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- libpng-manual.txt - A description on how to use and modify libpng
- libpng version 1.6.20 - December 3, 2015
- Updated and distributed by Glenn Randers-Pehrson
- <glennrp at users.sourceforge.net>
- Copyright (c) 1998-2015 Glenn Randers-Pehrson
- This document is released under the libpng license.
- For conditions of distribution and use, see the disclaimer
- and license in png.h
- Based on:
- libpng versions 0.97, January 1998, through 1.6.20 - December 3, 2015
- Updated and distributed by Glenn Randers-Pehrson
- Copyright (c) 1998-2015 Glenn Randers-Pehrson
- libpng 1.0 beta 6 - version 0.96 - May 28, 1997
- Updated and distributed by Andreas Dilger
- Copyright (c) 1996, 1997 Andreas Dilger
- libpng 1.0 beta 2 - version 0.88 - January 26, 1996
- For conditions of distribution and use, see copyright
- notice in png.h. Copyright (c) 1995, 1996 Guy Eric
- Schalnat, Group 42, Inc.
- Updated/rewritten per request in the libpng FAQ
- Copyright (c) 1995, 1996 Frank J. T. Wojcik
- December 18, 1995 & January 20, 1996
- TABLE OF CONTENTS
- I. Introduction
- II. Structures
- III. Reading
- IV. Writing
- V. Simplified API
- VI. Modifying/Customizing libpng
- VII. MNG support
- VIII. Changes to Libpng from version 0.88
- IX. Changes to Libpng from version 1.0.x to 1.2.x
- X. Changes to Libpng from version 1.0.x/1.2.x to 1.4.x
- XI. Changes to Libpng from version 1.4.x to 1.5.x
- XII. Changes to Libpng from version 1.5.x to 1.6.x
- XIII. Detecting libpng
- XIV. Source code repository
- XV. Coding style
- XVI. Y2K Compliance in libpng
- I. Introduction
- This file describes how to use and modify the PNG reference library
- (known as libpng) for your own use. In addition to this
- file, example.c is a good starting point for using the library, as
- it is heavily commented and should include everything most people
- will need. We assume that libpng is already installed; see the
- INSTALL file for instructions on how to configure and install libpng.
- For examples of libpng usage, see the files "example.c", "pngtest.c",
- and the files in the "contrib" directory, all of which are included in
- the libpng distribution.
- Libpng was written as a companion to the PNG specification, as a way
- of reducing the amount of time and effort it takes to support the PNG
- file format in application programs.
- The PNG specification (second edition), November 2003, is available as
- a W3C Recommendation and as an ISO Standard (ISO/IEC 15948:2004 (E)) at
- <http://www.w3.org/TR/2003/REC-PNG-20031110/
- The W3C and ISO documents have identical technical content.
- The PNG-1.2 specification is available at
- <http://png-mng.sourceforge.net/pub/png/spec/1.2/>.
- It is technically equivalent
- to the PNG specification (second edition) but has some additional material.
- The PNG-1.0 specification is available as RFC 2083
- <http://png-mng.sourceforge.net/pub/png/spec/1.0/> and as a
- W3C Recommendation <http://www.w3.org/TR/REC-png-961001>.
- Some additional chunks are described in the special-purpose public chunks
- documents at <http://www.libpng.org/pub/png/spec/register/>
- Other information
- about PNG, and the latest version of libpng, can be found at the PNG home
- page, <http://www.libpng.org/pub/png/>.
- Most users will not have to modify the library significantly; advanced
- users may want to modify it more. All attempts were made to make it as
- complete as possible, while keeping the code easy to understand.
- Currently, this library only supports C. Support for other languages
- is being considered.
- Libpng has been designed to handle multiple sessions at one time,
- to be easily modifiable, to be portable to the vast majority of
- machines (ANSI, K&R, 16-, 32-, and 64-bit) available, and to be easy
- to use. The ultimate goal of libpng is to promote the acceptance of
- the PNG file format in whatever way possible. While there is still
- work to be done (see the TODO file), libpng should cover the
- majority of the needs of its users.
- Libpng uses zlib for its compression and decompression of PNG files.
- Further information about zlib, and the latest version of zlib, can
- be found at the zlib home page, <http://zlib.net/>.
- The zlib compression utility is a general purpose utility that is
- useful for more than PNG files, and can be used without libpng.
- See the documentation delivered with zlib for more details.
- You can usually find the source files for the zlib utility wherever you
- find the libpng source files.
- Libpng is thread safe, provided the threads are using different
- instances of the structures. Each thread should have its own
- png_struct and png_info instances, and thus its own image.
- Libpng does not protect itself against two threads using the
- same instance of a structure.
- II. Structures
- There are two main structures that are important to libpng, png_struct
- and png_info. Both are internal structures that are no longer exposed
- in the libpng interface (as of libpng 1.5.0).
- The png_info structure is designed to provide information about the
- PNG file. At one time, the fields of png_info were intended to be
- directly accessible to the user. However, this tended to cause problems
- with applications using dynamically loaded libraries, and as a result
- a set of interface functions for png_info (the png_get_*() and png_set_*()
- functions) was developed, and direct access to the png_info fields was
- deprecated..
- The png_struct structure is the object used by the library to decode a
- single image. As of 1.5.0 this structure is also not exposed.
- Almost all libpng APIs require a pointer to a png_struct as the first argument.
- Many (in particular the png_set and png_get APIs) also require a pointer
- to png_info as the second argument. Some application visible macros
- defined in png.h designed for basic data access (reading and writing
- integers in the PNG format) don't take a png_info pointer, but it's almost
- always safe to assume that a (png_struct*) has to be passed to call an API
- function.
- You can have more than one png_info structure associated with an image,
- as illustrated in pngtest.c, one for information valid prior to the
- IDAT chunks and another (called "end_info" below) for things after them.
- The png.h header file is an invaluable reference for programming with libpng.
- And while I'm on the topic, make sure you include the libpng header file:
- #include <png.h>
- and also (as of libpng-1.5.0) the zlib header file, if you need it:
- #include <zlib.h>
- Types
- The png.h header file defines a number of integral types used by the
- APIs. Most of these are fairly obvious; for example types corresponding
- to integers of particular sizes and types for passing color values.
- One exception is how non-integral numbers are handled. For application
- convenience most APIs that take such numbers have C (double) arguments;
- however, internally PNG, and libpng, use 32 bit signed integers and encode
- the value by multiplying by 100,000. As of libpng 1.5.0 a convenience
- macro PNG_FP_1 is defined in png.h along with a type (png_fixed_point)
- which is simply (png_int_32).
- All APIs that take (double) arguments also have a matching API that
- takes the corresponding fixed point integer arguments. The fixed point
- API has the same name as the floating point one with "_fixed" appended.
- The actual range of values permitted in the APIs is frequently less than
- the full range of (png_fixed_point) (-21474 to +21474). When APIs require
- a non-negative argument the type is recorded as png_uint_32 above. Consult
- the header file and the text below for more information.
- Special care must be take with sCAL chunk handling because the chunk itself
- uses non-integral values encoded as strings containing decimal floating point
- numbers. See the comments in the header file.
- Configuration
- The main header file function declarations are frequently protected by C
- preprocessing directives of the form:
- #ifdef PNG_feature_SUPPORTED
- declare-function
- #endif
- ...
- #ifdef PNG_feature_SUPPORTED
- use-function
- #endif
- The library can be built without support for these APIs, although a
- standard build will have all implemented APIs. Application programs
- should check the feature macros before using an API for maximum
- portability. From libpng 1.5.0 the feature macros set during the build
- of libpng are recorded in the header file "pnglibconf.h" and this file
- is always included by png.h.
- If you don't need to change the library configuration from the default, skip to
- the next section ("Reading").
- Notice that some of the makefiles in the 'scripts' directory and (in 1.5.0) all
- of the build project files in the 'projects' directory simply copy
- scripts/pnglibconf.h.prebuilt to pnglibconf.h. This means that these build
- systems do not permit easy auto-configuration of the library - they only
- support the default configuration.
- The easiest way to make minor changes to the libpng configuration when
- auto-configuration is supported is to add definitions to the command line
- using (typically) CPPFLAGS. For example:
- CPPFLAGS=-DPNG_NO_FLOATING_ARITHMETIC
- will change the internal libpng math implementation for gamma correction and
- other arithmetic calculations to fixed point, avoiding the need for fast
- floating point support. The result can be seen in the generated pnglibconf.h -
- make sure it contains the changed feature macro setting.
- If you need to make more extensive configuration changes - more than one or two
- feature macro settings - you can either add -DPNG_USER_CONFIG to the build
- command line and put a list of feature macro settings in pngusr.h or you can set
- DFA_XTRA (a makefile variable) to a file containing the same information in the
- form of 'option' settings.
- A. Changing pnglibconf.h
- A variety of methods exist to build libpng. Not all of these support
- reconfiguration of pnglibconf.h. To reconfigure pnglibconf.h it must either be
- rebuilt from scripts/pnglibconf.dfa using awk or it must be edited by hand.
- Hand editing is achieved by copying scripts/pnglibconf.h.prebuilt to
- pnglibconf.h and changing the lines defining the supported features, paying
- very close attention to the 'option' information in scripts/pnglibconf.dfa
- that describes those features and their requirements. This is easy to get
- wrong.
- B. Configuration using DFA_XTRA
- Rebuilding from pnglibconf.dfa is easy if a functioning 'awk', or a later
- variant such as 'nawk' or 'gawk', is available. The configure build will
- automatically find an appropriate awk and build pnglibconf.h.
- The scripts/pnglibconf.mak file contains a set of make rules for doing the
- same thing if configure is not used, and many of the makefiles in the scripts
- directory use this approach.
- When rebuilding simply write a new file containing changed options and set
- DFA_XTRA to the name of this file. This causes the build to append the new file
- to the end of scripts/pnglibconf.dfa. The pngusr.dfa file should contain lines
- of the following forms:
- everything = off
- This turns all optional features off. Include it at the start of pngusr.dfa to
- make it easier to build a minimal configuration. You will need to turn at least
- some features on afterward to enable either reading or writing code, or both.
- option feature on
- option feature off
- Enable or disable a single feature. This will automatically enable other
- features required by a feature that is turned on or disable other features that
- require a feature which is turned off. Conflicting settings will cause an error
- message to be emitted by awk.
- setting feature default value
- Changes the default value of setting 'feature' to 'value'. There are a small
- number of settings listed at the top of pnglibconf.h, they are documented in the
- source code. Most of these values have performance implications for the library
- but most of them have no visible effect on the API. Some can also be overridden
- from the API.
- This method of building a customized pnglibconf.h is illustrated in
- contrib/pngminim/*. See the "$(PNGCONF):" target in the makefile and
- pngusr.dfa in these directories.
- C. Configuration using PNG_USER_CONFIG
- If -DPNG_USER_CONFIG is added to the CPPFLAGS when pnglibconf.h is built,
- the file pngusr.h will automatically be included before the options in
- scripts/pnglibconf.dfa are processed. Your pngusr.h file should contain only
- macro definitions turning features on or off or setting settings.
- Apart from the global setting "everything = off" all the options listed above
- can be set using macros in pngusr.h:
- #define PNG_feature_SUPPORTED
- is equivalent to:
- option feature on
- #define PNG_NO_feature
- is equivalent to:
- option feature off
- #define PNG_feature value
- is equivalent to:
- setting feature default value
- Notice that in both cases, pngusr.dfa and pngusr.h, the contents of the
- pngusr file you supply override the contents of scripts/pnglibconf.dfa
- If confusing or incomprehensible behavior results it is possible to
- examine the intermediate file pnglibconf.dfn to find the full set of
- dependency information for each setting and option. Simply locate the
- feature in the file and read the C comments that precede it.
- This method is also illustrated in the contrib/pngminim/* makefiles and
- pngusr.h.
- III. Reading
- We'll now walk you through the possible functions to call when reading
- in a PNG file sequentially, briefly explaining the syntax and purpose
- of each one. See example.c and png.h for more detail. While
- progressive reading is covered in the next section, you will still
- need some of the functions discussed in this section to read a PNG
- file.
- Setup
- You will want to do the I/O initialization(*) before you get into libpng,
- so if it doesn't work, you don't have much to undo. Of course, you
- will also want to insure that you are, in fact, dealing with a PNG
- file. Libpng provides a simple check to see if a file is a PNG file.
- To use it, pass in the first 1 to 8 bytes of the file to the function
- png_sig_cmp(), and it will return 0 (false) if the bytes match the
- corresponding bytes of the PNG signature, or nonzero (true) otherwise.
- Of course, the more bytes you pass in, the greater the accuracy of the
- prediction.
- If you are intending to keep the file pointer open for use in libpng,
- you must ensure you don't read more than 8 bytes from the beginning
- of the file, and you also have to make a call to png_set_sig_bytes()
- with the number of bytes you read from the beginning. Libpng will
- then only check the bytes (if any) that your program didn't read.
- (*): If you are not using the standard I/O functions, you will need
- to replace them with custom functions. See the discussion under
- Customizing libpng.
- FILE *fp = fopen(file_name, "rb");
- if (!fp)
- {
- return (ERROR);
- }
- if (fread(header, 1, number, fp) != number)
- {
- return (ERROR);
- }
- is_png = !png_sig_cmp(header, 0, number);
- if (!is_png)
- {
- return (NOT_PNG);
- }
- Next, png_struct and png_info need to be allocated and initialized. In
- order to ensure that the size of these structures is correct even with a
- dynamically linked libpng, there are functions to initialize and
- allocate the structures. We also pass the library version, optional
- pointers to error handling functions, and a pointer to a data struct for
- use by the error functions, if necessary (the pointer and functions can
- be NULL if the default error handlers are to be used). See the section
- on Changes to Libpng below regarding the old initialization functions.
- The structure allocation functions quietly return NULL if they fail to
- create the structure, so your application should check for that.
- png_structp png_ptr = png_create_read_struct
- (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
- user_error_fn, user_warning_fn);
- if (!png_ptr)
- return (ERROR);
- png_infop info_ptr = png_create_info_struct(png_ptr);
- if (!info_ptr)
- {
- png_destroy_read_struct(&png_ptr,
- (png_infopp)NULL, (png_infopp)NULL);
- return (ERROR);
- }
- If you want to use your own memory allocation routines,
- use a libpng that was built with PNG_USER_MEM_SUPPORTED defined, and use
- png_create_read_struct_2() instead of png_create_read_struct():
- png_structp png_ptr = png_create_read_struct_2
- (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
- user_error_fn, user_warning_fn, (png_voidp)
- user_mem_ptr, user_malloc_fn, user_free_fn);
- The error handling routines passed to png_create_read_struct()
- and the memory alloc/free routines passed to png_create_struct_2()
- are only necessary if you are not using the libpng supplied error
- handling and memory alloc/free functions.
- When libpng encounters an error, it expects to longjmp back
- to your routine. Therefore, you will need to call setjmp and pass
- your png_jmpbuf(png_ptr). If you read the file from different
- routines, you will need to update the longjmp buffer every time you enter
- a new routine that will call a png_*() function.
- See your documentation of setjmp/longjmp for your compiler for more
- information on setjmp/longjmp. See the discussion on libpng error
- handling in the Customizing Libpng section below for more information
- on the libpng error handling. If an error occurs, and libpng longjmp's
- back to your setjmp, you will want to call png_destroy_read_struct() to
- free any memory.
- if (setjmp(png_jmpbuf(png_ptr)))
- {
- png_destroy_read_struct(&png_ptr, &info_ptr,
- &end_info);
- fclose(fp);
- return (ERROR);
- }
- Pass (png_infopp)NULL instead of &end_info if you didn't create
- an end_info structure.
- If you would rather avoid the complexity of setjmp/longjmp issues,
- you can compile libpng with PNG_NO_SETJMP, in which case
- errors will result in a call to PNG_ABORT() which defaults to abort().
- You can #define PNG_ABORT() to a function that does something
- more useful than abort(), as long as your function does not
- return.
- Now you need to set up the input code. The default for libpng is to
- use the C function fread(). If you use this, you will need to pass a
- valid FILE * in the function png_init_io(). Be sure that the file is
- opened in binary mode. If you wish to handle reading data in another
- way, you need not call the png_init_io() function, but you must then
- implement the libpng I/O methods discussed in the Customizing Libpng
- section below.
- png_init_io(png_ptr, fp);
- If you had previously opened the file and read any of the signature from
- the beginning in order to see if this was a PNG file, you need to let
- libpng know that there are some bytes missing from the start of the file.
- png_set_sig_bytes(png_ptr, number);
- You can change the zlib compression buffer size to be used while
- reading compressed data with
- png_set_compression_buffer_size(png_ptr, buffer_size);
- where the default size is 8192 bytes. Note that the buffer size
- is changed immediately and the buffer is reallocated immediately,
- instead of setting a flag to be acted upon later.
- If you want CRC errors to be handled in a different manner than
- the default, use
- png_set_crc_action(png_ptr, crit_action, ancil_action);
- The values for png_set_crc_action() say how libpng is to handle CRC errors in
- ancillary and critical chunks, and whether to use the data contained
- therein. Note that it is impossible to "discard" data in a critical
- chunk.
- Choices for (int) crit_action are
- PNG_CRC_DEFAULT 0 error/quit
- PNG_CRC_ERROR_QUIT 1 error/quit
- PNG_CRC_WARN_USE 3 warn/use data
- PNG_CRC_QUIET_USE 4 quiet/use data
- PNG_CRC_NO_CHANGE 5 use the current value
- Choices for (int) ancil_action are
- PNG_CRC_DEFAULT 0 error/quit
- PNG_CRC_ERROR_QUIT 1 error/quit
- PNG_CRC_WARN_DISCARD 2 warn/discard data
- PNG_CRC_WARN_USE 3 warn/use data
- PNG_CRC_QUIET_USE 4 quiet/use data
- PNG_CRC_NO_CHANGE 5 use the current value
- Setting up callback code
- You can set up a callback function to handle any unknown chunks in the
- input stream. You must supply the function
- read_chunk_callback(png_structp png_ptr,
- png_unknown_chunkp chunk);
- {
- /* The unknown chunk structure contains your
- chunk data, along with similar data for any other
- unknown chunks: */
- png_byte name[5];
- png_byte *data;
- png_size_t size;
- /* Note that libpng has already taken care of
- the CRC handling */
- /* put your code here. Search for your chunk in the
- unknown chunk structure, process it, and return one
- of the following: */
- return (-n); /* chunk had an error */
- return (0); /* did not recognize */
- return (n); /* success */
- }
- (You can give your function another name that you like instead of
- "read_chunk_callback")
- To inform libpng about your function, use
- png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
- read_chunk_callback);
- This names not only the callback function, but also a user pointer that
- you can retrieve with
- png_get_user_chunk_ptr(png_ptr);
- If you call the png_set_read_user_chunk_fn() function, then all unknown
- chunks which the callback does not handle will be saved when read. You can
- cause them to be discarded by returning '1' ("handled") instead of '0'. This
- behavior will change in libpng 1.7 and the default handling set by the
- png_set_keep_unknown_chunks() function, described below, will be used when the
- callback returns 0. If you want the existing behavior you should set the global
- default to PNG_HANDLE_CHUNK_IF_SAFE now; this is compatible with all current
- versions of libpng and with 1.7. Libpng 1.6 issues a warning if you keep the
- default, or PNG_HANDLE_CHUNK_NEVER, and the callback returns 0.
- At this point, you can set up a callback function that will be
- called after each row has been read, which you can use to control
- a progress meter or the like. It's demonstrated in pngtest.c.
- You must supply a function
- void read_row_callback(png_structp png_ptr,
- png_uint_32 row, int pass);
- {
- /* put your code here */
- }
- (You can give it another name that you like instead of "read_row_callback")
- To inform libpng about your function, use
- png_set_read_status_fn(png_ptr, read_row_callback);
- When this function is called the row has already been completely processed and
- the 'row' and 'pass' refer to the next row to be handled. For the
- non-interlaced case the row that was just handled is simply one less than the
- passed in row number, and pass will always be 0. For the interlaced case the
- same applies unless the row value is 0, in which case the row just handled was
- the last one from one of the preceding passes. Because interlacing may skip a
- pass you cannot be sure that the preceding pass is just 'pass-1', if you really
- need to know what the last pass is record (row,pass) from the callback and use
- the last recorded value each time.
- As with the user transform you can find the output row using the
- PNG_ROW_FROM_PASS_ROW macro.
