng build.
  169. *
  170. * If you read 16-bit (PNG_FORMAT_FLAG_LINEAR) data you may need to write it in
  171. * the 8-bit format for display. You do this by setting the convert_to_8bit
  172. * flag to 'true'.
  173. *
  174. * Don't repeatedly convert between the 8-bit and 16-bit forms. There is
  175. * significant data loss when 16-bit data is converted to the 8-bit encoding and
  176. * the current libpng implementation of conversion to 16-bit is also
  177. * significantly lossy. The latter will be fixed in the future, but the former
  178. * is unavoidable - the 8-bit format just doesn't have enough resolution.
  179. */
  180. /* If your program needs more information from the PNG data it reads, or if you
  181. * need to do more complex transformations, or minimize transformations, on the
  182. * data you read, then you must use one of the several lower level libpng
  183. * interfaces.
  184. *
  185. * All these interfaces require that you do your own error handling - your
  186. * program must be able to arrange for control to return to your own code any
  187. * time libpng encounters a problem. There are several ways to do this, but the
  188. * standard way is to use the ANSI-C (C90) <setjmp.h> interface to establish a
  189. * return point within your own code. You must do this if you do not use the
  190. * simplified interface (above).
  191. *
  192. * The first step is to include the header files you need, including the libpng
  193. * header file. Include any standard headers and feature test macros your
  194. * program requires before including png.h:
  195. */
  196. #include <png.h>
  197. /* The png_jmpbuf() macro, used in error handling, became available in
  198. * libpng version 1.0.6. If you want to be able to run your code with older
  199. * versions of libpng, you must define the macro yourself (but only if it
  200. * is not already defined by libpng!).
  201. */
  202. #ifndef png_jmpbuf
  203. # define png_jmpbuf(png_ptr) ((png_ptr)->png_jmpbuf)
  204. #endif
  205. /* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp()
  206. * returns zero if the image is a PNG and nonzero if it isn't a PNG.
  207. *
  208. * The function check_if_png() shown here, but not used, returns nonzero (true)
  209. * if the file can be opened and is a PNG, 0 (false) otherwise.
  210. *
  211. * If this call is successful, and you are going to keep the file open,
  212. * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once
  213. * you have created the png_ptr, so that libpng knows your application
  214. * has read that many bytes from the start of the file. Make sure you
  215. * don't call png_set_sig_bytes() with more than 8 bytes read or give it
  216. * an incorrect number of bytes read, or you will either have read too
  217. * many bytes (your fault), or you are telling libpng to read the wrong
  218. * number of magic bytes (also your fault).
  219. *
  220. * Many applications already read the first 2 or 4 bytes from the start
  221. * of the image to determine the file type, so it would be easiest just
  222. * to pass the bytes to png_sig_cmp() or even skip that if you know
  223. * you have a PNG file, and call png_set_sig_bytes().
  224. */
  225. #define PNG_BYTES_TO_CHECK 4
  226. int check_if_png(char *file_name, FILE **fp)
  227. {
  228. char buf[PNG_BYTES_TO_CHECK];
  229. /* Open the prospective PNG file. */
  230. if ((*fp = fopen(file_name, "rb")) == NULL)
  231. return 0;
  232. /* Read in some of the signature bytes */
  233. if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK)
  234. return 0;
  235. /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature.
  236. Return nonzero (true) if they match */
  237. return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK));
  238. }
  239. /* Read a PNG file. You may want to return an error code if the read
  240. * fails (depending upon the failure). There are two "prototypes" given
  241. * here - one where we are given the filename, and we need to open the
  242. * file, and the other where we are given an open file (possibly with
  243. * some or all of the magic bytes read - see comments above).
