123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649 |
- /*- simpleover
- *
- * COPYRIGHT: Written by John Cunningham Bowler, 2015.
- * To the extent possible under law, the author has waived all copyright and
- * related or neighboring rights to this work. This work is published from:
- * United States.
- *
- * Read several PNG files, which should have an alpha channel or transparency
- * information, and composite them together to produce one or more 16-bit linear
- * RGBA intermediates. This involves doing the correct 'over' composition to
- * combine the alpha channels and corresponding data.
- *
- * Finally read an output (background) PNG using the 24-bit RGB format (the
- * PNG will be composited on green (#00ff00) by default if it has an alpha
- * channel), and apply the intermediate image generated above to specified
- * locations in the image.
- *
- * The command line has the general format:
- *
- * simpleover <background.png> [output.png]
- * {--sprite=width,height,name {[--at=x,y] {sprite.png}}}
- * {--add=name {x,y}}
- *
- * The --sprite and --add options may occur multiple times. They are executed
- * in order. --add may refer to any sprite already read.
- *
- * This code is intended to show how to composite multiple images together
- * correctly. Apart from the libpng Simplified API the only work done in here
- * is to combine multiple input PNG images into a single sprite; this involves
- * a Porter-Duff 'over' operation and the input PNG images may, as a result,
- * be regarded as being layered one on top of the other with the first (leftmost
- * on the command line) being at the bottom and the last on the top.
- */
- #include <stddef.h>
- #include <stdlib.h>
- #include <string.h>
- #include <stdio.h>
- #include <errno.h>
- /* Normally use <png.h> here to get the installed libpng, but this is done to
- * ensure the code picks up the local libpng implementation, so long as this
- * file is linked against a sufficiently recent libpng (1.6+) it is ok to
- * change this to <png.h>:
- */
- #include "../../png.h"
- #ifdef PNG_SIMPLIFIED_READ_SUPPORTED
- #define sprite_name_chars 15
- struct sprite {
- FILE *file;
- png_uint_16p buffer;
- unsigned int width;
- unsigned int height;
- char name[sprite_name_chars+1];
- };
- #if 0 /* div by 65535 test program */
- #include <math.h>
- #include <stdio.h>
- int main(void) {
- double err = 0;
- unsigned int xerr = 0;
- unsigned int r = 32769;
- {
- unsigned int x = 0;
- do {
- unsigned int t = x + (x >> 16) /*+ (x >> 31)*/ + r;
- double v = x, errtest;
- if (t < x) {
- fprintf(stderr, "overflow: %u+%u -> %u\n", x, r, t);
- return 1;
- }
- v /= 65535;
- errtest = v;
- t >>= 16;
- errtest -= t;
- if (errtest > err) {
- err = errtest;
- xerr = x;
- if (errtest >= .5) {
- fprintf(stderr, "error: %u/65535 = %f, not %u, error %f\n",
- x, v, t, errtest);
- return 0;
- }
- }
- } while (++x <= 65535U*65535U);
- }
- printf("error %f @ %u\n", err, xerr);
- return 0;
- }
- #endif /* div by 65535 test program */
- static void
- sprite_op(const struct sprite *sprite, int x_offset, int y_offset,
- png_imagep image, const png_uint_16 *buffer)
- {
- /* This is where the Porter-Duff 'Over' operator is evaluated; change this
- * code to change the operator (this could be parameterized). Any other
- * image processing operation could be used here.
- */
- /* Check for an x or y offset that pushes any part of the image beyond the
- * right or bottom of the sprite:
- */
- if ((y_offset < 0 || (unsigned)/*SAFE*/y_offset < sprite->height) &&
- (x_offset < 0 || (unsigned)/*SAFE*/x_offset < sprite->width))
- {
- unsigned int y = 0;
- if (y_offset < 0)
- y = -y_offset; /* Skip to first visible row */
- do
- {
- unsigned int x = 0;
- if (x_offset < 0)
- x = -x_offset;
- do
- {
- /* In and out are RGBA values, so: */
- const png_uint_16 *in_pixel = buffer + (y * image->width + x)*4;
- png_uint_32 in_alpha = in_pixel[3];
- /* This is the optimized Porter-Duff 'Over' operation, when the
- * input alpha is 0 the output is not changed.
- */
- if (in_alpha > 0)
- {
- png_uint_16 *out_pixel = sprite->buffer +
- ((y+y_offset) * sprite->width + (x+x_offset))*4;
- /* This is the weight to apply to the output: */
- in_alpha = 65535-in_alpha;
- if (in_alpha > 0)
- {
- /* The input must be composed onto the output. This means
- * multiplying the current output pixel value by the inverse
- * of the input alpha (1-alpha). A division is required but
- * it is by the constant 65535. Approximate this as:
- *
- * (x + (x >> 16) + 32769) >> 16;
- *
- * This is exact (and does not overflow) for all values of
- * x in the range 0..65535*65535. (Note that the calculation
- * produces the closest integer; the maximum error is <0.5).