- Unknown-chunk handling
- Now you get to set the way the library processes unknown chunks in the
- input PNG stream. Both known and unknown chunks will be read. Normal
- behavior is that known chunks will be parsed into information in
- various info_ptr members while unknown chunks will be discarded. This
- behavior can be wasteful if your application will never use some known
- chunk types. To change this, you can call:
- png_set_keep_unknown_chunks(png_ptr, keep,
- chunk_list, num_chunks);
- keep - 0: default unknown chunk handling
- 1: ignore; do not keep
- 2: keep only if safe-to-copy
- 3: keep even if unsafe-to-copy
- You can use these definitions:
- PNG_HANDLE_CHUNK_AS_DEFAULT 0
- PNG_HANDLE_CHUNK_NEVER 1
- PNG_HANDLE_CHUNK_IF_SAFE 2
- PNG_HANDLE_CHUNK_ALWAYS 3
- chunk_list - list of chunks affected (a byte string,
- five bytes per chunk, NULL or '\0' if
- num_chunks is positive; ignored if
- numchunks <= 0).
- num_chunks - number of chunks affected; if 0, all
- unknown chunks are affected. If positive,
- only the chunks in the list are affected,
- and if negative all unknown chunks and
- all known chunks except for the IHDR,
- PLTE, tRNS, IDAT, and IEND chunks are
- affected.
- Unknown chunks declared in this way will be saved as raw data onto a
- list of png_unknown_chunk structures. If a chunk that is normally
- known to libpng is named in the list, it will be handled as unknown,
- according to the "keep" directive. If a chunk is named in successive
- instances of png_set_keep_unknown_chunks(), the final instance will
- take precedence. The IHDR and IEND chunks should not be named in
- chunk_list; if they are, libpng will process them normally anyway.
- If you know that your application will never make use of some particular
- chunks, use PNG_HANDLE_CHUNK_NEVER (or 1) as demonstrated below.
- Here is an example of the usage of png_set_keep_unknown_chunks(),
- where the private "vpAg" chunk will later be processed by a user chunk
- callback function:
- png_byte vpAg[5]={118, 112, 65, 103, (png_byte) '\0'};
- #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
- png_byte unused_chunks[]=
- {
- 104, 73, 83, 84, (png_byte) '\0', /* hIST */
- 105, 84, 88, 116, (png_byte) '\0', /* iTXt */
- 112, 67, 65, 76, (png_byte) '\0', /* pCAL */
- 115, 67, 65, 76, (png_byte) '\0', /* sCAL */
- 115, 80, 76, 84, (png_byte) '\0', /* sPLT */
- 116, 73, 77, 69, (png_byte) '\0', /* tIME */
- };
- #endif
- ...
- #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
- /* ignore all unknown chunks
- * (use global setting "2" for libpng16 and earlier):
- */
- png_set_keep_unknown_chunks(read_ptr, 2, NULL, 0);
- /* except for vpAg: */
- png_set_keep_unknown_chunks(read_ptr, 2, vpAg, 1);
- /* also ignore unused known chunks: */
- png_set_keep_unknown_chunks(read_ptr, 1, unused_chunks,
- (int)(sizeof unused_chunks)/5);
- #endif
- User limits
- The PNG specification allows the width and height of an image to be as
- large as 2^31-1 (0x7fffffff), or about 2.147 billion rows and columns.
- For safety, libpng imposes a default limit of 1 million rows and columns.
- Larger images will be rejected immediately with a png_error() call. If
- you wish to change these limits, you can use
- png_set_user_limits(png_ptr, width_max, height_max);
- to set your own limits (libpng may reject some very wide images
- anyway because of potential buffer overflow conditions).
- You should put this statement after you create the PNG structure and
- before calling png_read_info(), png_read_png(), or png_process_data().
- When writing a PNG datastream, put this statement before calling
- png_write_info() or png_write_png().
- If you need to retrieve the limits that are being applied, use
- width_max = png_get_user_width_max(png_ptr);
- height_max = png_get_user_height_max(png_ptr);
- The PNG specification sets no limit on the number of ancillary chunks
- allowed in a PNG datastream. By default, libpng imposes a limit of
- a total of 1000 sPLT, tEXt, iTXt, zTXt, and unknown chunks to be stored.
- If you have set up both info_ptr and end_info_ptr, the limit applies
- separately to each. You can change the limit on the total number of such
- chunks that will be stored, with
- png_set_chunk_cache_max(png_ptr, user_chunk_cache_max);
- where 0x7fffffffL means unlimited. You can retrieve this limit with
- chunk_cache_max = png_get_chunk_cache_max(png_ptr);
- Libpng imposes a limit of 8 Megabytes (8,000,000 bytes) on the amount of
- memory that a compressed chunk other than IDAT can occupy, when decompressed.
- You can change this limit with
- png_set_chunk_malloc_max(png_ptr, user_chunk_malloc_max);
- and you can retrieve the limit with
- chunk_malloc_max = png_get_chunk_malloc_max(png_ptr);
- Any chunks that would cause either of these limits to be exceeded will
- be ignored.
- Information about your system
- If you intend to display the PNG or to incorporate it in other image data you
- need to tell libpng information about your display or drawing surface so that
- libpng can convert the values in the image to match the display.
- From libpng-1.5.4 this information can be set before reading the PNG file
- header. In earlier versions png_set_gamma() existed but behaved incorrectly if
- called before the PNG file header had been read and png_set_alpha_mode() did not
- exist.
- If you need to support versions prior to libpng-1.5.4 test the version number
- as illustrated below using "PNG_LIBPNG_VER >= 10504" and follow the procedures
- described in the appropriate manual page.
- You give libpng the encoding expected by your system expressed as a 'gamma'
- value. You can also specify a default encoding for the PNG file in
- case the required information is missing from the file. By default libpng
- assumes that the PNG data matches your system, to keep this default call:
- png_set_gamma(png_ptr, screen_gamma, output_gamma);
- or you can use the fixed point equivalent:
- png_set_gamma_fixed(png_ptr, PNG_FP_1*screen_gamma,
- PNG_FP_1*output_gamma);
- If you don't know the gamma for your system it is probably 2.2 - a good
- approximation to the IEC standard for display systems (sRGB). If images are
- too contrasty or washed out you got the value wrong - check your system
- documentation!
- Many systems permit the system gamma to be changed via a lookup table in the
- display driver, a few systems, including older Macs, change the response by
- default. As of 1.5.4 three special values are available to handle common
- situations:
- PNG_DEFAULT_sRGB: Indicates that the system conforms to the
- IEC 61966-2-1 standard. This matches almost
- all systems.
- PNG_GAMMA_MAC_18: Indicates that the system is an older
- (pre Mac OS 10.6) Apple Macintosh system with
- the default settings.
- PNG_GAMMA_LINEAR: Just the fixed point value for 1.0 - indicates
- that the system expects data with no gamma
- encoding.
- You would use the linear (unencoded) value if you need to process the pixel
- values further because this avoids the need to decode and re-encode each
- component value whenever arithmetic is performed. A lot of graphics software
- uses linear values for this reason, often with higher precision component values
- to preserve overall accuracy.
- The output_gamma value expresses how to decode the output values, not how
- they are encoded. The values used correspond to the normal numbers used to
- describe the overall gamma of a computer display system; for example 2.2 for
- an sRGB conformant system. The values are scaled by 100000 in the _fixed
- version of the API (so 220000 for sRGB.)
- The inverse of the value is always used to provide a default for the PNG file
- encoding if it has no gAMA chunk and if png_set_gamma() has not been called
- to override the PNG gamma information.
- When the ALPHA_OPTIMIZED mode is selected the output gamma is used to encode
- opaque pixels however pixels with lower alpha values are not encoded,
- regardless of the output gamma setting.
- When the standard Porter Duff handling is requested with mode 1 the output
- encoding is set to be linear and the output_gamma value is only relevant
- as a default for input data that has no gamma information. The linear output
- encoding will be overridden if png_set_gamma() is called - the results may be
- highly unexpected!
- The following numbers are derived from the sRGB standard and the research
- behind it. sRGB is defined to be approximated by a PNG gAMA chunk value of
- 0.45455 (1/2.2) for PNG. The value implicitly includes any viewing
- correction required to take account of any differences in the color
- environment of the original scene and the intended display environment; the
- value expresses how to *decode* the image for display, not how the original
- data was *encoded*.
- sRGB provides a peg for the PNG standard by defining a viewing environment.
- sRGB itself, and earlier TV standards, actually use a more complex transform
- (a linear portion then a gamma 2.4 power law) than PNG can express. (PNG is
- limited to simple power laws.) By saying that an image for direct display on
- an sRGB conformant system should be stored with a gAMA chunk value of 45455
- (11.3.3.2 and 11.3.3.5 of the ISO PNG specification) the PNG specification
- makes it possible to derive values for other display systems and
- environments.
- The Mac value is deduced from the sRGB based on an assumption that the actual
- extra viewing correction used in early Mac display systems was implemented as
- a power 1.45 lookup table.
- Any system where a programmable lookup table is used or where the behavior of
- the final display device characteristics can be changed requires system
- specific code to obtain the current characteristic. However this can be
- difficult and most PNG gamma correction only requires an approximate value.
- By default, if png_set_alpha_mode() is not called, libpng assumes that all
- values are unencoded, linear, values and that the output device also has a
- linear characteristic. This is only very rarely correct - it is invariably
- better to call png_set_alpha_mode() with PNG_DEFAULT_sRGB than rely on the
- default if you don't know what the right answer is!
- The special value PNG_GAMMA_MAC_18 indicates an older Mac system (pre Mac OS
- 10.6) which used a correction table to implement a somewhat lower gamma on an
- otherwise sRGB system.
- Both these values are reserved (not simple gamma values) in order to allow
- more precise correction internally in the future.
- NOTE: the values can be passed to either the fixed or floating
- point APIs, but the floating point API will also accept floating point
- values.
- The second thing you may need to tell libpng about is how your system handles
- alpha channel information. Some, but not all, PNG files contain an alpha
- channel. To display these files correctly you need to compose the data onto a
- suitable background, as described in the PNG specification.
- Libpng only supports composing onto a single color (using png_set_background;
- see below). Otherwise you must do the composition yourself and, in this case,
- you may need to call png_set_alpha_mode:
- #if PNG_LIBPNG_VER >= 10504
- png_set_alpha_mode(png_ptr, mode, screen_gamma);
- #else
- png_set_gamma(png_ptr, screen_gamma, 1.0/screen_gamma);
- #endif
- The screen_gamma value is the same as the argument to png_set_gamma; however,
- how it affects the output depends on the mode. png_set_alpha_mode() sets the
- file gamma default to 1/screen_gamma, so normally you don't need to call
- png_set_gamma. If you need different defaults call png_set_gamma() before
- png_set_alpha_mode() - if you call it after it will override the settings made
- by png_set_alpha_mode().
- The mode is as follows:
- PNG_ALPHA_PNG: The data is encoded according to the PNG
- specification. Red, green and blue, or gray, components are
- gamma encoded color values and are not premultiplied by the
- alpha value. The alpha value is a linear measure of the
- contribution of the pixel to the corresponding final output pixel.
- You should normally use this format if you intend to perform
- color correction on the color values; most, maybe all, color
- correction software has no handling for the alpha channel and,
- anyway, the math to handle pre-multiplied component values is
- unnecessarily complex.
- Before you do any arithmetic on the component values you need
- to remove the gamma encoding and multiply out the alpha
- channel. See the PNG specification for more detail. It is
- important to note that when an image with an alpha channel is
- scaled, linear encoded, pre-multiplied component values must
- be used!
- The remaining modes assume you don't need to do any further color correction or
- that if you do, your color correction software knows all about alpha (it
- probably doesn't!). They 'associate' the alpha with the color information by
- storing color channel values that have been scaled by the alpha. The
- advantage is that the color channels can be resampled (the image can be
- scaled) in this form. The disadvantage is that normal practice is to store
- linear, not (gamma) encoded, values and this requires 16-bit channels for
- still images rather than the 8-bit channels that are just about sufficient if
- gamma encoding is used. In addition all non-transparent pixel values,
- including completely opaque ones, must be gamma encoded to produce the final
- image. These are the 'STANDARD', 'ASSOCIATED' or 'PREMULTIPLIED' modes
- described below (the latter being the two common names for associated alpha
- color channels). Note that PNG files always contain non-associated color
- channels; png_set_alpha_mode() with one of the modes causes the decoder to
- convert the pixels to an associated form before returning them to your
- application.
- Since it is not necessary to perform arithmetic on opaque color values so
- long as they are not to be resampled and are in the final color space it is
- possible to optimize the handling of alpha by storing the opaque pixels in
- the PNG format (adjusted for the output color space) while storing partially
- opaque pixels in the standard, linear, format. The accuracy required for
- standard alpha composition is relatively low, because the pixels are
- isolated, therefore typically the accuracy loss in storing 8-bit linear
- values is acceptable. (This is not true if the alpha channel is used to
- simulate transparency over large areas - use 16 bits or the PNG mode in
- this case!) This is the 'OPTIMIZED' mode. For this mode a pixel is
- treated as opaque only if the alpha value is equal to the maximum value.
- PNG_ALPHA_STANDARD: The data libpng produces is encoded in the
- standard way assumed by most correctly written graphics software.
- The gamma encoding will be removed by libpng and the
- linear component values will be pre-multiplied by the
- alpha channel.
- With this format the final image must be re-encoded to
- match the display gamma before the image is displayed.
- If your system doesn't do that, yet still seems to
- perform arithmetic on the pixels without decoding them,
- it is broken - check out the modes below.
- With PNG_ALPHA_STANDARD libpng always produces linear
- component values, whatever screen_gamma you supply. The
- screen_gamma value is, however, used as a default for
- the file gamma if the PNG file has no gamma information.
- If you call png_set_gamma() after png_set_alpha_mode() you
- will override the linear encoding. Instead the
- pre-multiplied pixel values will be gamma encoded but
- the alpha channel will still be linear. This may
- actually match the requirements of some broken software,
- but it is unlikely.
- While linear 8-bit data is often used it has
- insufficient precision for any image with a reasonable
- dynamic range. To avoid problems, and if your software
- supports it, use png_set_expand_16() to force all
- components to 16 bits.
- PNG_ALPHA_OPTIMIZED: This mode is the same as PNG_ALPHA_STANDARD
- except that completely opaque pixels are gamma encoded according to
- the screen_gamma value. Pixels with alpha less than 1.0
- will still have linear components.
- Use this format if you have control over your
- compositing software and so don't do other arithmetic
- (such as scaling) on the data you get from libpng. Your
- compositing software can simply copy opaque pixels to
- the output but still has linear values for the
- non-opaque pixels.
- In normal compositing, where the alpha channel encodes
- partial pixel coverage (as opposed to broad area
- translucency), the inaccuracies of the 8-bit
- representation of non-opaque pixels are irrelevant.
- You can also try this format if your software is broken;
- it might look better.
- PNG_ALPHA_BROKEN: This is PNG_ALPHA_STANDARD; however, all component
- values, including the alpha channel are gamma encoded. This is
- broken because, in practice, no implementation that uses this choice
- correctly undoes the encoding before handling alpha composition. Use this
- choice only if other serious errors in the software or hardware you use
- mandate it. In most cases of broken software or hardware the bug in the
- final display manifests as a subtle halo around composited parts of the
- image. You may not even perceive this as a halo; the composited part of
- the image may simply appear separate from the background, as though it had
- been cut out of paper and pasted on afterward.
- If you don't have to deal with bugs in software or hardware, or if you can fix
- them, there are three recommended ways of using png_set_alpha_mode():
- png_set_alpha_mode(png_ptr, PNG_ALPHA_PNG,
- screen_gamma);
- You can do color correction on the result (libpng does not currently
- support color correction internally). When you handle the alpha channel
- you need to undo the gamma encoding and multiply out the alpha.
- png_set_alpha_mode(png_ptr, PNG_ALPHA_STANDARD,
- screen_gamma);
- png_set_expand_16(png_ptr);
- If you are using the high level interface, don't call png_set_expand_16();
- instead pass PNG_TRANSFORM_EXPAND_16 to the interface.
- With this mode you can't do color correction, but you can do arithmetic,
- including composition and scaling, on the data without further processing.
- png_set_alpha_mode(png_ptr, PNG_ALPHA_OPTIMIZED,
- screen_gamma);
- You can avoid the expansion to 16-bit components with this mode, but you
- lose the ability to scale the image or perform other linear arithmetic.
- All you can do is compose the result onto a matching output. Since this
- mode is libpng-specific you also need to write your own composition
- software.
- The following are examples of calls to png_set_alpha_mode to achieve the
- required overall gamma correction and, where necessary, alpha
- premultiplication.
- png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
- This is the default libpng handling of the alpha channel - it is not
- pre-multiplied into the color components. In addition the call states
- that the output is for a sRGB system and causes all PNG files without gAMA
- chunks to be assumed to be encoded using sRGB.
- png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);
- In this case the output is assumed to be something like an sRGB conformant
- display preceeded by a power-law lookup table of power 1.45. This is how
- early Mac systems behaved.
- png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_GAMMA_LINEAR);
- This is the classic Jim Blinn approach and will work in academic
- environments where everything is done by the book. It has the shortcoming
- of assuming that input PNG data with no gamma information is linear - this
- is unlikely to be correct unless the PNG files where generated locally.
- Most of the time the output precision will be so low as to show
- significant banding in dark areas of the image.
- png_set_expand_16(pp);
- png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_DEFAULT_sRGB);
- This is a somewhat more realistic Jim Blinn inspired approach. PNG files
- are assumed to have the sRGB encoding if not marked with a gamma value and
- the output is always 16 bits per component. This permits accurate scaling
- and processing of the data. If you know that your input PNG files were
- generated locally you might need to replace PNG_DEFAULT_sRGB with the
- correct value for your system.
- png_set_alpha_mode(pp, PNG_ALPHA_OPTIMIZED, PNG_DEFAULT_sRGB);
- If you just need to composite the PNG image onto an existing background
- and if you control the code that does this you can use the optimization
- setting. In this case you just copy completely opaque pixels to the
- output. For pixels that are not completely transparent (you just skip
- those) you do the composition math using png_composite or png_composite_16
- below then encode the resultant 8-bit or 16-bit values to match the output
- encoding.
- Other cases
- If neither the PNG nor the standard linear encoding work for you because
- of the software or hardware you use then you have a big problem. The PNG
- case will probably result in halos around the image. The linear encoding
- will probably result in a washed out, too bright, image (it's actually too
- contrasty.) Try the ALPHA_OPTIMIZED mode above - this will probably
- substantially reduce the halos. Alternatively try:
- png_set_alpha_mode(pp, PNG_ALPHA_BROKEN, PNG_DEFAULT_sRGB);
- This option will also reduce the halos, but there will be slight dark
- halos round the opaque parts of the image where the background is light.
- In the OPTIMIZED mode the halos will be light halos where the background
- is dark. Take your pick - the halos are unavoidable unless you can get
- your hardware/software fixed! (The OPTIMIZED approach is slightly
- faster.)
- When the default gamma of PNG files doesn't match the output gamma.
- If you have PNG files with no gamma information png_set_alpha_mode allows
- you to provide a default gamma, but it also sets the ouput gamma to the
- matching value. If you know your PNG files have a gamma that doesn't
- match the output you can take advantage of the fact that
- png_set_alpha_mode always sets the output gamma but only sets the PNG
- default if it is not already set:
- png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
- png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);
- The first call sets both the default and the output gamma values, the
- second call overrides the output gamma without changing the default. This
- is easier than achieving the same effect with png_set_gamma. You must use
- PNG_ALPHA_PNG for the first call - internal checking in png_set_alpha will
- fire if more than one call to png_set_alpha_mode and png_set_background is
- made in the same read operation, however multiple calls with PNG_ALPHA_PNG
- are ignored.
- If you don't need, or can't handle, the alpha channel you can call
- png_set_background() to remove it by compositing against a fixed color. Don't
- call png_set_strip_alpha() to do this - it will leave spurious pixel values in
- transparent parts of this image.
- png_set_background(png_ptr, &background_color,
- PNG_BACKGROUND_GAMMA_SCREEN, 0, 1);
- The background_color is an RGB or grayscale value according to the data format
- libpng will produce for you. Because you don't yet know the format of the PNG
- file, if you call png_set_background at this point you must arrange for the
- format produced by libpng to always have 8-bit or 16-bit components and then
- store the color as an 8-bit or 16-bit color as appropriate. The color contains
- separate gray and RGB component values, so you can let libpng produce gray or
- RGB output according to the input format, but low bit depth grayscale images
- must always be converted to at least 8-bit format. (Even though low bit depth
- grayscale images can't have an alpha channel they can have a transparent
- color!)