  244. */
  245. #ifdef open_file /* prototype 1 */
  246. void read_png(char *file_name) /* We need to open the file */
  247. {
  248. png_structp png_ptr;
  249. png_infop info_ptr;
  250. int sig_read = 0;
  251. png_uint_32 width, height;
  252. int bit_depth, color_type, interlace_type;
  253. FILE *fp;
  254. if ((fp = fopen(file_name, "rb")) == NULL)
  255. return (ERROR);
  256. #else no_open_file /* prototype 2 */
  257. void read_png(FILE *fp, int sig_read) /* File is already open */
  258. {
  259. png_structp png_ptr;
  260. png_infop info_ptr;
  261. png_uint_32 width, height;
  262. int bit_depth, color_type, interlace_type;
  263. #endif no_open_file /* Only use one prototype! */
  264. /* Create and initialize the png_struct with the desired error handler
  265. * functions. If you want to use the default stderr and longjump method,
  266. * you can supply NULL for the last three parameters. We also supply the
  267. * the compiler header file version, so that we know if the application
  268. * was compiled with a compatible version of the library. REQUIRED
  269. */
  270. png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
  271. png_voidp user_error_ptr, user_error_fn, user_warning_fn);
  272. if (png_ptr == NULL)
  273. {
  274. fclose(fp);
  275. return (ERROR);
  276. }
  277. /* Allocate/initialize the memory for image information. REQUIRED. */
  278. info_ptr = png_create_info_struct(png_ptr);
  279. if (info_ptr == NULL)
  280. {
  281. fclose(fp);
  282. png_destroy_read_struct(&png_ptr, NULL, NULL);
  283. return (ERROR);
  284. }
  285. /* Set error handling if you are using the setjmp/longjmp method (this is
  286. * the normal method of doing things with libpng). REQUIRED unless you
  287. * set up your own error handlers in the png_create_read_struct() earlier.
  288. */
  289. if (setjmp(png_jmpbuf(png_ptr)))
  290. {
  291. /* Free all of the memory associated with the png_ptr and info_ptr */
  292. png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
  293. fclose(fp);
  294. /* If we get here, we had a problem reading the file */
  295. return (ERROR);
  296. }
  297. /* One of the following I/O initialization methods is REQUIRED */
  298. #ifdef streams /* PNG file I/O method 1 */
  299. /* Set up the input control if you are using standard C streams */
  300. png_init_io(png_ptr, fp);
  301. #else no_streams /* PNG file I/O method 2 */
  302. /* If you are using replacement read functions, instead of calling
  303. * png_init_io() here you would call:
  304. */
  305. png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn);
  306. /* where user_io_ptr is a structure you want available to the callbacks */
  307. #endif no_streams /* Use only one I/O method! */
  308. /* If we have already read some of the signature */
  309. png_set_sig_bytes(png_ptr, sig_read);
  310. #ifdef hilevel
  311. /*
  312. * If you have enough memory to read in the entire image at once,
  313. * and you need to specify only transforms that can be controlled
  314. * with one of the PNG_TRANSFORM_* bits (this presently excludes
  315. * quantizing, filling, setting background, and doing gamma
  316. * adjustment), then you can read the entire image (including
  317. * pixels) into the info structure with this call:
  318. */
  319. png_read_png(png_ptr, info_ptr, png_transforms, NULL);
  320. #else
  321. /* OK, you're doing it the hard way, with the lower-level functions */
  322. /* The call to png_read_info() gives us all of the information from the
  323. * PNG file before the first IDAT (image data chunk). REQUIRED
  324. */
  325. png_read_info(png_ptr, info_ptr);
  326. png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
  327. &interlace_type, NULL, NULL);
  328. /* Set up the data transformations you want. Note that these are all
  329. * optional. Only call them if you want/need them. Many of the
  330. * transformations only work on specific types of images, and many
  331. * are mutually exclusive.
  332. */
  333. /* Tell libpng to strip 16 bits/color files down to 8 bits/color.
  334. * Use accurate scaling if it's available, otherwise just chop off the
  335. * low byte.
  336. */
  337. #ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
  338. png_set_scale_16(png_ptr);
  339. #else
  340. png_set_strip_16(png_ptr);
  341. #endif
  342. /* Strip alpha bytes from the input data without combining with the
  343. * background (not recommended).
  344. */
  345. png_set_strip_alpha(png_ptr);
  346. /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single
  347. * byte into separate bytes (useful for paletted and grayscale images).