- */
- png_uint_32 tmp;
- # define compose(c)\
- tmp = out_pixel[c] * in_alpha;\
- tmp = (tmp + (tmp >> 16) + 32769) >> 16;\
- out_pixel[c] = tmp + in_pixel[c]
- /* The following is very vectorizable... */
- compose(0);
- compose(1);
- compose(2);
- compose(3);
- }
- else
- out_pixel[0] = in_pixel[0],
- out_pixel[1] = in_pixel[1],
- out_pixel[2] = in_pixel[2],
- out_pixel[3] = in_pixel[3];
- }
- }
- while (++x < image->width);
- }
- while (++y < image->height);
- }
- }
- static int
- create_sprite(struct sprite *sprite, int *argc, const char ***argv)
- {
- /* Read the arguments and create this sprite. The sprite buffer has already
- * been allocated. This reads the input PNGs one by one in linear format,
- * composes them onto the sprite buffer (the code in the function above)
- * then saves the result, converting it on the fly to PNG RGBA 8-bit format.
- */
- while (*argc > 0)
- {
- char tombstone;
- int x = 0, y = 0;
- if ((*argv)[0][0] == '-' && (*argv)[0][1] == '-')
- {
- /* The only supported option is --at. */
- if (sscanf((*argv)[0], "--at=%d,%d%c", &x, &y, &tombstone) != 2)
- break; /* success; caller will parse this option */
- ++*argv, --*argc;
- }
- else
- {
- /* The argument has to be a file name */
- png_image image;
- image.version = PNG_IMAGE_VERSION;
- image.opaque = NULL;
- if (png_image_begin_read_from_file(&image, (*argv)[0]))
- {
- png_uint_16p buffer;
- image.format = PNG_FORMAT_LINEAR_RGB_ALPHA;
- buffer = malloc(PNG_IMAGE_SIZE(image));
- if (buffer != NULL)
- {
- if (png_image_finish_read(&image, NULL/*background*/, buffer,
- 0/*row_stride*/,
- NULL/*colormap for PNG_FORMAT_FLAG_COLORMAP*/))
- {
- /* This is the place where the Porter-Duff 'Over' operator
- * needs to be done by this code. In fact, any image
- * processing required can be done here; the data is in
- * the correct format (linear, 16-bit) and source and
- * destination are in memory.
- */
- sprite_op(sprite, x, y, &image, buffer);
- free(buffer);
- ++*argv, --*argc;
- /* And continue to the next argument */
- continue;
- }
- else
- {
- free(buffer);
- fprintf(stderr, "simpleover: read %s: %s\n", (*argv)[0],
- image.message);
- }
- }
- else
- {
- fprintf(stderr, "simpleover: out of memory: %lu bytes\n",
- (unsigned long)PNG_IMAGE_SIZE(image));
- /* png_image_free must be called if we abort the Simplified API
- * read because of a problem detected in this code. If problems
- * are detected in the Simplified API it cleans up itself.
- */
- png_image_free(&image);
- }
- }
- else
- {
- /* Failed to read the first argument: */
- fprintf(stderr, "simpleover: %s: %s\n", (*argv)[0], image.message);
- }
- return 0; /* failure */
- }
- }
- /* All the sprite operations have completed successfully. Save the RGBA
- * buffer as a PNG using the simplified write API.
- */
- sprite->file = tmpfile();
- if (sprite->file != NULL)
- {
- png_image save;
- memset(&save, 0, sizeof save);
- save.version = PNG_IMAGE_VERSION;
- save.opaque = NULL;
- save.width = sprite->width;
- save.height = sprite->height;
- save.format = PNG_FORMAT_LINEAR_RGB_ALPHA;
- save.flags = PNG_IMAGE_FLAG_FAST;
- save.colormap_entries = 0;
- if (png_image_write_to_stdio(&save, sprite->file, 1/*convert_to_8_bit*/,
- sprite->buffer, 0/*row_stride*/, NULL/*colormap*/))
- {
- /* Success; the buffer is no longer needed: */
- free(sprite->buffer);
- sprite->buffer = NULL;
- return 1; /* ok */
- }
- else
- fprintf(stderr, "simpleover: write sprite %s: %s\n", sprite->name,
- save.message);
- }
- else
- fprintf(stderr, "simpleover: sprite %s: could not allocate tmpfile: %s\n",
- sprite->name, strerror(errno));
- return 0; /* fail */
- }
- static int
- add_sprite(png_imagep output, png_bytep out_buf, struct sprite *sprite,
- int *argc, const char ***argv)
- {
- /* Given a --add argument naming this sprite, perform the operations listed
- * in the following arguments. The arguments are expected to have the form
- * (x,y), which is just an offset at which to add the sprite to the
- * output.