- You set the transforms you need later, either as flags to the high level
- interface or libpng API calls for the low level interface. For reference the
- settings and API calls required are:
- 8-bit values:
- PNG_TRANSFORM_SCALE_16 | PNG_EXPAND
- png_set_expand(png_ptr); png_set_scale_16(png_ptr);
- If you must get exactly the same inaccurate results
- produced by default in versions prior to libpng-1.5.4,
- use PNG_TRANSFORM_STRIP_16 and png_set_strip_16(png_ptr)
- instead.
- 16-bit values:
- PNG_TRANSFORM_EXPAND_16
- png_set_expand_16(png_ptr);
- In either case palette image data will be expanded to RGB. If you just want
- color data you can add PNG_TRANSFORM_GRAY_TO_RGB or png_set_gray_to_rgb(png_ptr)
- to the list.
- Calling png_set_background before the PNG file header is read will not work
- prior to libpng-1.5.4. Because the failure may result in unexpected warnings or
- errors it is therefore much safer to call png_set_background after the head has
- been read. Unfortunately this means that prior to libpng-1.5.4 it cannot be
- used with the high level interface.
- The high-level read interface
- At this point there are two ways to proceed; through the high-level
- read interface, or through a sequence of low-level read operations.
- You can use the high-level interface if (a) you are willing to read
- the entire image into memory, and (b) the input transformations
- you want to do are limited to the following set:
- PNG_TRANSFORM_IDENTITY No transformation
- PNG_TRANSFORM_SCALE_16 Strip 16-bit samples to
- 8-bit accurately
- PNG_TRANSFORM_STRIP_16 Chop 16-bit samples to
- 8-bit less accurately
- PNG_TRANSFORM_STRIP_ALPHA Discard the alpha channel
- PNG_TRANSFORM_PACKING Expand 1, 2 and 4-bit
- samples to bytes
- PNG_TRANSFORM_PACKSWAP Change order of packed
- pixels to LSB first
- PNG_TRANSFORM_EXPAND Perform set_expand()
- PNG_TRANSFORM_INVERT_MONO Invert monochrome images
- PNG_TRANSFORM_SHIFT Normalize pixels to the
- sBIT depth
- PNG_TRANSFORM_BGR Flip RGB to BGR, RGBA
- to BGRA
- PNG_TRANSFORM_SWAP_ALPHA Flip RGBA to ARGB or GA
- to AG
- PNG_TRANSFORM_INVERT_ALPHA Change alpha from opacity
- to transparency
- PNG_TRANSFORM_SWAP_ENDIAN Byte-swap 16-bit samples
- PNG_TRANSFORM_GRAY_TO_RGB Expand grayscale samples
- to RGB (or GA to RGBA)
- PNG_TRANSFORM_EXPAND_16 Expand samples to 16 bits
- (This excludes setting a background color, doing gamma transformation,
- quantizing, and setting filler.) If this is the case, simply do this:
- png_read_png(png_ptr, info_ptr, png_transforms, NULL)
- where png_transforms is an integer containing the bitwise OR of some
- set of transformation flags. This call is equivalent to png_read_info(),
- followed the set of transformations indicated by the transform mask,
- then png_read_image(), and finally png_read_end().
- (The final parameter of this call is not yet used. Someday it might point
- to transformation parameters required by some future input transform.)
- You must use png_transforms and not call any png_set_transform() functions
- when you use png_read_png().
- After you have called png_read_png(), you can retrieve the image data
- with
- row_pointers = png_get_rows(png_ptr, info_ptr);
- where row_pointers is an array of pointers to the pixel data for each row:
- png_bytep row_pointers[height];
- If you know your image size and pixel size ahead of time, you can allocate
- row_pointers prior to calling png_read_png() with
- if (height > PNG_UINT_32_MAX/(sizeof (png_byte)))
- png_error (png_ptr,
- "Image is too tall to process in memory");
- if (width > PNG_UINT_32_MAX/pixel_size)
- png_error (png_ptr,
- "Image is too wide to process in memory");
- row_pointers = png_malloc(png_ptr,
- height*(sizeof (png_bytep)));
- for (int i=0; i<height, i++)
- row_pointers[i]=NULL; /* security precaution */
- for (int i=0; i<height, i++)
- row_pointers[i]=png_malloc(png_ptr,
- width*pixel_size);
- png_set_rows(png_ptr, info_ptr, &row_pointers);
- Alternatively you could allocate your image in one big block and define
- row_pointers[i] to point into the proper places in your block.
- If you use png_set_rows(), the application is responsible for freeing
- row_pointers (and row_pointers[i], if they were separately allocated).
- If you don't allocate row_pointers ahead of time, png_read_png() will
- do it, and it'll be free'ed by libpng when you call png_destroy_*().
- The low-level read interface
- If you are going the low-level route, you are now ready to read all
- the file information up to the actual image data. You do this with a
- call to png_read_info().
- png_read_info(png_ptr, info_ptr);
- This will process all chunks up to but not including the image data.
- This also copies some of the data from the PNG file into the decode structure
- for use in later transformations. Important information copied in is:
- 1) The PNG file gamma from the gAMA chunk. This overwrites the default value
- provided by an earlier call to png_set_gamma or png_set_alpha_mode.
- 2) Prior to libpng-1.5.4 the background color from a bKGd chunk. This
- damages the information provided by an earlier call to png_set_background
- resulting in unexpected behavior. Libpng-1.5.4 no longer does this.
- 3) The number of significant bits in each component value. Libpng uses this to
- optimize gamma handling by reducing the internal lookup table sizes.
- 4) The transparent color information from a tRNS chunk. This can be modified by
- a later call to png_set_tRNS.
- Querying the info structure
- Functions are used to get the information from the info_ptr once it
- has been read. Note that these fields may not be completely filled
- in until png_read_end() has read the chunk data following the image.
- png_get_IHDR(png_ptr, info_ptr, &width, &height,
- &bit_depth, &color_type, &interlace_type,
- &compression_type, &filter_method);
- width - holds the width of the image
- in pixels (up to 2^31).
- height - holds the height of the image
- in pixels (up to 2^31).
- bit_depth - holds the bit depth of one of the
- image channels. (valid values are
- 1, 2, 4, 8, 16 and depend also on
- the color_type. See also
- significant bits (sBIT) below).
- color_type - describes which color/alpha channels
- are present.
- PNG_COLOR_TYPE_GRAY
- (bit depths 1, 2, 4, 8, 16)
- PNG_COLOR_TYPE_GRAY_ALPHA
- (bit depths 8, 16)
- PNG_COLOR_TYPE_PALETTE
- (bit depths 1, 2, 4, 8)
- PNG_COLOR_TYPE_RGB
- (bit_depths 8, 16)
- PNG_COLOR_TYPE_RGB_ALPHA
- (bit_depths 8, 16)
- PNG_COLOR_MASK_PALETTE
- PNG_COLOR_MASK_COLOR
- PNG_COLOR_MASK_ALPHA
- interlace_type - (PNG_INTERLACE_NONE or
- PNG_INTERLACE_ADAM7)
- compression_type - (must be PNG_COMPRESSION_TYPE_BASE
- for PNG 1.0)
- filter_method - (must be PNG_FILTER_TYPE_BASE
- for PNG 1.0, and can also be
- PNG_INTRAPIXEL_DIFFERENCING if
- the PNG datastream is embedded in
- a MNG-1.0 datastream)
- Any of width, height, color_type, bit_depth,
- interlace_type, compression_type, or filter_method can
- be NULL if you are not interested in their values.
- Note that png_get_IHDR() returns 32-bit data into
- the application's width and height variables.
- This is an unsafe situation if these are not png_uint_32
- variables. In such situations, the
- png_get_image_width() and png_get_image_height()
- functions described below are safer.
- width = png_get_image_width(png_ptr,
- info_ptr);
- height = png_get_image_height(png_ptr,
- info_ptr);
- bit_depth = png_get_bit_depth(png_ptr,
- info_ptr);
- color_type = png_get_color_type(png_ptr,
- info_ptr);
- interlace_type = png_get_interlace_type(png_ptr,
- info_ptr);
- compression_type = png_get_compression_type(png_ptr,
- info_ptr);
- filter_method = png_get_filter_type(png_ptr,
- info_ptr);
- channels = png_get_channels(png_ptr, info_ptr);
- channels - number of channels of info for the
- color type (valid values are 1 (GRAY,
- PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
- 4 (RGB_ALPHA or RGB + filler byte))
- rowbytes = png_get_rowbytes(png_ptr, info_ptr);
- rowbytes - number of bytes needed to hold a row
- signature = png_get_signature(png_ptr, info_ptr);
- signature - holds the signature read from the
- file (if any). The data is kept in
- the same offset it would be if the
- whole signature were read (i.e. if an
- application had already read in 4
- bytes of signature before starting
- libpng, the remaining 4 bytes would
- be in signature[4] through signature[7]
- (see png_set_sig_bytes())).
- These are also important, but their validity depends on whether the chunk
- has been read. The png_get_valid(png_ptr, info_ptr, PNG_INFO_<chunk>) and
- png_get_<chunk>(png_ptr, info_ptr, ...) functions return non-zero if the
- data has been read, or zero if it is missing. The parameters to the
- png_get_<chunk> are set directly if they are simple data types, or a
- pointer into the info_ptr is returned for any complex types.
- The colorspace data from gAMA, cHRM, sRGB, iCCP, and sBIT chunks
- is simply returned to give the application information about how the
- image was encoded. Libpng itself only does transformations using the file
- gamma when combining semitransparent pixels with the background color, and,
- since libpng-1.6.0, when converting between 8-bit sRGB and 16-bit linear pixels
- within the simplified API. Libpng also uses the file gamma when converting
- RGB to gray, beginning with libpng-1.0.5, if the application calls
- png_set_rgb_to_gray()).
- png_get_PLTE(png_ptr, info_ptr, &palette,
- &num_palette);
- palette - the palette for the file
- (array of png_color)
- num_palette - number of entries in the palette
- png_get_gAMA(png_ptr, info_ptr, &file_gamma);
- png_get_gAMA_fixed(png_ptr, info_ptr, &int_file_gamma);
- file_gamma - the gamma at which the file is
- written (PNG_INFO_gAMA)
- int_file_gamma - 100,000 times the gamma at which the
- file is written
- png_get_cHRM(png_ptr, info_ptr, &white_x, &white_y, &red_x,
- &red_y, &green_x, &green_y, &blue_x, &blue_y)
- png_get_cHRM_XYZ(png_ptr, info_ptr, &red_X, &red_Y, &red_Z,
- &green_X, &green_Y, &green_Z, &blue_X, &blue_Y,
- &blue_Z)
- png_get_cHRM_fixed(png_ptr, info_ptr, &int_white_x,
- &int_white_y, &int_red_x, &int_red_y,
- &int_green_x, &int_green_y, &int_blue_x,
- &int_blue_y)
- png_get_cHRM_XYZ_fixed(png_ptr, info_ptr, &int_red_X, &int_red_Y,
- &int_red_Z, &int_green_X, &int_green_Y,
- &int_green_Z, &int_blue_X, &int_blue_Y,
- &int_blue_Z)
- {white,red,green,blue}_{x,y}
- A color space encoding specified using the
- chromaticities of the end points and the
- white point. (PNG_INFO_cHRM)
- {red,green,blue}_{X,Y,Z}
- A color space encoding specified using the
- encoding end points - the CIE tristimulus
- specification of the intended color of the red,
- green and blue channels in the PNG RGB data.
- The white point is simply the sum of the three
- end points. (PNG_INFO_cHRM)
- png_get_sRGB(png_ptr, info_ptr, &srgb_intent);
- srgb_intent - the rendering intent (PNG_INFO_sRGB)
- The presence of the sRGB chunk
- means that the pixel data is in the
- sRGB color space. This chunk also
- implies specific values of gAMA and
- cHRM.
- png_get_iCCP(png_ptr, info_ptr, &name,
- &compression_type, &profile, &proflen);
- name - The profile name.
- compression_type - The compression type; always
- PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
- You may give NULL to this argument to
- ignore it.
- profile - International Color Consortium color
- profile data. May contain NULs.
- proflen - length of profile data in bytes.
- png_get_sBIT(png_ptr, info_ptr, &sig_bit);
- sig_bit - the number of significant bits for
- (PNG_INFO_sBIT) each of the gray,
- red, green, and blue channels,
- whichever are appropriate for the
- given color type (png_color_16)
- png_get_tRNS(png_ptr, info_ptr, &trans_alpha,
- &num_trans, &trans_color);
- trans_alpha - array of alpha (transparency)
- entries for palette (PNG_INFO_tRNS)
- num_trans - number of transparent entries
- (PNG_INFO_tRNS)
- trans_color - graylevel or color sample values of
- the single transparent color for
- non-paletted images (PNG_INFO_tRNS)
- png_get_hIST(png_ptr, info_ptr, &hist);
- (PNG_INFO_hIST)
- hist - histogram of palette (array of
- png_uint_16)
- png_get_tIME(png_ptr, info_ptr, &mod_time);
- mod_time - time image was last modified
- (PNG_VALID_tIME)
- png_get_bKGD(png_ptr, info_ptr, &background);
- background - background color (of type
- png_color_16p) (PNG_VALID_bKGD)
- valid 16-bit red, green and blue
- values, regardless of color_type
- num_comments = png_get_text(png_ptr, info_ptr,
- &text_ptr, &num_text);
- num_comments - number of comments
- text_ptr - array of png_text holding image
- comments
- text_ptr[i].compression - type of compression used
- on "text" PNG_TEXT_COMPRESSION_NONE
- PNG_TEXT_COMPRESSION_zTXt
- PNG_ITXT_COMPRESSION_NONE
- PNG_ITXT_COMPRESSION_zTXt
- text_ptr[i].key - keyword for comment. Must contain
- 1-79 characters.
- text_ptr[i].text - text comments for current
- keyword. Can be empty.
- text_ptr[i].text_length - length of text string,
- after decompression, 0 for iTXt
- text_ptr[i].itxt_length - length of itxt string,
- after decompression, 0 for tEXt/zTXt
- text_ptr[i].lang - language of comment (empty
- string for unknown).
- text_ptr[i].lang_key - keyword in UTF-8
- (empty string for unknown).
- Note that the itxt_length, lang, and lang_key
- members of the text_ptr structure only exist when the
- library is built with iTXt chunk support. Prior to
- libpng-1.4.0 the library was built by default without
- iTXt support. Also note that when iTXt is supported,
- they contain NULL pointers when the "compression"
- field contains PNG_TEXT_COMPRESSION_NONE or
- PNG_TEXT_COMPRESSION_zTXt.
- num_text - number of comments (same as
- num_comments; you can put NULL here
- to avoid the duplication)
- Note while png_set_text() will accept text, language,
- and translated keywords that can be NULL pointers, the
- structure returned by png_get_text will always contain
- regular zero-terminated C strings. They might be
- empty strings but they will never be NULL pointers.
- num_spalettes = png_get_sPLT(png_ptr, info_ptr,
- &palette_ptr);
- num_spalettes - number of sPLT chunks read.
- palette_ptr - array of palette structures holding
- contents of one or more sPLT chunks
- read.
- png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
- &unit_type);
- offset_x - positive offset from the left edge
- of the screen (can be negative)
- offset_y - positive offset from the top edge
- of the screen (can be negative)
- unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER
- png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
- &unit_type);
- res_x - pixels/unit physical resolution in
- x direction
- res_y - pixels/unit physical resolution in
- x direction
- unit_type - PNG_RESOLUTION_UNKNOWN,
- PNG_RESOLUTION_METER
- png_get_sCAL(png_ptr, info_ptr, &unit, &width,
- &height)
- unit - physical scale units (an integer)
- width - width of a pixel in physical scale units
- height - height of a pixel in physical scale units
- (width and height are doubles)
- png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
- &height)
- unit - physical scale units (an integer)
- width - width of a pixel in physical scale units
- (expressed as a string)
- height - height of a pixel in physical scale units
- (width and height are strings like "2.54")
- num_unknown_chunks = png_get_unknown_chunks(png_ptr,
- info_ptr, &unknowns)
- unknowns - array of png_unknown_chunk
- structures holding unknown chunks
- unknowns[i].name - name of unknown chunk
- unknowns[i].data - data of unknown chunk
- unknowns[i].size - size of unknown chunk's data
- unknowns[i].location - position of chunk in file
- The value of "i" corresponds to the order in which the
- chunks were read from the PNG file or inserted with the
- png_set_unknown_chunks() function.
- The value of "location" is a bitwise "or" of
- PNG_HAVE_IHDR (0x01)
- PNG_HAVE_PLTE (0x02)
- PNG_AFTER_IDAT (0x08)
- The data from the pHYs chunk can be retrieved in several convenient
- forms:
- res_x = png_get_x_pixels_per_meter(png_ptr,
- info_ptr)
- res_y = png_get_y_pixels_per_meter(png_ptr,
- info_ptr)
- res_x_and_y = png_get_pixels_per_meter(png_ptr,
- info_ptr)
- res_x = png_get_x_pixels_per_inch(png_ptr,
- info_ptr)
- res_y = png_get_y_pixels_per_inch(png_ptr,
- info_ptr)
- res_x_and_y = png_get_pixels_per_inch(png_ptr,
- info_ptr)
- aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
- info_ptr)
- Each of these returns 0 [signifying "unknown"] if
- the data is not present or if res_x is 0;
- res_x_and_y is 0 if res_x != res_y
- Note that because of the way the resolutions are
- stored internally, the inch conversions won't
- come out to exactly even number. For example,
- 72 dpi is stored as 0.28346 pixels/meter, and
- when this is retrieved it is 71.9988 dpi, so
- be sure to round the returned value appropriately
- if you want to display a reasonable-looking result.
- The data from the oFFs chunk can be retrieved in several convenient
- forms:
- x_offset = png_get_x_offset_microns(png_ptr, info_ptr);
- y_offset = png_get_y_offset_microns(png_ptr, info_ptr);
- x_offset = png_get_x_offset_inches(png_ptr, info_ptr);
- y_offset = png_get_y_offset_inches(png_ptr, info_ptr);
- Each of these returns 0 [signifying "unknown" if both
- x and y are 0] if the data is not present or if the
- chunk is present but the unit is the pixel. The
- remark about inexact inch conversions applies here
- as well, because a value in inches can't always be
- converted to microns and back without some loss
- of precision.
- For more information, see the
- PNG specification for chunk contents. Be careful with trusting
- rowbytes, as some of the transformations could increase the space
- needed to hold a row (expand, filler, gray_to_rgb, etc.).
- See png_read_update_info(), below.
- A quick word about text_ptr and num_text. PNG stores comments in
- keyword/text pairs, one pair per chunk, with no limit on the number
- of text chunks, and a 2^31 byte limit on their size. While there are
- suggested keywords, there is no requirement to restrict the use to these
- strings. It is strongly suggested that keywords and text be sensible
- to humans (that's the point), so don't use abbreviations. Non-printing
- symbols are not allowed. See the PNG specification for more details.
- There is also no requirement to have text after the keyword.
- Keywords should be limited to 79 Latin-1 characters without leading or
- trailing spaces, but non-consecutive spaces are allowed within the
- keyword. It is possible to have the same keyword any number of times.
- The text_ptr is an array of png_text structures, each holding a
- pointer to a language string, a pointer to a keyword and a pointer to
- a text string. The text string, language code, and translated
- keyword may be empty or NULL pointers. The keyword/text
- pairs are put into the array in the order that they are received.
- However, some or all of the text chunks may be after the image, so, to
- make sure you have read all the text chunks, don't mess with these
- until after you read the stuff after the image. This will be
- mentioned again below in the discussion that goes with png_read_end().
- Input transformations
- After you've read the header information, you can set up the library
- to handle any special transformations of the image data. The various
- ways to transform the data will be described in the order that they
- should occur. This is important, as some of these change the color
- type and/or bit depth of the data, and some others only work on
- certain color types and bit depths.
- Transformations you request are ignored if they don't have any meaning for a
- particular input data format. However some transformations can have an effect
- as a result of a previous transformation. If you specify a contradictory set of
- transformations, for example both adding and removing the alpha channel, you
- cannot predict the final result.