  348. */
  349. png_set_packing(png_ptr);
  350. /* Change the order of packed pixels to least significant bit first
  351. * (not useful if you are using png_set_packing). */
  352. png_set_packswap(png_ptr);
  353. /* Expand paletted colors into true RGB triplets */
  354. if (color_type == PNG_COLOR_TYPE_PALETTE)
  355. png_set_palette_to_rgb(png_ptr);
  356. /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */
  357. if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
  358. png_set_expand_gray_1_2_4_to_8(png_ptr);
  359. /* Expand paletted or RGB images with transparency to full alpha channels
  360. * so the data will be available as RGBA quartets.
  361. */
  362. if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS) != 0)
  363. png_set_tRNS_to_alpha(png_ptr);
  364. /* Set the background color to draw transparent and alpha images over.
  365. * It is possible to set the red, green, and blue components directly
  366. * for paletted images instead of supplying a palette index. Note that
  367. * even if the PNG file supplies a background, you are not required to
  368. * use it - you should use the (solid) application background if it has one.
  369. */
  370. png_color_16 my_background, *image_background;
  371. if (png_get_bKGD(png_ptr, info_ptr, &image_background) != 0)
  372. png_set_background(png_ptr, image_background,
  373. PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
  374. else
  375. png_set_background(png_ptr, &my_background,
  376. PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
  377. /* Some suggestions as to how to get a screen gamma value
  378. *
  379. * Note that screen gamma is the display_exponent, which includes
  380. * the CRT_exponent and any correction for viewing conditions
  381. */
  382. if (/* We have a user-defined screen gamma value */)
  383. {
  384. screen_gamma = user-defined screen_gamma;
  385. }
  386. /* This is one way that applications share the same screen gamma value */
  387. else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL)
  388. {
  389. screen_gamma = atof(gamma_str);
  390. }
  391. /* If we don't have another value */
  392. else
  393. {
  394. screen_gamma = PNG_DEFAULT_sRGB; /* A good guess for a PC monitor
  395. in a dimly lit room */
  396. screen_gamma = PNG_GAMMA_MAC_18 or 1.0; /* Good guesses for Mac systems */
  397. }
  398. /* Tell libpng to handle the gamma conversion for you. The final call
  399. * is a good guess for PC generated images, but it should be configurable
  400. * by the user at run time by the user. It is strongly suggested that
  401. * your application support gamma correction.
  402. */
  403. int intent;
  404. if (png_get_sRGB(png_ptr, info_ptr, &intent) != 0)
  405. png_set_gamma(png_ptr, screen_gamma, PNG_DEFAULT_sRGB);
  406. else
  407. {
  408. double image_gamma;
  409. if (png_get_gAMA(png_ptr, info_ptr, &image_gamma) != 0)
  410. png_set_gamma(png_ptr, screen_gamma, image_gamma);
  411. else
  412. png_set_gamma(png_ptr, screen_gamma, 0.45455);
  413. }
  414. #ifdef PNG_READ_QUANTIZE_SUPPORTED
  415. /* Quantize RGB files down to 8-bit palette or reduce palettes
  416. * to the number of colors available on your screen.