- */
- while (*argc > 0)
- {
- char tombstone;
- int x, y;
- if ((*argv)[0][0] == '-' && (*argv)[0][1] == '-')
- return 1; /* success */
- if (sscanf((*argv)[0], "%d,%d%c", &x, &y, &tombstone) == 2)
- {
- /* Now add the new image into the sprite data, but only if it
- * will fit.
- */
- if (x < 0 || y < 0 ||
- (unsigned)/*SAFE*/x >= output->width ||
- (unsigned)/*SAFE*/y >= output->height ||
- sprite->width > output->width-x ||
- sprite->height > output->height-y)
- {
- fprintf(stderr, "simpleover: sprite %s @ (%d,%d) outside image\n",
- sprite->name, x, y);
- /* Could just skip this, but for the moment it is an error */
- return 0; /* error */
- }
- else
- {
- /* Since we know the sprite fits we can just read it into the
- * output using the simplified API.
- */
- png_image in;
- in.version = PNG_IMAGE_VERSION;
- rewind(sprite->file);
- if (png_image_begin_read_from_stdio(&in, sprite->file))
- {
- in.format = PNG_FORMAT_RGB; /* force compose */
- if (png_image_finish_read(&in, NULL/*background*/,
- out_buf + (y*output->width + x)*3/*RGB*/,
- output->width*3/*row_stride*/,
- NULL/*colormap for PNG_FORMAT_FLAG_COLORMAP*/))
- {
- ++*argv, --*argc;
- continue;
- }
- }
- /* The read failed: */
- fprintf(stderr, "simpleover: add sprite %s: %s\n", sprite->name,
- in.message);
- return 0; /* error */
- }
- }
- else
- {
- fprintf(stderr, "simpleover: --add='%s': invalid position %s\n",
- sprite->name, (*argv)[0]);
- return 0; /* error */
- }
- }
- return 1; /* ok */
- }
- static int
- simpleover_process(png_imagep output, png_bytep out_buf, int argc,
- const char **argv)
- {
- int result = 1; /* success */
- # define csprites 10/*limit*/
- # define str(a) #a
- int nsprites = 0;
- struct sprite sprites[csprites];
- while (argc > 0)
- {
- result = 0; /* fail */
- if (strncmp(argv[0], "--sprite=", 9) == 0)
- {
- char tombstone;
- if (nsprites < csprites)
- {
- int n;
- sprites[nsprites].width = sprites[nsprites].height = 0;
- sprites[nsprites].name[0] = 0;
- n = sscanf(argv[0], "--sprite=%u,%u,%" str(sprite_name_chars) "s%c",
- &sprites[nsprites].width, &sprites[nsprites].height,
- sprites[nsprites].name, &tombstone);
- if ((n == 2 || n == 3) &&
- sprites[nsprites].width > 0 && sprites[nsprites].height > 0)
- {
- size_t buf_size, tmp;
- /* Default a name if not given. */
- if (sprites[nsprites].name[0] == 0)
- sprintf(sprites[nsprites].name, "sprite-%d", nsprites+1);
- /* Allocate a buffer for the sprite and calculate the buffer
- * size:
- */
- buf_size = sizeof (png_uint_16 [4]);
- buf_size *= sprites[nsprites].width;
- buf_size *= sprites[nsprites].height;
- /* This can overflow a (size_t); check for this: */
- tmp = buf_size;
- tmp /= sprites[nsprites].width;
- tmp /= sprites[nsprites].height;
- if (tmp == sizeof (png_uint_16 [4]))
- {
- sprites[nsprites].buffer = malloc(buf_size);
- /* This buffer must be initialized to transparent: */
- memset(sprites[nsprites].buffer, 0, buf_size);
- if (sprites[nsprites].buffer != NULL)
- {
- sprites[nsprites].file = NULL;
- ++argv, --argc;
- if (create_sprite(sprites+nsprites++, &argc, &argv))
- {
- result = 1; /* still ok */
- continue;
- }
- break; /* error */
- }
- }
- /* Overflow, or OOM */
- fprintf(stderr, "simpleover: %s: sprite too large\n", argv[0]);
- break;
- }
- else
- {
- fprintf(stderr, "simpleover: %s: invalid sprite (%u,%u)\n",
- argv[0], sprites[nsprites].width, sprites[nsprites].height);
- break;
- }
- }
- else
- {
- fprintf(stderr, "simpleover: %s: too many sprites\n", argv[0]);
- break;
- }
- }
- else if (strncmp(argv[0], "--add=", 6) == 0)
- {
- const char *name = argv[0]+6;
- int isprite = nsprites;
- ++argv, --argc;
- while (--isprite >= 0)
- {
- if (strcmp(sprites[isprite].name, name) == 0)
- {
- if (!add_sprite(output, out_buf, sprites+isprite, &argc, &argv))