- The color used for the transparency values should be supplied in the same
- format/depth as the current image data. It is stored in the same format/depth
- as the image data in a tRNS chunk, so this is what libpng expects for this data.
- The color used for the background value depends on the need_expand argument as
- described below.
- Data will be decoded into the supplied row buffers packed into bytes
- unless the library has been told to transform it into another format.
- For example, 4 bit/pixel paletted or grayscale data will be returned
- 2 pixels/byte with the leftmost pixel in the high-order bits of the byte,
- unless png_set_packing() is called. 8-bit RGB data will be stored
- in RGB RGB RGB format unless png_set_filler() or png_set_add_alpha()
- is called to insert filler bytes, either before or after each RGB triplet.
- 16-bit RGB data will be returned RRGGBB RRGGBB, with the most significant
- byte of the color value first, unless png_set_scale_16() is called to
- transform it to regular RGB RGB triplets, or png_set_filler() or
- png_set_add alpha() is called to insert two filler bytes, either before
- or after each RRGGBB triplet. Similarly, 8-bit or 16-bit grayscale data can
- be modified with png_set_filler(), png_set_add_alpha(), png_set_strip_16(),
- or png_set_scale_16().
- The following code transforms grayscale images of less than 8 to 8 bits,
- changes paletted images to RGB, and adds a full alpha channel if there is
- transparency information in a tRNS chunk. This is most useful on
- grayscale images with bit depths of 2 or 4 or if there is a multiple-image
- viewing application that wishes to treat all images in the same way.
- if (color_type == PNG_COLOR_TYPE_PALETTE)
- png_set_palette_to_rgb(png_ptr);
- if (png_get_valid(png_ptr, info_ptr,
- PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);
- if (color_type == PNG_COLOR_TYPE_GRAY &&
- bit_depth < 8) png_set_expand_gray_1_2_4_to_8(png_ptr);
- The first two functions are actually aliases for png_set_expand(), added
- in libpng version 1.0.4, with the function names expanded to improve code
- readability. In some future version they may actually do different
- things.
- As of libpng version 1.2.9, png_set_expand_gray_1_2_4_to_8() was
- added. It expands the sample depth without changing tRNS to alpha.
- As of libpng version 1.5.2, png_set_expand_16() was added. It behaves as
- png_set_expand(); however, the resultant channels have 16 bits rather than 8.
- Use this when the output color or gray channels are made linear to avoid fairly
- severe accuracy loss.
- if (bit_depth < 16)
- png_set_expand_16(png_ptr);
- PNG can have files with 16 bits per channel. If you only can handle
- 8 bits per channel, this will strip the pixels down to 8-bit.
- if (bit_depth == 16)
- #if PNG_LIBPNG_VER >= 10504
- png_set_scale_16(png_ptr);
- #else
- png_set_strip_16(png_ptr);
- #endif
- (The more accurate "png_set_scale_16()" API became available in libpng version
- 1.5.4).
- If you need to process the alpha channel on the image separately from the image
- data (for example if you convert it to a bitmap mask) it is possible to have
- libpng strip the channel leaving just RGB or gray data:
- if (color_type & PNG_COLOR_MASK_ALPHA)
- png_set_strip_alpha(png_ptr);
- If you strip the alpha channel you need to find some other way of dealing with
- the information. If, instead, you want to convert the image to an opaque
- version with no alpha channel use png_set_background; see below.
- As of libpng version 1.5.2, almost all useful expansions are supported, the
- major ommissions are conversion of grayscale to indexed images (which can be
- done trivially in the application) and conversion of indexed to grayscale (which
- can be done by a trivial manipulation of the palette.)
- In the following table, the 01 means grayscale with depth<8, 31 means
- indexed with depth<8, other numerals represent the color type, "T" means
- the tRNS chunk is present, A means an alpha channel is present, and O
- means tRNS or alpha is present but all pixels in the image are opaque.
- FROM 01 31 0 0T 0O 2 2T 2O 3 3T 3O 4A 4O 6A 6O
- TO
- 01 - [G] - - - - - - - - - - - - -
- 31 [Q] Q [Q] [Q] [Q] Q Q Q Q Q Q [Q] [Q] Q Q
- 0 1 G + . . G G G G G G B B GB GB
- 0T lt Gt t + . Gt G G Gt G G Bt Bt GBt GBt
- 0O lt Gt t . + Gt Gt G Gt Gt G Bt Bt GBt GBt
- 2 C P C C C + . . C - - CB CB B B
- 2T Ct - Ct C C t + t - - - CBt CBt Bt Bt
- 2O Ct - Ct C C t t + - - - CBt CBt Bt Bt
- 3 [Q] p [Q] [Q] [Q] Q Q Q + . . [Q] [Q] Q Q
- 3T [Qt] p [Qt][Q] [Q] Qt Qt Qt t + t [Qt][Qt] Qt Qt
- 3O [Qt] p [Qt][Q] [Q] Qt Qt Qt t t + [Qt][Qt] Qt Qt
- 4A lA G A T T GA GT GT GA GT GT + BA G GBA
- 4O lA GBA A T T GA GT GT GA GT GT BA + GBA G
- 6A CA PA CA C C A T tT PA P P C CBA + BA
- 6O CA PBA CA C C A tT T PA P P CBA C BA +
- Within the matrix,
- "+" identifies entries where 'from' and 'to' are the same.
- "-" means the transformation is not supported.
- "." means nothing is necessary (a tRNS chunk can just be ignored).
- "t" means the transformation is obtained by png_set_tRNS.
- "A" means the transformation is obtained by png_set_add_alpha().
- "X" means the transformation is obtained by png_set_expand().
- "1" means the transformation is obtained by
- png_set_expand_gray_1_2_4_to_8() (and by png_set_expand()
- if there is no transparency in the original or the final
- format).
- "C" means the transformation is obtained by png_set_gray_to_rgb().
- "G" means the transformation is obtained by png_set_rgb_to_gray().
- "P" means the transformation is obtained by
- png_set_expand_palette_to_rgb().
- "p" means the transformation is obtained by png_set_packing().
- "Q" means the transformation is obtained by png_set_quantize().
- "T" means the transformation is obtained by
- png_set_tRNS_to_alpha().
- "B" means the transformation is obtained by
- png_set_background(), or png_strip_alpha().
- When an entry has multiple transforms listed all are required to cause the
- right overall transformation. When two transforms are separated by a comma
- either will do the job. When transforms are enclosed in [] the transform should
- do the job but this is currently unimplemented - a different format will result
- if the suggested transformations are used.
- In PNG files, the alpha channel in an image
- is the level of opacity. If you need the alpha channel in an image to
- be the level of transparency instead of opacity, you can invert the
- alpha channel (or the tRNS chunk data) after it's read, so that 0 is
- fully opaque and 255 (in 8-bit or paletted images) or 65535 (in 16-bit
- images) is fully transparent, with
- png_set_invert_alpha(png_ptr);
- PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as
- they can, resulting in, for example, 8 pixels per byte for 1 bit
- files. This code expands to 1 pixel per byte without changing the
- values of the pixels:
- if (bit_depth < 8)
- png_set_packing(png_ptr);
- PNG files have possible bit depths of 1, 2, 4, 8, and 16. All pixels
- stored in a PNG image have been "scaled" or "shifted" up to the next
- higher possible bit depth (e.g. from 5 bits/sample in the range [0,31]
- to 8 bits/sample in the range [0, 255]). However, it is also possible
- to convert the PNG pixel data back to the original bit depth of the
- image. This call reduces the pixels back down to the original bit depth:
- png_color_8p sig_bit;
- if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
- png_set_shift(png_ptr, sig_bit);
- PNG files store 3-color pixels in red, green, blue order. This code
- changes the storage of the pixels to blue, green, red:
- if (color_type == PNG_COLOR_TYPE_RGB ||
- color_type == PNG_COLOR_TYPE_RGB_ALPHA)
- png_set_bgr(png_ptr);
- PNG files store RGB pixels packed into 3 or 6 bytes. This code expands them
- into 4 or 8 bytes for windowing systems that need them in this format:
- if (color_type == PNG_COLOR_TYPE_RGB)
- png_set_filler(png_ptr, filler, PNG_FILLER_BEFORE);
- where "filler" is the 8-bit or 16-bit number to fill with, and the location
- is either PNG_FILLER_BEFORE or PNG_FILLER_AFTER, depending upon whether
- you want the filler before the RGB or after. When filling an 8-bit pixel,
- the least significant 8 bits of the number are used, if a 16-bit number is
- supplied. This transformation does not affect images that already have full
- alpha channels. To add an opaque alpha channel, use filler=0xffff and
- PNG_FILLER_AFTER which will generate RGBA pixels.
- Note that png_set_filler() does not change the color type. If you want
- to do that, you can add a true alpha channel with
- if (color_type == PNG_COLOR_TYPE_RGB ||
- color_type == PNG_COLOR_TYPE_GRAY)
- png_set_add_alpha(png_ptr, filler, PNG_FILLER_AFTER);
- where "filler" contains the alpha value to assign to each pixel.
- The png_set_add_alpha() function was added in libpng-1.2.7.
- If you are reading an image with an alpha channel, and you need the
- data as ARGB instead of the normal PNG format RGBA:
- if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
- png_set_swap_alpha(png_ptr);
- For some uses, you may want a grayscale image to be represented as
- RGB. This code will do that conversion:
- if (color_type == PNG_COLOR_TYPE_GRAY ||
- color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
- png_set_gray_to_rgb(png_ptr);
- Conversely, you can convert an RGB or RGBA image to grayscale or grayscale
- with alpha.
- if (color_type == PNG_COLOR_TYPE_RGB ||
- color_type == PNG_COLOR_TYPE_RGB_ALPHA)
- png_set_rgb_to_gray(png_ptr, error_action,
- double red_weight, double green_weight);
- error_action = 1: silently do the conversion
- error_action = 2: issue a warning if the original
- image has any pixel where
- red != green or red != blue
- error_action = 3: issue an error and abort the
- conversion if the original
- image has any pixel where
- red != green or red != blue
- red_weight: weight of red component
- green_weight: weight of green component
- If either weight is negative, default
- weights are used.
- In the corresponding fixed point API the red_weight and green_weight values are
- simply scaled by 100,000:
- png_set_rgb_to_gray(png_ptr, error_action,
- png_fixed_point red_weight,
- png_fixed_point green_weight);
- If you have set error_action = 1 or 2, you can
- later check whether the image really was gray, after processing
- the image rows, with the png_get_rgb_to_gray_status(png_ptr) function.
- It will return a png_byte that is zero if the image was gray or
- 1 if there were any non-gray pixels. Background and sBIT data
- will be silently converted to grayscale, using the green channel
- data for sBIT, regardless of the error_action setting.
- The default values come from the PNG file cHRM chunk if present; otherwise, the
- defaults correspond to the ITU-R recommendation 709, and also the sRGB color
- space, as recommended in the Charles Poynton's Colour FAQ,
- Copyright (c) 2006-11-28 Charles Poynton, in section 9:
- <http://www.poynton.com/notes/colour_and_gamma/ColorFAQ.html#RTFToC9>
- Y = 0.2126 * R + 0.7152 * G + 0.0722 * B
- Previous versions of this document, 1998 through 2002, recommended a slightly
- different formula:
- Y = 0.212671 * R + 0.715160 * G + 0.072169 * B
- Libpng uses an integer approximation:
- Y = (6968 * R + 23434 * G + 2366 * B)/32768
- The calculation is done in a linear colorspace, if the image gamma
- can be determined.
- The png_set_background() function has been described already; it tells libpng to
- composite images with alpha or simple transparency against the supplied
- background color. For compatibility with versions of libpng earlier than
- libpng-1.5.4 it is recommended that you call the function after reading the file
- header, even if you don't want to use the color in a bKGD chunk, if one exists.
- If the PNG file contains a bKGD chunk (PNG_INFO_bKGD valid),
- you may use this color, or supply another color more suitable for
- the current display (e.g., the background color from a web page). You
- need to tell libpng how the color is represented, both the format of the
- component values in the color (the number of bits) and the gamma encoding of the
- color. The function takes two arguments, background_gamma_mode and need_expand
- to convey this information; however, only two combinations are likely to be
- useful:
- png_color_16 my_background;
- png_color_16p image_background;
- if (png_get_bKGD(png_ptr, info_ptr, &image_background))
- png_set_background(png_ptr, image_background,
- PNG_BACKGROUND_GAMMA_FILE, 1/*needs to be expanded*/, 1);
- else
- png_set_background(png_ptr, &my_background,
- PNG_BACKGROUND_GAMMA_SCREEN, 0/*do not expand*/, 1);
- The second call was described above - my_background is in the format of the
- final, display, output produced by libpng. Because you now know the format of
- the PNG it is possible to avoid the need to choose either 8-bit or 16-bit
- output and to retain palette images (the palette colors will be modified
- appropriately and the tRNS chunk removed.) However, if you are doing this,
- take great care not to ask for transformations without checking first that
- they apply!
- In the first call the background color has the original bit depth and color type
- of the PNG file. So, for palette images the color is supplied as a palette
- index and for low bit greyscale images the color is a reduced bit value in
- image_background->gray.
- If you didn't call png_set_gamma() before reading the file header, for example
- if you need your code to remain compatible with older versions of libpng prior
- to libpng-1.5.4, this is the place to call it.
- Do not call it if you called png_set_alpha_mode(); doing so will damage the
- settings put in place by png_set_alpha_mode(). (If png_set_alpha_mode() is
- supported then you can certainly do png_set_gamma() before reading the PNG
- header.)
- This API unconditionally sets the screen and file gamma values, so it will
- override the value in the PNG file unless it is called before the PNG file
- reading starts. For this reason you must always call it with the PNG file
- value when you call it in this position:
- if (png_get_gAMA(png_ptr, info_ptr, &file_gamma))
- png_set_gamma(png_ptr, screen_gamma, file_gamma);
- else
- png_set_gamma(png_ptr, screen_gamma, 0.45455);
- If you need to reduce an RGB file to a paletted file, or if a paletted
- file has more entries than will fit on your screen, png_set_quantize()
- will do that. Note that this is a simple match quantization that merely
- finds the closest color available. This should work fairly well with
- optimized palettes, but fairly badly with linear color cubes. If you
- pass a palette that is larger than maximum_colors, the file will
- reduce the number of colors in the palette so it will fit into
- maximum_colors. If there is a histogram, libpng will use it to make
- more intelligent choices when reducing the palette. If there is no
- histogram, it may not do as good a job.
- if (color_type & PNG_COLOR_MASK_COLOR)
- {
- if (png_get_valid(png_ptr, info_ptr,
- PNG_INFO_PLTE))
- {
- png_uint_16p histogram = NULL;
- png_get_hIST(png_ptr, info_ptr,
- &histogram);
- png_set_quantize(png_ptr, palette, num_palette,
- max_screen_colors, histogram, 1);
- }
- else
- {
- png_color std_color_cube[MAX_SCREEN_COLORS] =
- { ... colors ... };
- png_set_quantize(png_ptr, std_color_cube,
- MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
- NULL,0);
- }
- }
- PNG files describe monochrome as black being zero and white being one.
- The following code will reverse this (make black be one and white be
- zero):
- if (bit_depth == 1 && color_type == PNG_COLOR_TYPE_GRAY)
- png_set_invert_mono(png_ptr);
- This function can also be used to invert grayscale and gray-alpha images:
- if (color_type == PNG_COLOR_TYPE_GRAY ||
- color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
- png_set_invert_mono(png_ptr);
- PNG files store 16-bit pixels in network byte order (big-endian,
- ie. most significant bits first). This code changes the storage to the
- other way (little-endian, i.e. least significant bits first, the
- way PCs store them):
- if (bit_depth == 16)
- png_set_swap(png_ptr);
- If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you
- need to change the order the pixels are packed into bytes, you can use:
- if (bit_depth < 8)
- png_set_packswap(png_ptr);
- Finally, you can write your own transformation function if none of
- the existing ones meets your needs. This is done by setting a callback
- with
- png_set_read_user_transform_fn(png_ptr,
- read_transform_fn);
- You must supply the function
- void read_transform_fn(png_structp png_ptr, png_row_infop
- row_info, png_bytep data)
- See pngtest.c for a working example. Your function will be called
- after all of the other transformations have been processed. Take care with
- interlaced images if you do the interlace yourself - the width of the row is the
- width in 'row_info', not the overall image width.
- If supported, libpng provides two information routines that you can use to find
- where you are in processing the image:
- png_get_current_pass_number(png_structp png_ptr);
- png_get_current_row_number(png_structp png_ptr);
- Don't try using these outside a transform callback - firstly they are only
- supported if user transforms are supported, secondly they may well return
- unexpected results unless the row is actually being processed at the moment they
- are called.
- With interlaced
- images the value returned is the row in the input sub-image image. Use
- PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col, pass) to
- find the output pixel (x,y) given an interlaced sub-image pixel (row,col,pass).
- The discussion of interlace handling above contains more information on how to
- use these values.
- You can also set up a pointer to a user structure for use by your
- callback function, and you can inform libpng that your transform
- function will change the number of channels or bit depth with the
- function
- png_set_user_transform_info(png_ptr, user_ptr,
- user_depth, user_channels);
- The user's application, not libpng, is responsible for allocating and
- freeing any memory required for the user structure.
- You can retrieve the pointer via the function
- png_get_user_transform_ptr(). For example:
- voidp read_user_transform_ptr =
- png_get_user_transform_ptr(png_ptr);
- The last thing to handle is interlacing; this is covered in detail below,
- but you must call the function here if you want libpng to handle expansion
- of the interlaced image.
- number_of_passes = png_set_interlace_handling(png_ptr);
- After setting the transformations, libpng can update your png_info
- structure to reflect any transformations you've requested with this
- call.
- png_read_update_info(png_ptr, info_ptr);
- This is most useful to update the info structure's rowbytes
- field so you can use it to allocate your image memory. This function
- will also update your palette with the correct screen_gamma and
- background if these have been given with the calls above. You may
- only call png_read_update_info() once with a particular info_ptr.
- After you call png_read_update_info(), you can allocate any
- memory you need to hold the image. The row data is simply
- raw byte data for all forms of images. As the actual allocation
- varies among applications, no example will be given. If you
- are allocating one large chunk, you will need to build an
- array of pointers to each row, as it will be needed for some
- of the functions below.
- Remember: Before you call png_read_update_info(), the png_get_*()
- functions return the values corresponding to the original PNG image.
- After you call png_read_update_info the values refer to the image
- that libpng will output. Consequently you must call all the png_set_
- functions before you call png_read_update_info(). This is particularly
- important for png_set_interlace_handling() - if you are going to call
- png_read_update_info() you must call png_set_interlace_handling() before
- it unless you want to receive interlaced output.
- Reading image data
- After you've allocated memory, you can read the image data.
- The simplest way to do this is in one function call. If you are
- allocating enough memory to hold the whole image, you can just
- call png_read_image() and libpng will read in all the image data
- and put it in the memory area supplied. You will need to pass in
- an array of pointers to each row.
- This function automatically handles interlacing, so you don't
- need to call png_set_interlace_handling() (unless you call
- png_read_update_info()) or call this function multiple times, or any
- of that other stuff necessary with png_read_rows().
- png_read_image(png_ptr, row_pointers);
- where row_pointers is:
- png_bytep row_pointers[height];
- You can point to void or char or whatever you use for pixels.
- If you don't want to read in the whole image at once, you can
- use png_read_rows() instead. If there is no interlacing (check
- interlace_type == PNG_INTERLACE_NONE), this is simple:
- png_read_rows(png_ptr, row_pointers, NULL,
- number_of_rows);
- where row_pointers is the same as in the png_read_image() call.
- If you are doing this just one row at a time, you can do this with
- a single row_pointer instead of an array of row_pointers:
- png_bytep row_pointer = row;
- png_read_row(png_ptr, row_pointer, NULL);
- If the file is interlaced (interlace_type != 0 in the IHDR chunk), things
- get somewhat harder. The only current (PNG Specification version 1.2)
- interlacing type for PNG is (interlace_type == PNG_INTERLACE_ADAM7);
- a somewhat complicated 2D interlace scheme, known as Adam7, that
- breaks down an image into seven smaller images of varying size, based
- on an 8x8 grid. This number is defined (from libpng 1.5) as
- PNG_INTERLACE_ADAM7_PASSES in png.h
- libpng can fill out those images or it can give them to you "as is".