  417. */
  418. if ((color_type & PNG_COLOR_MASK_COLOR) != 0)
  419. {
  420. int num_palette;
  421. png_colorp palette;
  422. /* This reduces the image to the application supplied palette */
  423. if (/* We have our own palette */)
  424. {
  425. /* An array of colors to which the image should be quantized */
  426. png_color std_color_cube[MAX_SCREEN_COLORS];
  427. png_set_quantize(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
  428. MAX_SCREEN_COLORS, NULL, 0);
  429. }
  430. /* This reduces the image to the palette supplied in the file */
  431. else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette) != 0)
  432. {
  433. png_uint_16p histogram = NULL;
  434. png_get_hIST(png_ptr, info_ptr, &histogram);
  435. png_set_quantize(png_ptr, palette, num_palette,
  436. max_screen_colors, histogram, 0);
  437. }
  438. }
  439. #endif /* READ_QUANTIZE */
  440. /* Invert monochrome files to have 0 as white and 1 as black */
  441. png_set_invert_mono(png_ptr);
  442. /* If you want to shift the pixel values from the range [0,255] or
  443. * [0,65535] to the original [0,7] or [0,31], or whatever range the
  444. * colors were originally in:
  445. */
  446. if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT) != 0)
  447. {
  448. png_color_8p sig_bit_p;
  449. png_get_sBIT(png_ptr, info_ptr, &sig_bit_p);
  450. png_set_shift(png_ptr, sig_bit_p);
  451. }
  452. /* Flip the RGB pixels to BGR (or RGBA to BGRA) */
  453. if ((color_type & PNG_COLOR_MASK_COLOR) != 0)
  454. png_set_bgr(png_ptr);
  455. /* Swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */
  456. png_set_swap_alpha(png_ptr);
  457. /* Swap bytes of 16-bit files to least significant byte first */
  458. png_set_swap(png_ptr);
  459. /* Add filler (or alpha) byte (before/after each RGB triplet) */
  460. png_set_filler(png_ptr, 0xffff, PNG_FILLER_AFTER);
  461. #ifdef PNG_READ_INTERLACING_SUPPORTED
  462. /* Turn on interlace handling. REQUIRED if you are not using
  463. * png_read_image(). To see how to handle interlacing passes,
  464. * see the png_read_row() method below:
  465. */
  466. number_passes = png_set_interlace_handling(png_ptr);
  467. #else
  468. number_passes = 1;
  469. #endif /* READ_INTERLACING */
  470. /* Optional call to gamma correct and add the background to the palette
  471. * and update info structure. REQUIRED if you are expecting libpng to
  472. * update the palette for you (ie you selected such a transform above).
  473. */
  474. png_read_update_info(png_ptr, info_ptr);
  475. /* Allocate the memory to hold the image using the fields of info_ptr. */
  476. /* The easiest way to read the image: */
  477. png_bytep row_pointers[height];
  478. /* Clear the pointer array */
  479. for (row = 0; row < height; row++)
  480. row_pointers[row] = NULL;
  481. for (row = 0; row < height; row++)
  482. row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr,
  483. info_ptr));
  484. /* Now it's time to read the image. One of these methods is REQUIRED */
  485. #ifdef entire /* Read the entire image in one go */
  486. png_read_image(png_ptr, row_pointers);
  487. #else no_entire /* Read the image one or more scanlines at a time */
  488. /* The other way to read images - deal with interlacing: */
  489. for (pass = 0; pass < number_passes; pass++)
  490. {
  491. #ifdef single /* Read the image a single row at a time */
  492. for (y = 0; y < height; y++)
  493. {
  494. png_read_rows(png_ptr, &row_pointers[y], NULL, 1);
  495. }
  496. #else no_single /* Read the image several rows at a time */
  497. for (y = 0; y < height; y += number_of_rows)
  498. {
  499. #ifdef sparkle /* Read the image using the "sparkle" effect. */
  500. png_read_rows(png_ptr, &row_pointers[y], NULL,
  501. number_of_rows);
  502. #else no_sparkle /* Read the image using the "rectangle" effect */
  503. png_read_rows(png_ptr, NULL, &row_pointers[y],
  504. number_of_rows);
  505. #endif no_sparkle /* Use only one of these two methods */
  506. }
  507. /* If you want to display the image after every pass, do so here */
  508. #endif no_single /* Use only one of these two methods */
  509. }
  510. #endif no_entire /* Use only one of these two methods */
  511. /* Read rest of file, and get additional chunks in info_ptr - REQUIRED */
  512. png_read_end(png_ptr, info_ptr);
  513. #endif hilevel
  514. /* At this point you have read the entire image */
  515. /* Clean up after the read, and free any memory allocated - REQUIRED */
  516. png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
  517. /* Close the file */
  518. fclose(fp);
  519. /* That's it */
  520. return (OK);
  521. }
  522. /* Progressively read a file */
  523. int
  524. initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr)
  525. {
  526. /* Create and initialize the png_struct with the desired error handler
  527. * functions. If you want to use the default stderr and longjump method,
  528. * you can supply NULL for the last three parameters. We also check that
  529. * the library version is compatible in case we are using dynamically
  530. * linked libraries.