- goto out; /* error in add_sprite */
- break;
- }
- }
- if (isprite < 0) /* sprite not found */
- {
- fprintf(stderr, "simpleover: --add='%s': sprite not found\n", name);
- break;
- }
- }
- else
- {
- fprintf(stderr, "simpleover: %s: unrecognized operation\n", argv[0]);
- break;
- }
- result = 1; /* ok */
- }
- /* Clean up the cache of sprites: */
- out:
- while (--nsprites >= 0)
- {
- if (sprites[nsprites].buffer != NULL)
- free(sprites[nsprites].buffer);
- if (sprites[nsprites].file != NULL)
- (void)fclose(sprites[nsprites].file);
- }
- return result;
- }
- int main(int argc, const char **argv)
- {
- int result = 1; /* default to fail */
- if (argc >= 2)
- {
- int argi = 2;
- const char *output = NULL;
- png_image image;
- if (argc > 2 && argv[2][0] != '-'/*an operation*/)
- {
- output = argv[2];
- argi = 3;
- }
- image.version = PNG_IMAGE_VERSION;
- image.opaque = NULL;
- if (png_image_begin_read_from_file(&image, argv[1]))
- {
- png_bytep buffer;
- image.format = PNG_FORMAT_RGB; /* 24-bit RGB */
- buffer = malloc(PNG_IMAGE_SIZE(image));
- if (buffer != NULL)
- {
- png_color background = {0, 0xff, 0}; /* fully saturated green */
- if (png_image_finish_read(&image, &background, buffer,
- 0/*row_stride*/, NULL/*colormap for PNG_FORMAT_FLAG_COLORMAP */))
- {
- /* At this point png_image_finish_read has cleaned up the
- * allocated data in png_image, and only the buffer needs to be
- * freed.
- *
- * Perform the remaining operations:
- */
- if (simpleover_process(&image, buffer, argc-argi, argv+argi))
- {
- /* Write the output: */
- if ((output != NULL &&
- png_image_write_to_file(&image, output,
- 0/*convert_to_8bit*/, buffer, 0/*row_stride*/,
- NULL/*colormap*/)) ||
- (output == NULL &&
- png_image_write_to_stdio(&image, stdout,
- 0/*convert_to_8bit*/, buffer, 0/*row_stride*/,
- NULL/*colormap*/)))
- result = 0;
- else
- fprintf(stderr, "simpleover: write %s: %s\n",
- output == NULL ? "stdout" : output, image.message);
- }
- /* else simpleover_process writes an error message */
- }
- else
- fprintf(stderr, "simpleover: read %s: %s\n", argv[1],
- image.message);
- free(buffer);
- }
- else
- {
- fprintf(stderr, "simpleover: out of memory: %lu bytes\n",
- (unsigned long)PNG_IMAGE_SIZE(image));
- /* This is the only place where a 'free' is required; libpng does
- * the cleanup on error and success, but in this case we couldn't
- * complete the read because of running out of memory.
- */
- png_image_free(&image);
- }
- }
- else
- {
- /* Failed to read the first argument: */
- fprintf(stderr, "simpleover: %s: %s\n", argv[1], image.message);
- }
- }
- else
- {
- /* Usage message */
- fprintf(stderr,
- "simpleover: usage: simpleover background.png [output.png]\n"
- " Output 'background.png' as a 24-bit RGB PNG file in 'output.png'\n"
- " or, if not given, stdout. 'background.png' will be composited\n"
- " on fully saturated green.\n"
- "\n"
- " Optionally, before output, process additional PNG files:\n"
- "\n"
- " --sprite=width,height,name {[--at=x,y] {sprite.png}}\n"
- " Produce a transparent sprite of size (width,height) and with\n"
- " name 'name'.\n"
- " For each sprite.png composite it using a Porter-Duff 'Over'\n"
- " operation at offset (x,y) in the sprite (defaulting to (0,0)).\n"
- " Input PNGs will be truncated to the area of the sprite.\n"
- "\n"
- " --add='name' {x,y}\n"
- " Optionally, before output, composite a sprite, 'name', which\n"
- " must have been previously produced using --sprite, at each\n"
- " offset (x,y) in the output image. Each sprite must fit\n"
- " completely within the output image.\n"
- "\n"
- " PNG files are processed in the order they occur on the command\n"
- " line and thus the first PNG processed appears as the bottommost\n"
- " in the output image.\n");
- }
- return result;
- }
- #endif /* SIMPLIFIED_READ */
|