- It is almost always better to have libpng handle the interlacing for you.
- If you want the images filled out, there are two ways to do that. The one
- mentioned in the PNG specification is to expand each pixel to cover
- those pixels that have not been read yet (the "rectangle" method).
- This results in a blocky image for the first pass, which gradually
- smooths out as more pixels are read. The other method is the "sparkle"
- method, where pixels are drawn only in their final locations, with the
- rest of the image remaining whatever colors they were initialized to
- before the start of the read. The first method usually looks better,
- but tends to be slower, as there are more pixels to put in the rows.
- If, as is likely, you want libpng to expand the images, call this before
- calling png_start_read_image() or png_read_update_info():
- if (interlace_type == PNG_INTERLACE_ADAM7)
- number_of_passes
- = png_set_interlace_handling(png_ptr);
- This will return the number of passes needed. Currently, this is seven,
- but may change if another interlace type is added. This function can be
- called even if the file is not interlaced, where it will return one pass.
- You then need to read the whole image 'number_of_passes' times. Each time
- will distribute the pixels from the current pass to the correct place in
- the output image, so you need to supply the same rows to png_read_rows in
- each pass.
- If you are not going to display the image after each pass, but are
- going to wait until the entire image is read in, use the sparkle
- effect. This effect is faster and the end result of either method
- is exactly the same. If you are planning on displaying the image
- after each pass, the "rectangle" effect is generally considered the
- better looking one.
- If you only want the "sparkle" effect, just call png_read_rows() as
- normal, with the third parameter NULL. Make sure you make pass over
- the image number_of_passes times, and you don't change the data in the
- rows between calls. You can change the locations of the data, just
- not the data. Each pass only writes the pixels appropriate for that
- pass, and assumes the data from previous passes is still valid.
- png_read_rows(png_ptr, row_pointers, NULL,
- number_of_rows);
- If you only want the first effect (the rectangles), do the same as
- before except pass the row buffer in the third parameter, and leave
- the second parameter NULL.
- png_read_rows(png_ptr, NULL, row_pointers,
- number_of_rows);
- If you don't want libpng to handle the interlacing details, just call
- png_read_rows() PNG_INTERLACE_ADAM7_PASSES times to read in all the images.
- Each of the images is a valid image by itself; however, you will almost
- certainly need to distribute the pixels from each sub-image to the
- correct place. This is where everything gets very tricky.
- If you want to retrieve the separate images you must pass the correct
- number of rows to each successive call of png_read_rows(). The calculation
- gets pretty complicated for small images, where some sub-images may
- not even exist because either their width or height ends up zero.
- libpng provides two macros to help you in 1.5 and later versions:
- png_uint_32 width = PNG_PASS_COLS(image_width, pass_number);
- png_uint_32 height = PNG_PASS_ROWS(image_height, pass_number);
- Respectively these tell you the width and height of the sub-image
- corresponding to the numbered pass. 'pass' is in in the range 0 to 6 -
- this can be confusing because the specification refers to the same passes
- as 1 to 7! Be careful, you must check both the width and height before
- calling png_read_rows() and not call it for that pass if either is zero.
- You can, of course, read each sub-image row by row. If you want to
- produce optimal code to make a pixel-by-pixel transformation of an
- interlaced image this is the best approach; read each row of each pass,
- transform it, and write it out to a new interlaced image.
- If you want to de-interlace the image yourself libpng provides further
- macros to help that tell you where to place the pixels in the output image.
- Because the interlacing scheme is rectangular - sub-image pixels are always
- arranged on a rectangular grid - all you need to know for each pass is the
- starting column and row in the output image of the first pixel plus the
- spacing between each pixel. As of libpng 1.5 there are four macros to
- retrieve this information:
- png_uint_32 x = PNG_PASS_START_COL(pass);
- png_uint_32 y = PNG_PASS_START_ROW(pass);
- png_uint_32 xStep = 1U << PNG_PASS_COL_SHIFT(pass);
- png_uint_32 yStep = 1U << PNG_PASS_ROW_SHIFT(pass);
- These allow you to write the obvious loop:
- png_uint_32 input_y = 0;
- png_uint_32 output_y = PNG_PASS_START_ROW(pass);
- while (output_y < output_image_height)
- {
- png_uint_32 input_x = 0;
- png_uint_32 output_x = PNG_PASS_START_COL(pass);
- while (output_x < output_image_width)
- {
- image[output_y][output_x] =
- subimage[pass][input_y][input_x++];
- output_x += xStep;
- }
- ++input_y;
- output_y += yStep;
- }
- Notice that the steps between successive output rows and columns are
- returned as shifts. This is possible because the pixels in the subimages
- are always a power of 2 apart - 1, 2, 4 or 8 pixels - in the original
- image. In practice you may need to directly calculate the output coordinate
- given an input coordinate. libpng provides two further macros for this
- purpose:
- png_uint_32 output_x = PNG_COL_FROM_PASS_COL(input_x, pass);
- png_uint_32 output_y = PNG_ROW_FROM_PASS_ROW(input_y, pass);
- Finally a pair of macros are provided to tell you if a particular image
- row or column appears in a given pass:
- int col_in_pass = PNG_COL_IN_INTERLACE_PASS(output_x, pass);
- int row_in_pass = PNG_ROW_IN_INTERLACE_PASS(output_y, pass);
- Bear in mind that you will probably also need to check the width and height
- of the pass in addition to the above to be sure the pass even exists!
- With any luck you are convinced by now that you don't want to do your own
- interlace handling. In reality normally the only good reason for doing this
- is if you are processing PNG files on a pixel-by-pixel basis and don't want
- to load the whole file into memory when it is interlaced.
- libpng includes a test program, pngvalid, that illustrates reading and
- writing of interlaced images. If you can't get interlacing to work in your
- code and don't want to leave it to libpng (the recommended approach), see
- how pngvalid.c does it.
- Finishing a sequential read
- After you are finished reading the image through the
- low-level interface, you can finish reading the file.
- If you want to use a different crc action for handling CRC errors in
- chunks after the image data, you can call png_set_crc_action()
- again at this point.
- If you are interested in comments or time, which may be stored either
- before or after the image data, you should pass the separate png_info
- struct if you want to keep the comments from before and after the image
- separate.
- png_infop end_info = png_create_info_struct(png_ptr);
- if (!end_info)
- {
- png_destroy_read_struct(&png_ptr, &info_ptr,
- (png_infopp)NULL);
- return (ERROR);
- }
- png_read_end(png_ptr, end_info);
- If you are not interested, you should still call png_read_end()
- but you can pass NULL, avoiding the need to create an end_info structure.
- If you do this, libpng will not process any chunks after IDAT other than
- skipping over them and perhaps (depending on whether you have called
- png_set_crc_action) checking their CRCs while looking for the IEND chunk.
- png_read_end(png_ptr, (png_infop)NULL);
- If you don't call png_read_end(), then your file pointer will be
- left pointing to the first chunk after the last IDAT, which is probably
- not what you want if you expect to read something beyond the end of
- the PNG datastream.
- When you are done, you can free all memory allocated by libpng like this:
- png_destroy_read_struct(&png_ptr, &info_ptr,
- &end_info);
- or, if you didn't create an end_info structure,
- png_destroy_read_struct(&png_ptr, &info_ptr,
- (png_infopp)NULL);
- It is also possible to individually free the info_ptr members that
- point to libpng-allocated storage with the following function:
- png_free_data(png_ptr, info_ptr, mask, seq)
- mask - identifies data to be freed, a mask
- containing the bitwise OR of one or
- more of
- PNG_FREE_PLTE, PNG_FREE_TRNS,
- PNG_FREE_HIST, PNG_FREE_ICCP,
- PNG_FREE_PCAL, PNG_FREE_ROWS,
- PNG_FREE_SCAL, PNG_FREE_SPLT,
- PNG_FREE_TEXT, PNG_FREE_UNKN,
- or simply PNG_FREE_ALL
- seq - sequence number of item to be freed
- (-1 for all items)
- This function may be safely called when the relevant storage has
- already been freed, or has not yet been allocated, or was allocated
- by the user and not by libpng, and will in those cases do nothing.
- The "seq" parameter is ignored if only one item of the selected data
- type, such as PLTE, is allowed. If "seq" is not -1, and multiple items
- are allowed for the data type identified in the mask, such as text or
- sPLT, only the n'th item in the structure is freed, where n is "seq".
- The default behavior is only to free data that was allocated internally
- by libpng. This can be changed, so that libpng will not free the data,
- or so that it will free data that was allocated by the user with png_malloc()
- or png_calloc() and passed in via a png_set_*() function, with
- png_data_freer(png_ptr, info_ptr, freer, mask)
- freer - one of
- PNG_DESTROY_WILL_FREE_DATA
- PNG_SET_WILL_FREE_DATA
- PNG_USER_WILL_FREE_DATA
- mask - which data elements are affected
- same choices as in png_free_data()
- This function only affects data that has already been allocated.
- You can call this function after reading the PNG data but before calling
- any png_set_*() functions, to control whether the user or the png_set_*()
- function is responsible for freeing any existing data that might be present,
- and again after the png_set_*() functions to control whether the user
- or png_destroy_*() is supposed to free the data. When the user assumes
- responsibility for libpng-allocated data, the application must use
- png_free() to free it, and when the user transfers responsibility to libpng
- for data that the user has allocated, the user must have used png_malloc()
- or png_calloc() to allocate it.
- If you allocated your row_pointers in a single block, as suggested above in
- the description of the high level read interface, you must not transfer
- responsibility for freeing it to the png_set_rows or png_read_destroy function,
- because they would also try to free the individual row_pointers[i].
- If you allocated text_ptr.text, text_ptr.lang, and text_ptr.translated_keyword
- separately, do not transfer responsibility for freeing text_ptr to libpng,
- because when libpng fills a png_text structure it combines these members with
- the key member, and png_free_data() will free only text_ptr.key. Similarly,
- if you transfer responsibility for free'ing text_ptr from libpng to your
- application, your application must not separately free those members.
- The png_free_data() function will turn off the "valid" flag for anything
- it frees. If you need to turn the flag off for a chunk that was freed by
- your application instead of by libpng, you can use
- png_set_invalid(png_ptr, info_ptr, mask);
- mask - identifies the chunks to be made invalid,
- containing the bitwise OR of one or
- more of
- PNG_INFO_gAMA, PNG_INFO_sBIT,
- PNG_INFO_cHRM, PNG_INFO_PLTE,
- PNG_INFO_tRNS, PNG_INFO_bKGD,
- PNG_INFO_hIST, PNG_INFO_pHYs,
- PNG_INFO_oFFs, PNG_INFO_tIME,
- PNG_INFO_pCAL, PNG_INFO_sRGB,
- PNG_INFO_iCCP, PNG_INFO_sPLT,
- PNG_INFO_sCAL, PNG_INFO_IDAT
- For a more compact example of reading a PNG image, see the file example.c.
- Reading PNG files progressively
- The progressive reader is slightly different from the non-progressive
- reader. Instead of calling png_read_info(), png_read_rows(), and
- png_read_end(), you make one call to png_process_data(), which calls
- callbacks when it has the info, a row, or the end of the image. You
- set up these callbacks with png_set_progressive_read_fn(). You don't
- have to worry about the input/output functions of libpng, as you are
- giving the library the data directly in png_process_data(). I will
- assume that you have read the section on reading PNG files above,
- so I will only highlight the differences (although I will show
- all of the code).
- png_structp png_ptr;
- png_infop info_ptr;
- /* An example code fragment of how you would
- initialize the progressive reader in your
- application. */
- int
- initialize_png_reader()
- {
- png_ptr = png_create_read_struct
- (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
- user_error_fn, user_warning_fn);
- if (!png_ptr)
- return (ERROR);
- info_ptr = png_create_info_struct(png_ptr);
- if (!info_ptr)
- {
- png_destroy_read_struct(&png_ptr,
- (png_infopp)NULL, (png_infopp)NULL);
- return (ERROR);
- }
- if (setjmp(png_jmpbuf(png_ptr)))
- {
- png_destroy_read_struct(&png_ptr, &info_ptr,
- (png_infopp)NULL);
- return (ERROR);
- }
- /* This one's new. You can provide functions
- to be called when the header info is valid,
- when each row is completed, and when the image
- is finished. If you aren't using all functions,
- you can specify NULL parameters. Even when all
- three functions are NULL, you need to call
- png_set_progressive_read_fn(). You can use
- any struct as the user_ptr (cast to a void pointer
- for the function call), and retrieve the pointer
- from inside the callbacks using the function
- png_get_progressive_ptr(png_ptr);
- which will return a void pointer, which you have
- to cast appropriately.
- */
- png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
- info_callback, row_callback, end_callback);
- return 0;
- }
- /* A code fragment that you call as you receive blocks
- of data */
- int
- process_data(png_bytep buffer, png_uint_32 length)
- {
- if (setjmp(png_jmpbuf(png_ptr)))
- {
- png_destroy_read_struct(&png_ptr, &info_ptr,
- (png_infopp)NULL);
- return (ERROR);
- }
- /* This one's new also. Simply give it a chunk
- of data from the file stream (in order, of
- course). On machines with segmented memory
- models machines, don't give it any more than
- 64K. The library seems to run fine with sizes
- of 4K. Although you can give it much less if
- necessary (I assume you can give it chunks of
- 1 byte, I haven't tried less than 256 bytes
- yet). When this function returns, you may
- want to display any rows that were generated
- in the row callback if you don't already do
- so there.
- */
- png_process_data(png_ptr, info_ptr, buffer, length);
- /* At this point you can call png_process_data_skip if
- you want to handle data the library will skip yourself;
- it simply returns the number of bytes to skip (and stops
- libpng skipping that number of bytes on the next
- png_process_data call).
- return 0;
- }
- /* This function is called (as set by
- png_set_progressive_read_fn() above) when enough data
- has been supplied so all of the header has been
- read.
- */
- void
- info_callback(png_structp png_ptr, png_infop info)
- {
- /* Do any setup here, including setting any of
- the transformations mentioned in the Reading
- PNG files section. For now, you _must_ call
- either png_start_read_image() or
- png_read_update_info() after all the
- transformations are set (even if you don't set
- any). You may start getting rows before
- png_process_data() returns, so this is your
- last chance to prepare for that.
- This is where you turn on interlace handling,
- assuming you don't want to do it yourself.
- If you need to you can stop the processing of
- your original input data at this point by calling
- png_process_data_pause. This returns the number
- of unprocessed bytes from the last png_process_data
- call - it is up to you to ensure that the next call
- sees these bytes again. If you don't want to bother
- with this you can get libpng to cache the unread
- bytes by setting the 'save' parameter (see png.h) but
- then libpng will have to copy the data internally.
- */
- }
- /* This function is called when each row of image
- data is complete */
- void
- row_callback(png_structp png_ptr, png_bytep new_row,
- png_uint_32 row_num, int pass)
- {
- /* If the image is interlaced, and you turned
- on the interlace handler, this function will
- be called for every row in every pass. Some
- of these rows will not be changed from the
- previous pass. When the row is not changed,
- the new_row variable will be NULL. The rows
- and passes are called in order, so you don't
- really need the row_num and pass, but I'm
- supplying them because it may make your life
- easier.
- If you did not turn on interlace handling then
- the callback is called for each row of each
- sub-image when the image is interlaced. In this
- case 'row_num' is the row in the sub-image, not
- the row in the output image as it is in all other
- cases.
- For the non-NULL rows of interlaced images when
- you have switched on libpng interlace handling,
- you must call png_progressive_combine_row()
- passing in the row and the old row. You can
- call this function for NULL rows (it will just
- return) and for non-interlaced images (it just
- does the memcpy for you) if it will make the
- code easier. Thus, you can just do this for
- all cases if you switch on interlace handling;
- */
- png_progressive_combine_row(png_ptr, old_row,
- new_row);
- /* where old_row is what was displayed
- previously for the row. Note that the first
- pass (pass == 0, really) will completely cover
- the old row, so the rows do not have to be
- initialized. After the first pass (and only
- for interlaced images), you will have to pass
- the current row, and the function will combine
- the old row and the new row.
- You can also call png_process_data_pause in this
- callback - see above.
- */
- }
- void
- end_callback(png_structp png_ptr, png_infop info)
- {
- /* This function is called after the whole image
- has been read, including any chunks after the
- image (up to and including the IEND). You
- will usually have the same info chunk as you
- had in the header, although some data may have
- been added to the comments and time fields.
- Most people won't do much here, perhaps setting
- a flag that marks the image as finished.
- */
- }
- IV. Writing
- Much of this is very similar to reading. However, everything of
- importance is repeated here, so you won't have to constantly look
- back up in the reading section to understand writing.
- Setup
- You will want to do the I/O initialization before you get into libpng,
- so if it doesn't work, you don't have anything to undo. If you are not
- using the standard I/O functions, you will need to replace them with
- custom writing functions. See the discussion under Customizing libpng.
- FILE *fp = fopen(file_name, "wb");
- if (!fp)
- return (ERROR);
- Next, png_struct and png_info need to be allocated and initialized.
- As these can be both relatively large, you may not want to store these
- on the stack, unless you have stack space to spare. Of course, you
- will want to check if they return NULL. If you are also reading,
- you won't want to name your read structure and your write structure
- both "png_ptr"; you can call them anything you like, such as
- "read_ptr" and "write_ptr". Look at pngtest.c, for example.
- png_structp png_ptr = png_create_write_struct
- (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
- user_error_fn, user_warning_fn);
- if (!png_ptr)
- return (ERROR);
- png_infop info_ptr = png_create_info_struct(png_ptr);
- if (!info_ptr)
- {
- png_destroy_write_struct(&png_ptr,
- (png_infopp)NULL);
- return (ERROR);
- }
- If you want to use your own memory allocation routines,
- define PNG_USER_MEM_SUPPORTED and use
- png_create_write_struct_2() instead of png_create_write_struct():
- png_structp png_ptr = png_create_write_struct_2
- (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
- user_error_fn, user_warning_fn, (png_voidp)
- user_mem_ptr, user_malloc_fn, user_free_fn);
- After you have these structures, you will need to set up the
- error handling. When libpng encounters an error, it expects to
- longjmp() back to your routine. Therefore, you will need to call
- setjmp() and pass the png_jmpbuf(png_ptr). If you
- write the file from different routines, you will need to update
- the png_jmpbuf(png_ptr) every time you enter a new routine that will
- call a png_*() function. See your documentation of setjmp/longjmp
- for your compiler for more information on setjmp/longjmp. See
- the discussion on libpng error handling in the Customizing Libpng
- section below for more information on the libpng error handling.
- if (setjmp(png_jmpbuf(png_ptr)))
- {
- png_destroy_write_struct(&png_ptr, &info_ptr);
- fclose(fp);
- return (ERROR);
- }
- ...
- return;
- If you would rather avoid the complexity of setjmp/longjmp issues,
- you can compile libpng with PNG_NO_SETJMP, in which case
- errors will result in a call to PNG_ABORT() which defaults to abort().
- You can #define PNG_ABORT() to a function that does something
- more useful than abort(), as long as your function does not
- return.
- Checking for invalid palette index on write was added at libpng
- 1.5.10. If a pixel contains an invalid (out-of-range) index libpng issues
- a benign error. This is enabled by default because this condition is an
- error according to the PNG specification, Clause 11.3.2, but the error can
- be ignored in each png_ptr with
- png_set_check_for_invalid_index(png_ptr, 0);
- If the error is ignored, or if png_benign_error() treats it as a warning,
- any invalid pixels are written as-is by the encoder, resulting in an
- invalid PNG datastream as output. In this case the application is
- responsible for ensuring that the pixel indexes are in range when it writes
- a PLTE chunk with fewer entries than the bit depth would allow.
- Now you need to set up the output code. The default for libpng is to
- use the C function fwrite(). If you use this, you will need to pass a
- valid FILE * in the function png_init_io(). Be sure that the file is
- opened in binary mode. Again, if you wish to handle writing data in
- another way, see the discussion on libpng I/O handling in the Customizing
- Libpng section below.
- png_init_io(png_ptr, fp);
- If you are embedding your PNG into a datastream such as MNG, and don't
- want libpng to write the 8-byte signature, or if you have already
- written the signature in your application, use
- png_set_sig_bytes(png_ptr, 8);
- to inform libpng that it should not write a signature.
- Write callbacks
- At this point, you can set up a callback function that will be
- called after each row has been written, which you can use to control
- a progress meter or the like. It's demonstrated in pngtest.c.