  531. */
  532. *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
  533. png_voidp user_error_ptr, user_error_fn, user_warning_fn);
  534. if (*png_ptr == NULL)
  535. {
  536. *info_ptr = NULL;
  537. return (ERROR);
  538. }
  539. *info_ptr = png_create_info_struct(png_ptr);
  540. if (*info_ptr == NULL)
  541. {
  542. png_destroy_read_struct(png_ptr, info_ptr, NULL);
  543. return (ERROR);
  544. }
  545. if (setjmp(png_jmpbuf((*png_ptr))))
  546. {
  547. png_destroy_read_struct(png_ptr, info_ptr, NULL);
  548. return (ERROR);
  549. }
  550. /* This one's new. You will need to provide all three
  551. * function callbacks, even if you aren't using them all.
  552. * If you aren't using all functions, you can specify NULL
  553. * parameters. Even when all three functions are NULL,
  554. * you need to call png_set_progressive_read_fn().
  555. * These functions shouldn't be dependent on global or
  556. * static variables if you are decoding several images
  557. * simultaneously. You should store stream specific data
  558. * in a separate struct, given as the second parameter,
  559. * and retrieve the pointer from inside the callbacks using
  560. * the function png_get_progressive_ptr(png_ptr).
  561. */
  562. png_set_progressive_read_fn(*png_ptr, (void *)stream_data,
  563. info_callback, row_callback, end_callback);
  564. return (OK);
  565. }
  566. int
  567. process_data(png_structp *png_ptr, png_infop *info_ptr,
  568. png_bytep buffer, png_uint_32 length)
  569. {
  570. if (setjmp(png_jmpbuf((*png_ptr))))
  571. {
  572. /* Free the png_ptr and info_ptr memory on error */
  573. png_destroy_read_struct(png_ptr, info_ptr, NULL);
  574. return (ERROR);
  575. }
  576. /* This one's new also. Simply give it chunks of data as
  577. * they arrive from the data stream (in order, of course).
  578. * On segmented machines, don't give it any more than 64K.
  579. * The library seems to run fine with sizes of 4K, although
  580. * you can give it much less if necessary (I assume you can
  581. * give it chunks of 1 byte, but I haven't tried with less
  582. * than 256 bytes yet). When this function returns, you may
  583. * want to display any rows that were generated in the row
  584. * callback, if you aren't already displaying them there.
  585. */
  586. png_process_data(*png_ptr, *info_ptr, buffer, length);
  587. return (OK);
  588. }
  589. info_callback(png_structp png_ptr, png_infop info)
  590. {
  591. /* Do any setup here, including setting any of the transformations
  592. * mentioned in the Reading PNG files section. For now, you _must_
  593. * call either png_start_read_image() or png_read_update_info()
  594. * after all the transformations are set (even if you don't set
  595. * any). You may start getting rows before png_process_data()
  596. * returns, so this is your last chance to prepare for that.
  597. */
  598. }
  599. row_callback(png_structp png_ptr, png_bytep new_row,
  600. png_uint_32 row_num, int pass)
  601. {
  602. /*
  603. * This function is called for every row in the image. If the
  604. * image is interlaced, and you turned on the interlace handler,
  605. * this function will be called for every row in every pass.
  606. *
  607. * In this function you will receive a pointer to new row data from
  608. * libpng called new_row that is to replace a corresponding row (of
  609. * the same data format) in a buffer allocated by your application.
  610. *
  611. * The new row data pointer "new_row" may be NULL, indicating there is
  612. * no new data to be replaced (in cases of interlace loading).
  613. *
  614. * If new_row is not NULL then you need to call
  615. * png_progressive_combine_row() to replace the corresponding row as
  616. * shown below:
  617. */
  618. /* Get pointer to corresponding row in our
  619. * PNG read buffer.
  620. */
  621. png_bytep old_row = ((png_bytep *)our_data)[row_num];
  622. #ifdef PNG_READ_INTERLACING_SUPPORTED
  623. /* If both rows are allocated then copy the new row
  624. * data to the corresponding row data.