- You must supply a function
- void write_row_callback(png_structp png_ptr, png_uint_32 row,
- int pass);
- {
- /* put your code here */
- }
- (You can give it another name that you like instead of "write_row_callback")
- To inform libpng about your function, use
- png_set_write_status_fn(png_ptr, write_row_callback);
- When this function is called the row has already been completely processed and
- it has also been written out. The 'row' and 'pass' refer to the next row to be
- handled. For the
- non-interlaced case the row that was just handled is simply one less than the
- passed in row number, and pass will always be 0. For the interlaced case the
- same applies unless the row value is 0, in which case the row just handled was
- the last one from one of the preceding passes. Because interlacing may skip a
- pass you cannot be sure that the preceding pass is just 'pass-1', if you really
- need to know what the last pass is record (row,pass) from the callback and use
- the last recorded value each time.
- As with the user transform you can find the output row using the
- PNG_ROW_FROM_PASS_ROW macro.
- You now have the option of modifying how the compression library will
- run. The following functions are mainly for testing, but may be useful
- in some cases, like if you need to write PNG files extremely fast and
- are willing to give up some compression, or if you want to get the
- maximum possible compression at the expense of slower writing. If you
- have no special needs in this area, let the library do what it wants by
- not calling this function at all, as it has been tuned to deliver a good
- speed/compression ratio. The second parameter to png_set_filter() is
- the filter method, for which the only valid values are 0 (as of the
- July 1999 PNG specification, version 1.2) or 64 (if you are writing
- a PNG datastream that is to be embedded in a MNG datastream). The third
- parameter is a flag that indicates which filter type(s) are to be tested
- for each scanline. See the PNG specification for details on the specific
- filter types.
- /* turn on or off filtering, and/or choose
- specific filters. You can use either a single
- PNG_FILTER_VALUE_NAME or the bitwise OR of one
- or more PNG_FILTER_NAME masks.
- */
- png_set_filter(png_ptr, 0,
- PNG_FILTER_NONE | PNG_FILTER_VALUE_NONE |
- PNG_FILTER_SUB | PNG_FILTER_VALUE_SUB |
- PNG_FILTER_UP | PNG_FILTER_VALUE_UP |
- PNG_FILTER_AVG | PNG_FILTER_VALUE_AVG |
- PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
- PNG_ALL_FILTERS);
- If an application wants to start and stop using particular filters during
- compression, it should start out with all of the filters (to ensure that
- the previous row of pixels will be stored in case it's needed later),
- and then add and remove them after the start of compression.
- If you are writing a PNG datastream that is to be embedded in a MNG
- datastream, the second parameter can be either 0 or 64.
- The png_set_compression_*() functions interface to the zlib compression
- library, and should mostly be ignored unless you really know what you are
- doing. The only generally useful call is png_set_compression_level()
- which changes how much time zlib spends on trying to compress the image
- data. See the Compression Library (zlib.h and algorithm.txt, distributed
- with zlib) for details on the compression levels.
- #include zlib.h
- /* Set the zlib compression level */
- png_set_compression_level(png_ptr,
- Z_BEST_COMPRESSION);
- /* Set other zlib parameters for compressing IDAT */
- png_set_compression_mem_level(png_ptr, 8);
- png_set_compression_strategy(png_ptr,
- Z_DEFAULT_STRATEGY);
- png_set_compression_window_bits(png_ptr, 15);
- png_set_compression_method(png_ptr, 8);
- png_set_compression_buffer_size(png_ptr, 8192)
- /* Set zlib parameters for text compression
- * If you don't call these, the parameters
- * fall back on those defined for IDAT chunks
- */
- png_set_text_compression_mem_level(png_ptr, 8);
- png_set_text_compression_strategy(png_ptr,
- Z_DEFAULT_STRATEGY);
- png_set_text_compression_window_bits(png_ptr, 15);
- png_set_text_compression_method(png_ptr, 8);
- Setting the contents of info for output
- You now need to fill in the png_info structure with all the data you
- wish to write before the actual image. Note that the only thing you
- are allowed to write after the image is the text chunks and the time
- chunk (as of PNG Specification 1.2, anyway). See png_write_end() and
- the latest PNG specification for more information on that. If you
- wish to write them before the image, fill them in now, and flag that
- data as being valid. If you want to wait until after the data, don't
- fill them until png_write_end(). For all the fields in png_info and
- their data types, see png.h. For explanations of what the fields
- contain, see the PNG specification.
- Some of the more important parts of the png_info are:
- png_set_IHDR(png_ptr, info_ptr, width, height,
- bit_depth, color_type, interlace_type,
- compression_type, filter_method)
- width - holds the width of the image
- in pixels (up to 2^31).
- height - holds the height of the image
- in pixels (up to 2^31).
- bit_depth - holds the bit depth of one of the
- image channels.
- (valid values are 1, 2, 4, 8, 16
- and depend also on the
- color_type. See also significant
- bits (sBIT) below).
- color_type - describes which color/alpha
- channels are present.
- PNG_COLOR_TYPE_GRAY
- (bit depths 1, 2, 4, 8, 16)
- PNG_COLOR_TYPE_GRAY_ALPHA
- (bit depths 8, 16)
- PNG_COLOR_TYPE_PALETTE
- (bit depths 1, 2, 4, 8)
- PNG_COLOR_TYPE_RGB
- (bit_depths 8, 16)
- PNG_COLOR_TYPE_RGB_ALPHA
- (bit_depths 8, 16)
- PNG_COLOR_MASK_PALETTE
- PNG_COLOR_MASK_COLOR
- PNG_COLOR_MASK_ALPHA
- interlace_type - PNG_INTERLACE_NONE or
- PNG_INTERLACE_ADAM7
- compression_type - (must be
- PNG_COMPRESSION_TYPE_DEFAULT)
- filter_method - (must be PNG_FILTER_TYPE_DEFAULT
- or, if you are writing a PNG to
- be embedded in a MNG datastream,
- can also be
- PNG_INTRAPIXEL_DIFFERENCING)
- If you call png_set_IHDR(), the call must appear before any of the
- other png_set_*() functions, because they might require access to some of
- the IHDR settings. The remaining png_set_*() functions can be called
- in any order.
- If you wish, you can reset the compression_type, interlace_type, or
- filter_method later by calling png_set_IHDR() again; if you do this, the
- width, height, bit_depth, and color_type must be the same in each call.
- png_set_PLTE(png_ptr, info_ptr, palette,
- num_palette);
- palette - the palette for the file
- (array of png_color)
- num_palette - number of entries in the palette
- png_set_gAMA(png_ptr, info_ptr, file_gamma);
- png_set_gAMA_fixed(png_ptr, info_ptr, int_file_gamma);
- file_gamma - the gamma at which the image was
- created (PNG_INFO_gAMA)
- int_file_gamma - 100,000 times the gamma at which
- the image was created
- png_set_cHRM(png_ptr, info_ptr, white_x, white_y, red_x, red_y,
- green_x, green_y, blue_x, blue_y)
- png_set_cHRM_XYZ(png_ptr, info_ptr, red_X, red_Y, red_Z, green_X,
- green_Y, green_Z, blue_X, blue_Y, blue_Z)
- png_set_cHRM_fixed(png_ptr, info_ptr, int_white_x, int_white_y,
- int_red_x, int_red_y, int_green_x, int_green_y,
- int_blue_x, int_blue_y)
- png_set_cHRM_XYZ_fixed(png_ptr, info_ptr, int_red_X, int_red_Y,
- int_red_Z, int_green_X, int_green_Y, int_green_Z,
- int_blue_X, int_blue_Y, int_blue_Z)
- {white,red,green,blue}_{x,y}
- A color space encoding specified using the chromaticities
- of the end points and the white point.
- {red,green,blue}_{X,Y,Z}
- A color space encoding specified using the encoding end
- points - the CIE tristimulus specification of the intended
- color of the red, green and blue channels in the PNG RGB
- data. The white point is simply the sum of the three end
- points.
- png_set_sRGB(png_ptr, info_ptr, srgb_intent);
- srgb_intent - the rendering intent
- (PNG_INFO_sRGB) The presence of
- the sRGB chunk means that the pixel
- data is in the sRGB color space.
- This chunk also implies specific
- values of gAMA and cHRM. Rendering
- intent is the CSS-1 property that
- has been defined by the International
- Color Consortium
- (http://www.color.org).
- It can be one of
- PNG_sRGB_INTENT_SATURATION,
- PNG_sRGB_INTENT_PERCEPTUAL,
- PNG_sRGB_INTENT_ABSOLUTE, or
- PNG_sRGB_INTENT_RELATIVE.
- png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
- srgb_intent);
- srgb_intent - the rendering intent
- (PNG_INFO_sRGB) The presence of the
- sRGB chunk means that the pixel
- data is in the sRGB color space.
- This function also causes gAMA and
- cHRM chunks with the specific values
- that are consistent with sRGB to be
- written.
- png_set_iCCP(png_ptr, info_ptr, name, compression_type,
- profile, proflen);
- name - The profile name.
- compression_type - The compression type; always
- PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
- You may give NULL to this argument to
- ignore it.
- profile - International Color Consortium color
- profile data. May contain NULs.
- proflen - length of profile data in bytes.
- png_set_sBIT(png_ptr, info_ptr, sig_bit);
- sig_bit - the number of significant bits for
- (PNG_INFO_sBIT) each of the gray, red,
- green, and blue channels, whichever are
- appropriate for the given color type
- (png_color_16)
- png_set_tRNS(png_ptr, info_ptr, trans_alpha,
- num_trans, trans_color);
- trans_alpha - array of alpha (transparency)
- entries for palette (PNG_INFO_tRNS)
- num_trans - number of transparent entries
- (PNG_INFO_tRNS)
- trans_color - graylevel or color sample values
- (in order red, green, blue) of the
- single transparent color for
- non-paletted images (PNG_INFO_tRNS)
- png_set_hIST(png_ptr, info_ptr, hist);
- hist - histogram of palette (array of
- png_uint_16) (PNG_INFO_hIST)
- png_set_tIME(png_ptr, info_ptr, mod_time);
- mod_time - time image was last modified
- (PNG_VALID_tIME)
- png_set_bKGD(png_ptr, info_ptr, background);
- background - background color (of type
- png_color_16p) (PNG_VALID_bKGD)
- png_set_text(png_ptr, info_ptr, text_ptr, num_text);
- text_ptr - array of png_text holding image
- comments
- text_ptr[i].compression - type of compression used
- on "text" PNG_TEXT_COMPRESSION_NONE
- PNG_TEXT_COMPRESSION_zTXt
- PNG_ITXT_COMPRESSION_NONE
- PNG_ITXT_COMPRESSION_zTXt
- text_ptr[i].key - keyword for comment. Must contain
- 1-79 characters.
- text_ptr[i].text - text comments for current
- keyword. Can be NULL or empty.
- text_ptr[i].text_length - length of text string,
- after decompression, 0 for iTXt
- text_ptr[i].itxt_length - length of itxt string,
- after decompression, 0 for tEXt/zTXt
- text_ptr[i].lang - language of comment (NULL or
- empty for unknown).
- text_ptr[i].translated_keyword - keyword in UTF-8 (NULL
- or empty for unknown).
- Note that the itxt_length, lang, and lang_key
- members of the text_ptr structure only exist when the
- library is built with iTXt chunk support. Prior to
- libpng-1.4.0 the library was built by default without
- iTXt support. Also note that when iTXt is supported,
- they contain NULL pointers when the "compression"
- field contains PNG_TEXT_COMPRESSION_NONE or
- PNG_TEXT_COMPRESSION_zTXt.
- num_text - number of comments
- png_set_sPLT(png_ptr, info_ptr, &palette_ptr,
- num_spalettes);
- palette_ptr - array of png_sPLT_struct structures
- to be added to the list of palettes
- in the info structure.
- num_spalettes - number of palette structures to be
- added.
- png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
- unit_type);
- offset_x - positive offset from the left
- edge of the screen
- offset_y - positive offset from the top
- edge of the screen
- unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER
- png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
- unit_type);
- res_x - pixels/unit physical resolution
- in x direction
- res_y - pixels/unit physical resolution
- in y direction
- unit_type - PNG_RESOLUTION_UNKNOWN,
- PNG_RESOLUTION_METER
- png_set_sCAL(png_ptr, info_ptr, unit, width, height)
- unit - physical scale units (an integer)
- width - width of a pixel in physical scale units
- height - height of a pixel in physical scale units
- (width and height are doubles)
- png_set_sCAL_s(png_ptr, info_ptr, unit, width, height)
- unit - physical scale units (an integer)
- width - width of a pixel in physical scale units
- expressed as a string
- height - height of a pixel in physical scale units
- (width and height are strings like "2.54")
- png_set_unknown_chunks(png_ptr, info_ptr, &unknowns,
- num_unknowns)
- unknowns - array of png_unknown_chunk
- structures holding unknown chunks
- unknowns[i].name - name of unknown chunk
- unknowns[i].data - data of unknown chunk
- unknowns[i].size - size of unknown chunk's data
- unknowns[i].location - position to write chunk in file
- 0: do not write chunk
- PNG_HAVE_IHDR: before PLTE
- PNG_HAVE_PLTE: before IDAT
- PNG_AFTER_IDAT: after IDAT
- The "location" member is set automatically according to
- what part of the output file has already been written.
- You can change its value after calling png_set_unknown_chunks()
- as demonstrated in pngtest.c. Within each of the "locations",
- the chunks are sequenced according to their position in the
- structure (that is, the value of "i", which is the order in which
- the chunk was either read from the input file or defined with
- png_set_unknown_chunks).
- A quick word about text and num_text. text is an array of png_text
- structures. num_text is the number of valid structures in the array.
- Each png_text structure holds a language code, a keyword, a text value,
- and a compression type.
- The compression types have the same valid numbers as the compression
- types of the image data. Currently, the only valid number is zero.
- However, you can store text either compressed or uncompressed, unlike
- images, which always have to be compressed. So if you don't want the
- text compressed, set the compression type to PNG_TEXT_COMPRESSION_NONE.
- Because tEXt and zTXt chunks don't have a language field, if you
- specify PNG_TEXT_COMPRESSION_NONE or PNG_TEXT_COMPRESSION_zTXt
- any language code or translated keyword will not be written out.
- Until text gets around a few hundred bytes, it is not worth compressing it.
- After the text has been written out to the file, the compression type
- is set to PNG_TEXT_COMPRESSION_NONE_WR or PNG_TEXT_COMPRESSION_zTXt_WR,
- so that it isn't written out again at the end (in case you are calling
- png_write_end() with the same struct).
- The keywords that are given in the PNG Specification are:
- Title Short (one line) title or
- caption for image
- Author Name of image's creator
- Description Description of image (possibly long)
- Copyright Copyright notice
- Creation Time Time of original image creation
- (usually RFC 1123 format, see below)
- Software Software used to create the image
- Disclaimer Legal disclaimer
- Warning Warning of nature of content
- Source Device used to create the image
- Comment Miscellaneous comment; conversion
- from other image format
- The keyword-text pairs work like this. Keywords should be short
- simple descriptions of what the comment is about. Some typical
- keywords are found in the PNG specification, as is some recommendations
- on keywords. You can repeat keywords in a file. You can even write
- some text before the image and some after. For example, you may want
- to put a description of the image before the image, but leave the
- disclaimer until after, so viewers working over modem connections
- don't have to wait for the disclaimer to go over the modem before
- they start seeing the image. Finally, keywords should be full
- words, not abbreviations. Keywords and text are in the ISO 8859-1
- (Latin-1) character set (a superset of regular ASCII) and can not
- contain NUL characters, and should not contain control or other
- unprintable characters. To make the comments widely readable, stick
- with basic ASCII, and avoid machine specific character set extensions
- like the IBM-PC character set. The keyword must be present, but
- you can leave off the text string on non-compressed pairs.
- Compressed pairs must have a text string, as only the text string
- is compressed anyway, so the compression would be meaningless.
- PNG supports modification time via the png_time structure. Two
- conversion routines are provided, png_convert_from_time_t() for
- time_t and png_convert_from_struct_tm() for struct tm. The
- time_t routine uses gmtime(). You don't have to use either of
- these, but if you wish to fill in the png_time structure directly,
- you should provide the time in universal time (GMT) if possible
- instead of your local time. Note that the year number is the full
- year (e.g. 1998, rather than 98 - PNG is year 2000 compliant!), and
- that months start with 1.
- If you want to store the time of the original image creation, you should
- use a plain tEXt chunk with the "Creation Time" keyword. This is
- necessary because the "creation time" of a PNG image is somewhat vague,
- depending on whether you mean the PNG file, the time the image was
- created in a non-PNG format, a still photo from which the image was
- scanned, or possibly the subject matter itself. In order to facilitate
- machine-readable dates, it is recommended that the "Creation Time"
- tEXt chunk use RFC 1123 format dates (e.g. "22 May 1997 18:07:10 GMT"),
- although this isn't a requirement. Unlike the tIME chunk, the
- "Creation Time" tEXt chunk is not expected to be automatically changed
- by the software. To facilitate the use of RFC 1123 dates, a function
- png_convert_to_rfc1123_buffer(buffer, png_timep) is provided to
- convert from PNG time to an RFC 1123 format string. The caller must provide
- a writeable buffer of at least 29 bytes.
- Writing unknown chunks
- You can use the png_set_unknown_chunks function to queue up private chunks
- for writing. You give it a chunk name, location, raw data, and a size. You
- also must use png_set_keep_unknown_chunks() to ensure that libpng will
- handle them. That's all there is to it. The chunks will be written by the
- next following png_write_info_before_PLTE, png_write_info, or png_write_end
- function, depending upon the specified location. Any chunks previously
- read into the info structure's unknown-chunk list will also be written out
- in a sequence that satisfies the PNG specification's ordering rules.
- Here is an example of writing two private chunks, prVt and miNE:
- #ifdef PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
- /* Set unknown chunk data */
- png_unknown_chunk unk_chunk[2];
- strcpy((char *) unk_chunk[0].name, "prVt";
- unk_chunk[0].data = (unsigned char *) "PRIVATE DATA";
- unk_chunk[0].size = strlen(unk_chunk[0].data)+1;
- unk_chunk[0].location = PNG_HAVE_IHDR;
- strcpy((char *) unk_chunk[1].name, "miNE";
- unk_chunk[1].data = (unsigned char *) "MY CHUNK DATA";
- unk_chunk[1].size = strlen(unk_chunk[0].data)+1;
- unk_chunk[1].location = PNG_AFTER_IDAT;
- png_set_unknown_chunks(write_ptr, write_info_ptr,
- unk_chunk, 2);
- /* Needed because miNE is not safe-to-copy */
- png_set_keep_unknown_chunks(png, PNG_HANDLE_CHUNK_ALWAYS,
- (png_bytep) "miNE", 1);
- # if PNG_LIBPNG_VER < 10600
- /* Deal with unknown chunk location bug in 1.5.x and earlier */
- png_set_unknown_chunk_location(png, info, 0, PNG_HAVE_IHDR);
- png_set_unknown_chunk_location(png, info, 1, PNG_AFTER_IDAT);
- # endif
- # if PNG_LIBPNG_VER < 10500
- /* PNG_AFTER_IDAT writes two copies of the chunk prior to libpng-1.5.0,
- * one before IDAT and another after IDAT, so don't use it; only use
- * PNG_HAVE_IHDR location. This call resets the location previously
- * set by assignment and png_set_unknown_chunk_location() for chunk 1.
- */
- png_set_unknown_chunk_location(png, info, 1, PNG_HAVE_IHDR);
- # endif
- #endif
- The high-level write interface
- At this point there are two ways to proceed; through the high-level
- write interface, or through a sequence of low-level write operations.
- You can use the high-level interface if your image data is present
- in the info structure. All defined output
- transformations are permitted, enabled by the following masks.
- PNG_TRANSFORM_IDENTITY No transformation
- PNG_TRANSFORM_PACKING Pack 1, 2 and 4-bit samples
- PNG_TRANSFORM_PACKSWAP Change order of packed
- pixels to LSB first
- PNG_TRANSFORM_INVERT_MONO Invert monochrome images
- PNG_TRANSFORM_SHIFT Normalize pixels to the
- sBIT depth
- PNG_TRANSFORM_BGR Flip RGB to BGR, RGBA
- to BGRA
- PNG_TRANSFORM_SWAP_ALPHA Flip RGBA to ARGB or GA
- to AG
- PNG_TRANSFORM_INVERT_ALPHA Change alpha from opacity
- to transparency
- PNG_TRANSFORM_SWAP_ENDIAN Byte-swap 16-bit samples
- PNG_TRANSFORM_STRIP_FILLER Strip out filler
- bytes (deprecated).
- PNG_TRANSFORM_STRIP_FILLER_BEFORE Strip out leading
- filler bytes
- PNG_TRANSFORM_STRIP_FILLER_AFTER Strip out trailing
- filler bytes
- If you have valid image data in the info structure (you can use
- png_set_rows() to put image data in the info structure), simply do this:
- png_write_png(png_ptr, info_ptr, png_transforms, NULL)
- where png_transforms is an integer containing the bitwise OR of some set of
- transformation flags. This call is equivalent to png_write_info(),
- followed the set of transformations indicated by the transform mask,
- then png_write_image(), and finally png_write_end().
- (The final parameter of this call is not yet used. Someday it might point
- to transformation parameters required by some future output transform.)
- You must use png_transforms and not call any png_set_transform() functions
- when you use png_write_png().
- The low-level write interface
- If you are going the low-level route instead, you are now ready to
- write all the file information up to the actual image data. You do
- this with a call to png_write_info().
- png_write_info(png_ptr, info_ptr);
- Note that there is one transformation you may need to do before
- png_write_info(). In PNG files, the alpha channel in an image is the
- level of opacity. If your data is supplied as a level of transparency,
- you can invert the alpha channel before you write it, so that 0 is
- fully transparent and 255 (in 8-bit or paletted images) or 65535
- (in 16-bit images) is fully opaque, with
- png_set_invert_alpha(png_ptr);
- This must appear before png_write_info() instead of later with the
- other transformations because in the case of paletted images the tRNS
- chunk data has to be inverted before the tRNS chunk is written. If
- your image is not a paletted image, the tRNS data (which in such cases
- represents a single color to be rendered as transparent) won't need to
- be changed, and you can safely do this transformation after your
- png_write_info() call.
- If you need to write a private chunk that you want to appear before
- the PLTE chunk when PLTE is present, you can write the PNG info in
- two steps, and insert code to write your own chunk between them:
- png_write_info_before_PLTE(png_ptr, info_ptr);
- png_set_unknown_chunks(png_ptr, info_ptr, ...);
- png_write_info(png_ptr, info_ptr);
- After you've written the file information, you can set up the library
- to handle any special transformations of the image data. The various
- ways to transform the data will be described in the order that they
- should occur. This is important, as some of these change the color
- type and/or bit depth of the data, and some others only work on
- certain color types and bit depths. Even though each transformation
- checks to see if it has data that it can do something with, you should
- make sure to only enable a transformation if it will be valid for the
- data. For example, don't swap red and blue on grayscale data.
- PNG files store RGB pixels packed into 3 or 6 bytes. This code tells
- the library to strip input data that has 4 or 8 bytes per pixel down
- to 3 or 6 bytes (or strip 2 or 4-byte grayscale+filler data to 1 or 2
- bytes per pixel).
- png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
- where the 0 is unused, and the location is either PNG_FILLER_BEFORE or
- PNG_FILLER_AFTER, depending upon whether the filler byte in the pixel
- is stored XRGB or RGBX.
- PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as
- they can, resulting in, for example, 8 pixels per byte for 1 bit files.
- If the data is supplied at 1 pixel per byte, use this code, which will
- correctly pack the pixels into a single byte:
- png_set_packing(png_ptr);
- PNG files reduce possible bit depths to 1, 2, 4, 8, and 16. If your
- data is of another bit depth, you can write an sBIT chunk into the
- file so that decoders can recover the original data if desired.
- /* Set the true bit depth of the image data */
- if (color_type & PNG_COLOR_MASK_COLOR)
- {
- sig_bit.red = true_bit_depth;
- sig_bit.green = true_bit_depth;
- sig_bit.blue = true_bit_depth;
- }
- else
- {
- sig_bit.gray = true_bit_depth;
- }
- if (color_type & PNG_COLOR_MASK_ALPHA)
- {
- sig_bit.alpha = true_bit_depth;
- }
- png_set_sBIT(png_ptr, info_ptr, &sig_bit);
- If the data is stored in the row buffer in a bit depth other than
- one supported by PNG (e.g. 3 bit data in the range 0-7 for a 4-bit PNG),
- this will scale the values to appear to be the correct bit depth as
- is required by PNG.
- png_set_shift(png_ptr, &sig_bit);
- PNG files store 16-bit pixels in network byte order (big-endian,
- ie. most significant bits first). This code would be used if they are
- supplied the other way (little-endian, i.e. least significant bits
- first, the way PCs store them):
- if (bit_depth > 8)
- png_set_swap(png_ptr);
- If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you
- need to change the order the pixels are packed into bytes, you can use:
- if (bit_depth < 8)
- png_set_packswap(png_ptr);
- PNG files store 3 color pixels in red, green, blue order. This code
- would be used if they are supplied as blue, green, red:
- png_set_bgr(png_ptr);
- PNG files describe monochrome as black being zero and white being
- one. This code would be used if the pixels are supplied with this reversed
- (black being one and white being zero):
- png_set_invert_mono(png_ptr);
- Finally, you can write your own transformation function if none of
- the existing ones meets your needs. This is done by setting a callback
- with
- png_set_write_user_transform_fn(png_ptr,
- write_transform_fn);
- You must supply the function
- void write_transform_fn(png_structp png_ptr, png_row_infop
- row_info, png_bytep data)
- See pngtest.c for a working example. Your function will be called
- before any of the other transformations are processed. If supported
- libpng also supplies an information routine that may be called from
- your callback:
- png_get_current_row_number(png_ptr);
- png_get_current_pass_number(png_ptr);
- This returns the current row passed to the transform. With interlaced
- images the value returned is the row in the input sub-image image. Use
- PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col, pass) to
- find the output pixel (x,y) given an interlaced sub-image pixel (row,col,pass).
- The discussion of interlace handling above contains more information on how to
- use these values.
- You can also set up a pointer to a user structure for use by your
- callback function.
- png_set_user_transform_info(png_ptr, user_ptr, 0, 0);
- The user_channels and user_depth parameters of this function are ignored
- when writing; you can set them to zero as shown.
- You can retrieve the pointer via the function png_get_user_transform_ptr().
- For example:
- voidp write_user_transform_ptr =
- png_get_user_transform_ptr(png_ptr);
- It is possible to have libpng flush any pending output, either manually,
- or automatically after a certain number of lines have been written. To
- flush the output stream a single time call:
- png_write_flush(png_ptr);
- and to have libpng flush the output stream periodically after a certain
- number of scanlines have been written, call:
- png_set_flush(png_ptr, nrows);
- Note that the distance between rows is from the last time png_write_flush()
- was called, or the first row of the image if it has never been called.
- So if you write 50 lines, and then png_set_flush 25, it will flush the
- output on the next scanline, and every 25 lines thereafter, unless
- png_write_flush() is called before 25 more lines have been written.
- If nrows is too small (less than about 10 lines for a 640 pixel wide
- RGB image) the image compression may decrease noticeably (although this
- may be acceptable for real-time applications). Infrequent flushing will
- only degrade the compression performance by a few percent over images
- that do not use flushing.
- Writing the image data
- That's it for the transformations. Now you can write the image data.
- The simplest way to do this is in one function call. If you have the
- whole image in memory, you can just call png_write_image() and libpng
- will write the image. You will need to pass in an array of pointers to
- each row. This function automatically handles interlacing, so you don't
- need to call png_set_interlace_handling() or call this function multiple
- times, or any of that other stuff necessary with png_write_rows().
- png_write_image(png_ptr, row_pointers);
- where row_pointers is:
- png_byte *row_pointers[height];
- You can point to void or char or whatever you use for pixels.
- If you don't want to write the whole image at once, you can
- use png_write_rows() instead. If the file is not interlaced,
- this is simple:
- png_write_rows(png_ptr, row_pointers,
- number_of_rows);
- row_pointers is the same as in the png_write_image() call.
- If you are just writing one row at a time, you can do this with
- a single row_pointer instead of an array of row_pointers:
- png_bytep row_pointer = row;
- png_write_row(png_ptr, row_pointer);
- When the file is interlaced, things can get a good deal more complicated.
- The only currently (as of the PNG Specification version 1.2, dated July
- 1999) defined interlacing scheme for PNG files is the "Adam7" interlace
- scheme, that breaks down an image into seven smaller images of varying
- size. libpng will build these images for you, or you can do them
- yourself. If you want to build them yourself, see the PNG specification
- for details of which pixels to write when.
- If you don't want libpng to handle the interlacing details, just
- use png_set_interlace_handling() and call png_write_rows() the
- correct number of times to write all the sub-images
- (png_set_interlace_handling() returns the number of sub-images.)
- If you want libpng to build the sub-images, call this before you start
- writing any rows:
- number_of_passes = png_set_interlace_handling(png_ptr);
- This will return the number of passes needed. Currently, this is seven,
- but may change if another interlace type is added.
- Then write the complete image number_of_passes times.
- png_write_rows(png_ptr, row_pointers, number_of_rows);
- Think carefully before you write an interlaced image. Typically code that
- reads such images reads all the image data into memory, uncompressed, before
- doing any processing. Only code that can display an image on the fly can
- take advantage of the interlacing and even then the image has to be exactly
- the correct size for the output device, because scaling an image requires
- adjacent pixels and these are not available until all the passes have been
- read.
- If you do write an interlaced image you will hardly ever need to handle
- the interlacing yourself. Call png_set_interlace_handling() and use the
- approach described above.
- The only time it is conceivable that you will really need to write an
- interlaced image pass-by-pass is when you have read one pass by pass and
- made some pixel-by-pixel transformation to it, as described in the read
- code above. In this case use the PNG_PASS_ROWS and PNG_PASS_COLS macros
- to determine the size of each sub-image in turn and simply write the rows
- you obtained from the read code.
- Finishing a sequential write
- After you are finished writing the image, you should finish writing
- the file. If you are interested in writing comments or time, you should
- pass an appropriately filled png_info pointer. If you are not interested,
- you can pass NULL.
- png_write_end(png_ptr, info_ptr);
- When you are done, you can free all memory used by libpng like this:
- png_destroy_write_struct(&png_ptr, &info_ptr);
- It is also possible to individually free the info_ptr members that
- point to libpng-allocated storage with the following function:
- png_free_data(png_ptr, info_ptr, mask, seq)
- mask - identifies data to be freed, a mask
- containing the bitwise OR of one or
- more of
- PNG_FREE_PLTE, PNG_FREE_TRNS,
- PNG_FREE_HIST, PNG_FREE_ICCP,
- PNG_FREE_PCAL, PNG_FREE_ROWS,
- PNG_FREE_SCAL, PNG_FREE_SPLT,
- PNG_FREE_TEXT, PNG_FREE_UNKN,
- or simply PNG_FREE_ALL
- seq - sequence number of item to be freed
- (-1 for all items)
- This function may be safely called when the relevant storage has
- already been freed, or has not yet been allocated, or was allocated
- by the user and not by libpng, and will in those cases do nothing.
- The "seq" parameter is ignored if only one item of the selected data
- type, such as PLTE, is allowed. If "seq" is not -1, and multiple items
- are allowed for the data type identified in the mask, such as text or
- sPLT, only the n'th item in the structure is freed, where n is "seq".
- If you allocated data such as a palette that you passed in to libpng
- with png_set_*, you must not free it until just before the call to
- png_destroy_write_struct().
- The default behavior is only to free data that was allocated internally
- by libpng. This can be changed, so that libpng will not free the data,
- or so that it will free data that was allocated by the user with png_malloc()
- or png_calloc() and passed in via a png_set_*() function, with
- png_data_freer(png_ptr, info_ptr, freer, mask)
- freer - one of
- PNG_DESTROY_WILL_FREE_DATA
- PNG_SET_WILL_FREE_DATA
- PNG_USER_WILL_FREE_DATA
- mask - which data elements are affected
- same choices as in png_free_data()
- For example, to transfer responsibility for some data from a read structure
- to a write structure, you could use
- png_data_freer(read_ptr, read_info_ptr,
- PNG_USER_WILL_FREE_DATA,
- PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)
- png_data_freer(write_ptr, write_info_ptr,
- PNG_DESTROY_WILL_FREE_DATA,
- PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)
- thereby briefly reassigning responsibility for freeing to the user but
- immediately afterwards reassigning it once more to the write_destroy
- function. Having done this, it would then be safe to destroy the read
- structure and continue to use the PLTE, tRNS, and hIST data in the write
- structure.
- This function only affects data that has already been allocated.
- You can call this function before calling after the png_set_*() functions
- to control whether the user or png_destroy_*() is supposed to free the data.
- When the user assumes responsibility for libpng-allocated data, the
- application must use
- png_free() to free it, and when the user transfers responsibility to libpng
- for data that the user has allocated, the user must have used png_malloc()
- or png_calloc() to allocate it.
- If you allocated text_ptr.text, text_ptr.lang, and text_ptr.translated_keyword
- separately, do not transfer responsibility for freeing text_ptr to libpng,
- because when libpng fills a png_text structure it combines these members with
- the key member, and png_free_data() will free only text_ptr.key. Similarly,
- if you transfer responsibility for free'ing text_ptr from libpng to your
- application, your application must not separately free those members.
- For a more compact example of writing a PNG image, see the file example.c.
- V. Simplified API
- The simplified API, which became available in libpng-1.6.0, hides the details
- of both libpng and the PNG file format itself.
- It allows PNG files to be read into a very limited number of
- in-memory bitmap formats or to be written from the same formats. If these
- formats do not accommodate your needs then you can, and should, use the more
- sophisticated APIs above - these support a wide variety of in-memory formats
- and a wide variety of sophisticated transformations to those formats as well
- as a wide variety of APIs to manipulate ancilliary information.
- To read a PNG file using the simplified API:
- 1) Declare a 'png_image' structure (see below) on the stack, set the
- version field to PNG_IMAGE_VERSION and the 'opaque' pointer to NULL
- (this is REQUIRED, your program may crash if you don't do it.)
- 2) Call the appropriate png_image_begin_read... function.
- 3) Set the png_image 'format' member to the required sample format.
- 4) Allocate a buffer for the image and, if required, the color-map.
- 5) Call png_image_finish_read to read the image and, if required, the
- color-map into your buffers.
- There are no restrictions on the format of the PNG input itself; all valid
- color types, bit depths, and interlace methods are acceptable, and the
- input image is transformed as necessary to the requested in-memory format
- during the png_image_finish_read() step. The only caveat is that if you
- request a color-mapped image from a PNG that is full-color or makes
- complex use of an alpha channel the transformation is extremely lossy and the
- result may look terrible.
- To write a PNG file using the simplified API:
- 1) Declare a 'png_image' structure on the stack and memset()
- it to all zero.
- 2) Initialize the members of the structure that describe the
- image, setting the 'format' member to the format of the
- image samples.
- 3) Call the appropriate png_image_write... function with a
- pointer to the image and, if necessary, the color-map to write
- the PNG data.
- png_image is a structure that describes the in-memory format of an image
- when it is being read or defines the in-memory format of an image that you
- need to write. The "png_image" structure contains the following members:
- png_controlp opaque Initialize to NULL, free with png_image_free
- png_uint_32 version Set to PNG_IMAGE_VERSION
- png_uint_32 width Image width in pixels (columns)
- png_uint_32 height Image height in pixels (rows)
- png_uint_32 format Image format as defined below
- png_uint_32 flags A bit mask containing informational flags
- png_uint_32 colormap_entries; Number of entries in the color-map
- png_uint_32 warning_or_error;
- char message[64];
- In the event of an error or warning the "warning_or_error"
- field will be set to a non-zero value and the 'message' field will contain
- a '\0' terminated string with the libpng error or warning message. If both
- warnings and an error were encountered, only the error is recorded. If there
- are multiple warnings, only the first one is recorded.
- The upper 30 bits of the "warning_or_error" value are reserved; the low two
- bits contain a two bit code such that a value more than 1 indicates a failure
- in the API just called:
- 0 - no warning or error
- 1 - warning
- 2 - error
- 3 - error preceded by warning
- The pixels (samples) of the image have one to four channels whose components
- have original values in the range 0 to 1.0:
- 1: A single gray or luminance channel (G).
- 2: A gray/luminance channel and an alpha channel (GA).
- 3: Three red, green, blue color channels (RGB).
- 4: Three color channels and an alpha channel (RGBA).
- The channels are encoded in one of two ways:
- a) As a small integer, value 0..255, contained in a single byte. For the
- alpha channel the original value is simply value/255. For the color or
- luminance channels the value is encoded according to the sRGB specification
- and matches the 8-bit format expected by typical display devices.
- The color/gray channels are not scaled (pre-multiplied) by the alpha
- channel and are suitable for passing to color management software.
- b) As a value in the range 0..65535, contained in a 2-byte integer, in
- the native byte order of the platform on which the application is running.
- All channels can be converted to the original value by dividing by 65535; all
- channels are linear. Color channels use the RGB encoding (RGB end-points) of
- the sRGB specification. This encoding is identified by the
- PNG_FORMAT_FLAG_LINEAR flag below.
- When the simplified API needs to convert between sRGB and linear colorspaces,
- the actual sRGB transfer curve defined in the sRGB specification (see the
- article at http://en.wikipedia.org/wiki/SRGB) is used, not the gamma=1/2.2
- approximation used elsewhere in libpng.
- When an alpha channel is present it is expected to denote pixel coverage
- of the color or luminance channels and is returned as an associated alpha
- channel: the color/gray channels are scaled (pre-multiplied) by the alpha
- value.
- The samples are either contained directly in the image data, between 1 and 8
- bytes per pixel according to the encoding, or are held in a color-map indexed
- by bytes in the image data. In the case of a color-map the color-map entries
- are individual samples, encoded as above, and the image data has one byte per
- pixel to select the relevant sample from the color-map.
- PNG_FORMAT_*
- The #defines to be used in png_image::format. Each #define identifies a
- particular layout of channel data and, if present, alpha values. There are
- separate defines for each of the two component encodings.
- A format is built up using single bit flag values. All combinations are
- valid. Formats can be built up from the flag values or you can use one of
- the predefined values below. When testing formats always use the FORMAT_FLAG
- macros to test for individual features - future versions of the library may
- add new flags.
- When reading or writing color-mapped images the format should be set to the
- format of the entries in the color-map then png_image_{read,write}_colormap
- called to read or write the color-map and set the format correctly for the
- image data. Do not set the PNG_FORMAT_FLAG_COLORMAP bit directly!
- NOTE: libpng can be built with particular features disabled. If you see
- compiler errors because the definition of one of the following flags has been
- compiled out it is because libpng does not have the required support. It is
- possible, however, for the libpng configuration to enable the format on just
- read or just write; in that case you may see an error at run time.
- You can guard against this by checking for the definition of the
- appropriate "_SUPPORTED" macro, one of:
- PNG_SIMPLIFIED_{READ,WRITE}_{BGR,AFIRST}_SUPPORTED
- PNG_FORMAT_FLAG_ALPHA format with an alpha channel
- PNG_FORMAT_FLAG_COLOR color format: otherwise grayscale
- PNG_FORMAT_FLAG_LINEAR 2-byte channels else 1-byte
- PNG_FORMAT_FLAG_COLORMAP image data is color-mapped
- PNG_FORMAT_FLAG_BGR BGR colors, else order is RGB
- PNG_FORMAT_FLAG_AFIRST alpha channel comes first
- Supported formats are as follows. Future versions of libpng may support more
- formats; for compatibility with older versions simply check if the format
- macro is defined using #ifdef. These defines describe the in-memory layout
- of the components of the pixels of the image.
- First the single byte (sRGB) formats:
- PNG_FORMAT_GRAY
- PNG_FORMAT_GA
- PNG_FORMAT_AG
- PNG_FORMAT_RGB
- PNG_FORMAT_BGR
- PNG_FORMAT_RGBA
- PNG_FORMAT_ARGB
- PNG_FORMAT_BGRA
- PNG_FORMAT_ABGR
- Then the linear 2-byte formats. When naming these "Y" is used to
- indicate a luminance (gray) channel. The component order within the pixel
- is always the same - there is no provision for swapping the order of the
- components in the linear format. The components are 16-bit integers in
- the native byte order for your platform, and there is no provision for
- swapping the bytes to a different endian condition.