  625. */
  626. if ((old_row != NULL) && (new_row != NULL))
  627. png_progressive_combine_row(png_ptr, old_row, new_row);
  628. /*
  629. * The rows and passes are called in order, so you don't really
  630. * need the row_num and pass, but I'm supplying them because it
  631. * may make your life easier.
  632. *
  633. * For the non-NULL rows of interlaced images, you must call
  634. * png_progressive_combine_row() passing in the new row and the
  635. * old row, as demonstrated above. You can call this function for
  636. * NULL rows (it will just return) and for non-interlaced images
  637. * (it just does the memcpy for you) if it will make the code
  638. * easier. Thus, you can just do this for all cases:
  639. */
  640. png_progressive_combine_row(png_ptr, old_row, new_row);
  641. /* where old_row is what was displayed for previous rows. Note
  642. * that the first pass (pass == 0 really) will completely cover
  643. * the old row, so the rows do not have to be initialized. After
  644. * the first pass (and only for interlaced images), you will have
  645. * to pass the current row as new_row, and the function will combine
  646. * the old row and the new row.
  647. */
  648. #endif /* READ_INTERLACING */
  649. }
  650. end_callback(png_structp png_ptr, png_infop info)
  651. {
  652. /* This function is called when the whole image has been read,
  653. * including any chunks after the image (up to and including
  654. * the IEND). You will usually have the same info chunk as you
  655. * had in the header, although some data may have been added
  656. * to the comments and time fields.
  657. *
  658. * Most people won't do much here, perhaps setting a flag that
  659. * marks the image as finished.
  660. */
  661. }
  662. /* Write a png file */
  663. void write_png(char *file_name /* , ... other image information ... */)
  664. {
  665. FILE *fp;
  666. png_structp png_ptr;
  667. png_infop info_ptr;
  668. png_colorp palette;
  669. /* Open the file */
  670. fp = fopen(file_name, "wb");
  671. if (fp == NULL)
  672. return (ERROR);
  673. /* Create and initialize the png_struct with the desired error handler
  674. * functions. If you want to use the default stderr and longjump method,
  675. * you can supply NULL for the last three parameters. We also check that
  676. * the library version is compatible with the one used at compile time,
  677. * in case we are using dynamically linked libraries. REQUIRED.
  678. */
  679. png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,
  680. png_voidp user_error_ptr, user_error_fn, user_warning_fn);
  681. if (png_ptr == NULL)
  682. {
  683. fclose(fp);
  684. return (ERROR);
  685. }
  686. /* Allocate/initialize the image information data. REQUIRED */
  687. info_ptr = png_create_info_struct(png_ptr);
  688. if (info_ptr == NULL)
  689. {
  690. fclose(fp);
  691. png_destroy_write_struct(&png_ptr, NULL);
  692. return (ERROR);
  693. }
  694. /* Set error handling. REQUIRED if you aren't supplying your own
  695. * error handling functions in the png_create_write_struct() call.
  696. */
  697. if (setjmp(png_jmpbuf(png_ptr)))
  698. {
  699. /* If we get here, we had a problem writing the file */
  700. fclose(fp);
  701. png_destroy_write_struct(&png_ptr, &info_ptr);
  702. return (ERROR);
  703. }
  704. /* One of the following I/O initialization functions is REQUIRED */
  705. #ifdef streams /* I/O initialization method 1 */
  706. /* Set up the output control if you are using standard C streams */
  707. png_init_io(png_ptr, fp);
  708. #else no_streams /* I/O initialization method 2 */
  709. /* If you are using replacement write functions, instead of calling
  710. * png_init_io() here you would call
  711. */
  712. png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn,
  713. user_IO_flush_function);
  714. /* where user_io_ptr is a structure you want available to the callbacks */
  715. #endif no_streams /* Only use one initialization method */
  716. #ifdef hilevel
  717. /* This is the easy way. Use it if you already have all the
  718. * image info living in the structure. You could "|" many
  719. * PNG_TRANSFORM flags into the png_transforms integer here.
  720. */
  721. png_write_png(png_ptr, info_ptr, png_transforms, NULL);
  722. #else
  723. /* This is the hard way */
  724. /* Set the image information here. Width and height are up to 2^31,
  725. * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
  726. * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
  727. * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
  728. * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or
  729. * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
  730. * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED
  731. */
  732. png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???,
  733. PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
  734. /* Set the palette if there is one. REQUIRED for indexed-color images */
  735. palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH
  736. * (sizeof (png_color)));
  737. /* ... Set palette colors ... */
  738. png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
  739. /* You must not free palette here, because png_set_PLTE only makes a link to
  740. * the palette that you malloced. Wait until you are about to destroy
  741. * the png structure.
  742. */
  743. /* Optional significant bit (sBIT) chunk */
  744. png_color_8 sig_bit;
  745. /* If we are dealing with a grayscale image then */
  746. sig_bit.gray = true_bit_depth;
  747. /* Otherwise, if we are dealing with a color image then */
  748. sig_bit.red = true_red_bit_depth;
  749. sig_bit.green = true_green_bit_depth;
  750. sig_bit.blue = true_blue_bit_depth;
  751. /* If the image has an alpha channel then */
  752. sig_bit.alpha = true_alpha_bit_depth;
  753. png_set_sBIT(png_ptr, info_ptr, &sig_bit);
  754. /* Optional gamma chunk is strongly suggested if you have any guess
  755. * as to the correct gamma of the image.
  756. */
  757. png_set_gAMA(png_ptr, info_ptr, gamma);
  758. /* Optionally write comments into the image */
  759. {
  760. png_text text_ptr[3];
  761. char key0[]="Title";
  762. char text0[]="Mona Lisa";
  763. text_ptr[0].key = key0;
  764. text_ptr[0].text = text0;
  765. text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE;
  766. text_ptr[0].itxt_length = 0;
  767. text_ptr[0].lang = NULL;
  768. text_ptr[0].lang_key = NULL;
  769. char key1[]="Author";
  770. char text1[]="Leonardo DaVinci";
  771. text_ptr[1].key = key1;
  772. text_ptr[1].text = text1;
  773. text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE;
  774. text_ptr[1].itxt_length = 0;
  775. text_ptr[1].lang = NULL;
  776. text_ptr[1].lang_key = NULL;
  777. char key2[]="Description";
  778. char text2[]="<long text>";
  779. text_ptr[2].key = key2;
  780. text_ptr[2].text = text2;
  781. text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt;
  782. text_ptr[2].itxt_length = 0;
  783. text_ptr[2].lang = NULL;
  784. text_ptr[2].lang_key = NULL;
  785. png_set_text(write_ptr, write_info_ptr, text_ptr, 3);
  786. }
  787. /* Other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs */
  788. /* Note that if sRGB is present the gAMA and cHRM chunks must be ignored
  789. * on read and, if your application chooses to write them, they must
  790. * be written in accordance with the sRGB profile
  791. */
  792. /* Write the file header information. REQUIRED */
  793. png_write_info(png_ptr, info_ptr);
  794. /* If you want, you can write the info in two steps, in case you need to
  795. * write your private chunk ahead of PLTE:
  796. *
  797. * png_write_info_before_PLTE(write_ptr, write_info_ptr);
  798. * write_my_chunk();
  799. * png_write_info(png_ptr, info_ptr);
  800. *
  801. * However, given the level of known- and unknown-chunk support in 1.2.0
  802. * and up, this should no longer be necessary.
  803. */
  804. /* Once we write out the header, the compression type on the text
  805. * chunk gets changed to PNG_TEXT_COMPRESSION_NONE_WR or
  806. * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again
  807. * at the end.
  808. */
  809. /* Set up the transformations you want. Note that these are
  810. * all optional. Only call them if you want them.
  811. */
  812. /* Invert monochrome pixels */
  813. png_set_invert_mono(png_ptr);
  814. /* Shift the pixels up to a legal bit depth and fill in
  815. * as appropriate to correctly scale the image.
  816. */
  817. png_set_shift(png_ptr, &sig_bit);
  818. /* Pack pixels into bytes */
  819. png_set_packing(png_ptr);
  820. /* Swap location of alpha bytes from ARGB to RGBA */
  821. png_set_swap_alpha(png_ptr);
  822. /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into
  823. * RGB (4 channels -> 3 channels). The second parameter is not used.
  824. */
  825. png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
  826. /* Flip BGR pixels to RGB */
  827. png_set_bgr(png_ptr);
  828. /* Swap bytes of 16-bit files to most significant byte first */
  829. png_set_swap(png_ptr);
  830. /* Swap bits of 1-bit, 2-bit, 4-bit packed pixel formats */
  831. png_set_packswap(png_ptr);
  832. /* Turn on interlace handling if you are not using png_write_image() */
  833. if (interlacing != 0)
  834. number_passes = png_set_interlace_handling(png_ptr);
  835. else
  836. number_passes = 1;
  837. /* The easiest way to write the image (you may have a different memory
  838. * layout, however, so choose what fits your needs best). You need to
  839. * use the first method if you aren't handling interlacing yourself.
  840. */
  841. png_uint_32 k, height, width;
  842. /* In this example, "image" is a one-dimensional array of bytes */
  843. png_byte image[height*width*bytes_per_pixel];
  844. png_bytep row_pointers[height];
  845. if (height > PNG_UINT_32_MAX/(sizeof (png_bytep)))
  846. png_error (png_ptr, "Image is too tall to process in memory");
  847. /* Set up pointers into your "image" byte array */
  848. for (k = 0; k < height; k++)
  849. row_pointers[k] = image + k*width*bytes_per_pixel;
  850. /* One of the following output methods is REQUIRED */
  851. #ifdef entire /* Write out the entire image data in one call */
  852. png_write_image(png_ptr, row_pointers);
  853. /* The other way to write the image - deal with interlacing */
  854. #else no_entire /* Write out the image data by one or more scanlines */
  855. /* The number of passes is either 1 for non-interlaced images,
  856. * or 7 for interlaced images.
  857. */
  858. for (pass = 0; pass < number_passes; pass++)
  859. {
  860. /* Write a few rows at a time. */
  861. png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows);
  862. /* If you are only writing one row at a time, this works */
  863. for (y = 0; y < height; y++)
  864. png_write_rows(png_ptr, &row_pointers[y], 1);
  865. }
  866. #endif no_entire /* Use only one output method */
  867. /* You can write optional chunks like tEXt, zTXt, and tIME at the end
  868. * as well. Shouldn't be necessary in 1.2.0 and up as all the public
  869. * chunks are supported and you can use png_set_unknown_chunks() to
  870. * register unknown chunks into the info structure to be written out.
  871. */
  872. /* It is REQUIRED to call this to finish writing the rest of the file */
  873. png_write_end(png_ptr, info_ptr);
  874. #endif hilevel
  875. /* If you png_malloced a palette, free it here (don't free info_ptr->palette,
  876. * as recommended in versions 1.0.5m and earlier of this example; if
  877. * libpng mallocs info_ptr->palette, libpng will free it). If you
  878. * allocated it with malloc() instead of png_malloc(), use free() instead
  879. * of png_free().
  880. */
  881. png_free(png_ptr, palette);
  882. palette = NULL;
  883. /* Similarly, if you png_malloced any data that you passed in with
  884. * png_set_something(), such as a hist or trans array, free it here,
  885. * when you can be sure that libpng is through with it.
  886. */
  887. png_free(png_ptr, trans);
  888. trans = NULL;
  889. /* Whenever you use png_free() it is a good idea to set the pointer to
  890. * NULL in case your application inadvertently tries to png_free() it
  891. * again. When png_free() sees a NULL it returns without action, thus
  892. * avoiding the double-free security problem.
  893. */
  894. /* Clean up after the write, and free any memory allocated */
  895. png_destroy_write_struct(&png_ptr, &info_ptr);
  896. /* Close the file */
  897. fclose(fp);
  898. /* That's it */
  899. return (OK);
  900. }
  901. #endif /* if 0 */