- PNG_FORMAT_LINEAR_Y
- PNG_FORMAT_LINEAR_Y_ALPHA
- PNG_FORMAT_LINEAR_RGB
- PNG_FORMAT_LINEAR_RGB_ALPHA
- With color-mapped formats the image data is one byte for each pixel. The byte
- is an index into the color-map which is formatted as above. To obtain a
- color-mapped format it is sufficient just to add the PNG_FOMAT_FLAG_COLORMAP
- to one of the above definitions, or you can use one of the definitions below.
- PNG_FORMAT_RGB_COLORMAP
- PNG_FORMAT_BGR_COLORMAP
- PNG_FORMAT_RGBA_COLORMAP
- PNG_FORMAT_ARGB_COLORMAP
- PNG_FORMAT_BGRA_COLORMAP
- PNG_FORMAT_ABGR_COLORMAP
- PNG_IMAGE macros
- These are convenience macros to derive information from a png_image
- structure. The PNG_IMAGE_SAMPLE_ macros return values appropriate to the
- actual image sample values - either the entries in the color-map or the
- pixels in the image. The PNG_IMAGE_PIXEL_ macros return corresponding values
- for the pixels and will always return 1 for color-mapped formats. The
- remaining macros return information about the rows in the image and the
- complete image.
- NOTE: All the macros that take a png_image::format parameter are compile time
- constants if the format parameter is, itself, a constant. Therefore these
- macros can be used in array declarations and case labels where required.
- Similarly the macros are also pre-processor constants (sizeof is not used) so
- they can be used in #if tests.
- PNG_IMAGE_SAMPLE_CHANNELS(fmt)
- Returns the total number of channels in a given format: 1..4
- PNG_IMAGE_SAMPLE_COMPONENT_SIZE(fmt)
- Returns the size in bytes of a single component of a pixel or color-map
- entry (as appropriate) in the image: 1 or 2.
- PNG_IMAGE_SAMPLE_SIZE(fmt)
- This is the size of the sample data for one sample. If the image is
- color-mapped it is the size of one color-map entry (and image pixels are
- one byte in size), otherwise it is the size of one image pixel.
- PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(fmt)
- The maximum size of the color-map required by the format expressed in a
- count of components. This can be used to compile-time allocate a
- color-map:
- png_uint_16 colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(linear_fmt)];
- png_byte colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(sRGB_fmt)];
- Alternatively use the PNG_IMAGE_COLORMAP_SIZE macro below to use the
- information from one of the png_image_begin_read_ APIs and dynamically
- allocate the required memory.
- PNG_IMAGE_COLORMAP_SIZE(fmt)
- The size of the color-map required by the format; this is the size of the
- color-map buffer passed to the png_image_{read,write}_colormap APIs. It is
- a fixed number determined by the format so can easily be allocated on the
- stack if necessary.
- Corresponding information about the pixels
- PNG_IMAGE_PIXEL_CHANNELS(fmt)
- The number of separate channels (components) in a pixel; 1 for a
- color-mapped image.
- PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)\
- The size, in bytes, of each component in a pixel; 1 for a color-mapped
- image.
- PNG_IMAGE_PIXEL_SIZE(fmt)
- The size, in bytes, of a complete pixel; 1 for a color-mapped image.
- Information about the whole row, or whole image
- PNG_IMAGE_ROW_STRIDE(image)
- Returns the total number of components in a single row of the image; this
- is the minimum 'row stride', the minimum count of components between each
- row. For a color-mapped image this is the minimum number of bytes in a
- row.
- If you need the stride measured in bytes, row_stride_bytes is
- PNG_IMAGE_ROW_STRIDE(image) * PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)
- plus any padding bytes that your application might need, for example
- to start the next row on a 4-byte boundary.
- PNG_IMAGE_BUFFER_SIZE(image, row_stride)
- Return the size, in bytes, of an image buffer given a png_image and a row
- stride - the number of components to leave space for in each row.
- PNG_IMAGE_SIZE(image)
- Return the size, in bytes, of the image in memory given just a png_image;
- the row stride is the minimum stride required for the image.
- PNG_IMAGE_COLORMAP_SIZE(image)
- Return the size, in bytes, of the color-map of this image. If the image
- format is not a color-map format this will return a size sufficient for
- 256 entries in the given format; check PNG_FORMAT_FLAG_COLORMAP if
- you don't want to allocate a color-map in this case.
- PNG_IMAGE_FLAG_*
- Flags containing additional information about the image are held in
- the 'flags' field of png_image.
- PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB == 0x01
- This indicates the the RGB values of the in-memory bitmap do not
- correspond to the red, green and blue end-points defined by sRGB.
- PNG_IMAGE_FLAG_FAST == 0x02
- On write emphasise speed over compression; the resultant PNG file will be
- larger but will be produced significantly faster, particular for large
- images. Do not use this option for images which will be distributed, only
- used it when producing intermediate files that will be read back in
- repeatedly. For a typical 24-bit image the option will double the read
- speed at the cost of increasing the image size by 25%, however for many
- more compressible images the PNG file can be 10 times larger with only a
- slight speed gain.
- PNG_IMAGE_FLAG_16BIT_sRGB == 0x04
- On read if the image is a 16-bit per component image and there is no gAMA
- or sRGB chunk assume that the components are sRGB encoded. Notice that
- images output by the simplified API always have gamma information; setting
- this flag only affects the interpretation of 16-bit images from an
- external source. It is recommended that the application expose this flag
- to the user; the user can normally easily recognize the difference between
- linear and sRGB encoding. This flag has no effect on write - the data
- passed to the write APIs must have the correct encoding (as defined
- above.)
- If the flag is not set (the default) input 16-bit per component data is
- assumed to be linear.
- NOTE: the flag can only be set after the png_image_begin_read_ call,
- because that call initializes the 'flags' field.
- READ APIs
- The png_image passed to the read APIs must have been initialized by setting
- the png_controlp field 'opaque' to NULL (or, better, memset the whole thing.)
- int png_image_begin_read_from_file( png_imagep image,
- const char *file_name)
- The named file is opened for read and the image header
- is filled in from the PNG header in the file.
- int png_image_begin_read_from_stdio (png_imagep image,
- FILE* file)
- The PNG header is read from the stdio FILE object.
- int png_image_begin_read_from_memory(png_imagep image,
- png_const_voidp memory, png_size_t size)
- The PNG header is read from the given memory buffer.
- int png_image_finish_read(png_imagep image,
- png_colorp background, void *buffer,
- png_int_32 row_stride, void *colormap));
- Finish reading the image into the supplied buffer and
- clean up the png_image structure.
- row_stride is the step, in png_byte or png_uint_16 units
- as appropriate, between adjacent rows. A positive stride
- indicates that the top-most row is first in the buffer -
- the normal top-down arrangement. A negative stride
- indicates that the bottom-most row is first in the buffer.
- background need only be supplied if an alpha channel must
- be removed from a png_byte format and the removal is to be
- done by compositing on a solid color; otherwise it may be
- NULL and any composition will be done directly onto the
- buffer. The value is an sRGB color to use for the
- background, for grayscale output the green channel is used.
- For linear output removing the alpha channel is always done
- by compositing on black.
- void png_image_free(png_imagep image)
- Free any data allocated by libpng in image->opaque,
- setting the pointer to NULL. May be called at any time
- after the structure is initialized.
- When the simplified API needs to convert between sRGB and linear colorspaces,
- the actual sRGB transfer curve defined in the sRGB specification (see the
- article at http://en.wikipedia.org/wiki/SRGB) is used, not the gamma=1/2.2
- approximation used elsewhere in libpng.
- WRITE APIS
- For write you must initialize a png_image structure to describe the image to
- be written:
- version: must be set to PNG_IMAGE_VERSION
- opaque: must be initialized to NULL
- width: image width in pixels
- height: image height in rows
- format: the format of the data you wish to write
- flags: set to 0 unless one of the defined flags applies; set
- PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB for color format images
- where the RGB values do not correspond to the colors in sRGB.
- colormap_entries: set to the number of entries in the color-map (0 to 256)
- int png_image_write_to_file, (png_imagep image,
- const char *file, int convert_to_8bit, const void *buffer,
- png_int_32 row_stride, const void *colormap));
- Write the image to the named file.
- int png_image_write_to_stdio(png_imagep image, FILE *file,
- int convert_to_8_bit, const void *buffer,
- png_int_32 row_stride, const void *colormap)
- Write the image to the given (FILE*).
- With all write APIs if image is in one of the linear formats with
- (png_uint_16) data then setting convert_to_8_bit will cause the output to be
- a (png_byte) PNG gamma encoded according to the sRGB specification, otherwise
- a 16-bit linear encoded PNG file is written.
- With all APIs row_stride is handled as in the read APIs - it is the spacing
- from one row to the next in component sized units (float) and if negative
- indicates a bottom-up row layout in the buffer. If you pass zero, libpng will
- calculate the row_stride for you from the width and number of channels.
- Note that the write API does not support interlacing, sub-8-bit pixels,
- indexed (paletted) images, or most ancillary chunks.
- VI. Modifying/Customizing libpng
- There are two issues here. The first is changing how libpng does
- standard things like memory allocation, input/output, and error handling.
- The second deals with more complicated things like adding new chunks,
- adding new transformations, and generally changing how libpng works.
- Both of those are compile-time issues; that is, they are generally
- determined at the time the code is written, and there is rarely a need
- to provide the user with a means of changing them.
- Memory allocation, input/output, and error handling
- All of the memory allocation, input/output, and error handling in libpng
- goes through callbacks that are user-settable. The default routines are
- in pngmem.c, pngrio.c, pngwio.c, and pngerror.c, respectively. To change
- these functions, call the appropriate png_set_*_fn() function.
- Memory allocation is done through the functions png_malloc(), png_calloc(),
- and png_free(). The png_malloc() and png_free() functions currently just
- call the standard C functions and png_calloc() calls png_malloc() and then
- clears the newly allocated memory to zero; note that png_calloc(png_ptr, size)
- is not the same as the calloc(number, size) function provided by stdlib.h.
- There is limited support for certain systems with segmented memory
- architectures and the types of pointers declared by png.h match this; you
- will have to use appropriate pointers in your application. If you prefer
- to use a different method of allocating and freeing data, you can use
- png_create_read_struct_2() or png_create_write_struct_2() to register your
- own functions as described above. These functions also provide a void
- pointer that can be retrieved via
- mem_ptr=png_get_mem_ptr(png_ptr);
- Your replacement memory functions must have prototypes as follows:
- png_voidp malloc_fn(png_structp png_ptr,
- png_alloc_size_t size);
- void free_fn(png_structp png_ptr, png_voidp ptr);
- Your malloc_fn() must return NULL in case of failure. The png_malloc()
- function will normally call png_error() if it receives a NULL from the
- system memory allocator or from your replacement malloc_fn().
- Your free_fn() will never be called with a NULL ptr, since libpng's
- png_free() checks for NULL before calling free_fn().
- Input/Output in libpng is done through png_read() and png_write(),
- which currently just call fread() and fwrite(). The FILE * is stored in
- png_struct and is initialized via png_init_io(). If you wish to change
- the method of I/O, the library supplies callbacks that you can set
- through the function png_set_read_fn() and png_set_write_fn() at run
- time, instead of calling the png_init_io() function. These functions
- also provide a void pointer that can be retrieved via the function
- png_get_io_ptr(). For example:
- png_set_read_fn(png_structp read_ptr,
- voidp read_io_ptr, png_rw_ptr read_data_fn)
- png_set_write_fn(png_structp write_ptr,
- voidp write_io_ptr, png_rw_ptr write_data_fn,
- png_flush_ptr output_flush_fn);
- voidp read_io_ptr = png_get_io_ptr(read_ptr);
- voidp write_io_ptr = png_get_io_ptr(write_ptr);
- The replacement I/O functions must have prototypes as follows:
- void user_read_data(png_structp png_ptr,
- png_bytep data, png_size_t length);
- void user_write_data(png_structp png_ptr,
- png_bytep data, png_size_t length);
- void user_flush_data(png_structp png_ptr);
- The user_read_data() function is responsible for detecting and
- handling end-of-data errors.
- Supplying NULL for the read, write, or flush functions sets them back
- to using the default C stream functions, which expect the io_ptr to
- point to a standard *FILE structure. It is probably a mistake
- to use NULL for one of write_data_fn and output_flush_fn but not both
- of them, unless you have built libpng with PNG_NO_WRITE_FLUSH defined.
- It is an error to read from a write stream, and vice versa.
- Error handling in libpng is done through png_error() and png_warning().
- Errors handled through png_error() are fatal, meaning that png_error()
- should never return to its caller. Currently, this is handled via
- setjmp() and longjmp() (unless you have compiled libpng with
- PNG_NO_SETJMP, in which case it is handled via PNG_ABORT()),
- but you could change this to do things like exit() if you should wish,
- as long as your function does not return.
- On non-fatal errors, png_warning() is called
- to print a warning message, and then control returns to the calling code.
- By default png_error() and png_warning() print a message on stderr via
- fprintf() unless the library is compiled with PNG_NO_CONSOLE_IO defined
- (because you don't want the messages) or PNG_NO_STDIO defined (because
- fprintf() isn't available). If you wish to change the behavior of the error
- functions, you will need to set up your own message callbacks. These
- functions are normally supplied at the time that the png_struct is created.
- It is also possible to redirect errors and warnings to your own replacement
- functions after png_create_*_struct() has been called by calling:
- png_set_error_fn(png_structp png_ptr,
- png_voidp error_ptr, png_error_ptr error_fn,
- png_error_ptr warning_fn);
- png_voidp error_ptr = png_get_error_ptr(png_ptr);
- If NULL is supplied for either error_fn or warning_fn, then the libpng
- default function will be used, calling fprintf() and/or longjmp() if a
- problem is encountered. The replacement error functions should have
- parameters as follows:
- void user_error_fn(png_structp png_ptr,
- png_const_charp error_msg);
- void user_warning_fn(png_structp png_ptr,
- png_const_charp warning_msg);
- The motivation behind using setjmp() and longjmp() is the C++ throw and
- catch exception handling methods. This makes the code much easier to write,
- as there is no need to check every return code of every function call.
- However, there are some uncertainties about the status of local variables
- after a longjmp, so the user may want to be careful about doing anything
- after setjmp returns non-zero besides returning itself. Consult your
- compiler documentation for more details. For an alternative approach, you
- may wish to use the "cexcept" facility (see http://cexcept.sourceforge.net),
- which is illustrated in pngvalid.c and in contrib/visupng.
- Beginning in libpng-1.4.0, the png_set_benign_errors() API became available.
- You can use this to handle certain errors (normally handled as errors)
- as warnings.
- png_set_benign_errors (png_ptr, int allowed);
- allowed: 0: treat png_benign_error() as an error.
- 1: treat png_benign_error() as a warning.
- As of libpng-1.6.0, the default condition is to treat benign errors as
- warnings while reading and as errors while writing.
- Custom chunks
- If you need to read or write custom chunks, you may need to get deeper
- into the libpng code. The library now has mechanisms for storing
- and writing chunks of unknown type; you can even declare callbacks
- for custom chunks. However, this may not be good enough if the
- library code itself needs to know about interactions between your
- chunk and existing `intrinsic' chunks.
- If you need to write a new intrinsic chunk, first read the PNG
- specification. Acquire a first level of understanding of how it works.
- Pay particular attention to the sections that describe chunk names,
- and look at how other chunks were designed, so you can do things
- similarly. Second, check out the sections of libpng that read and
- write chunks. Try to find a chunk that is similar to yours and use
- it as a template. More details can be found in the comments inside
- the code. It is best to handle private or unknown chunks in a generic method,
- via callback functions, instead of by modifying libpng functions. This
- is illustrated in pngtest.c, which uses a callback function to handle a
- private "vpAg" chunk and the new "sTER" chunk, which are both unknown to
- libpng.
- If you wish to write your own transformation for the data, look through
- the part of the code that does the transformations, and check out some of
- the simpler ones to get an idea of how they work. Try to find a similar
- transformation to the one you want to add and copy off of it. More details
- can be found in the comments inside the code itself.
- Configuring for gui/windowing platforms:
- You will need to write new error and warning functions that use the GUI
- interface, as described previously, and set them to be the error and
- warning functions at the time that png_create_*_struct() is called,
- in order to have them available during the structure initialization.
- They can be changed later via png_set_error_fn(). On some compilers,
- you may also have to change the memory allocators (png_malloc, etc.).
- Configuring zlib:
- There are special functions to configure the compression. Perhaps the
- most useful one changes the compression level, which currently uses
- input compression values in the range 0 - 9. The library normally
- uses the default compression level (Z_DEFAULT_COMPRESSION = 6). Tests
- have shown that for a large majority of images, compression values in
- the range 3-6 compress nearly as well as higher levels, and do so much
- faster. For online applications it may be desirable to have maximum speed
- (Z_BEST_SPEED = 1). With versions of zlib after v0.99, you can also
- specify no compression (Z_NO_COMPRESSION = 0), but this would create
- files larger than just storing the raw bitmap. You can specify the
- compression level by calling:
- #include zlib.h
- png_set_compression_level(png_ptr, level);
- Another useful one is to reduce the memory level used by the library.
- The memory level defaults to 8, but it can be lowered if you are
- short on memory (running DOS, for example, where you only have 640K).
- Note that the memory level does have an effect on compression; among
- other things, lower levels will result in sections of incompressible
- data being emitted in smaller stored blocks, with a correspondingly
- larger relative overhead of up to 15% in the worst case.
- #include zlib.h
- png_set_compression_mem_level(png_ptr, level);
- The other functions are for configuring zlib. They are not recommended
- for normal use and may result in writing an invalid PNG file. See
- zlib.h for more information on what these mean.
- #include zlib.h
- png_set_compression_strategy(png_ptr,
- strategy);
- png_set_compression_window_bits(png_ptr,
- window_bits);
- png_set_compression_method(png_ptr, method);
- This controls the size of the IDAT chunks (default 8192):
- png_set_compression_buffer_size(png_ptr, size);
- As of libpng version 1.5.4, additional APIs became
- available to set these separately for non-IDAT
- compressed chunks such as zTXt, iTXt, and iCCP:
- #include zlib.h
- #if PNG_LIBPNG_VER >= 10504
- png_set_text_compression_level(png_ptr, level);
- png_set_text_compression_mem_level(png_ptr, level);
- png_set_text_compression_strategy(png_ptr,
- strategy);
- png_set_text_compression_window_bits(png_ptr,
- window_bits);
- png_set_text_compression_method(png_ptr, method);
- #endif
- Controlling row filtering
- If you want to control whether libpng uses filtering or not, which
- filters are used, and how it goes about picking row filters, you
- can call one of these functions. The selection and configuration
- of row filters can have a significant impact on the size and
- encoding speed and a somewhat lesser impact on the decoding speed
- of an image. Filtering is enabled by default for RGB and grayscale
- images (with and without alpha), but not for paletted images nor
- for any images with bit depths less than 8 bits/pixel.
- The 'method' parameter sets the main filtering method, which is
- currently only '0' in the PNG 1.2 specification. The 'filters'
- parameter sets which filter(s), if any, should be used for each
- scanline. Possible values are PNG_ALL_FILTERS and PNG_NO_FILTERS
- to turn filtering on and off, respectively.
- Individual filter types are PNG_FILTER_NONE, PNG_FILTER_SUB,
- PNG_FILTER_UP, PNG_FILTER_AVG, PNG_FILTER_PAETH, which can be bitwise
- ORed together with '|' to specify one or more filters to use.
- These filters are described in more detail in the PNG specification.
- If you intend to change the filter type during the course of writing
- the image, you should start with flags set for all of the filters
- you intend to use so that libpng can initialize its internal
- structures appropriately for all of the filter types. (Note that this
- means the first row must always be adaptively filtered, because libpng
- currently does not allocate the filter buffers until png_write_row()
- is called for the first time.)
- filters = PNG_FILTER_NONE | PNG_FILTER_SUB
- PNG_FILTER_UP | PNG_FILTER_AVG |
- PNG_FILTER_PAETH | PNG_ALL_FILTERS;
- png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
- filters);
- The second parameter can also be
- PNG_INTRAPIXEL_DIFFERENCING if you are
- writing a PNG to be embedded in a MNG
- datastream. This parameter must be the
- same as the value of filter_method used
- in png_set_IHDR().
- Requesting debug printout
- The macro definition PNG_DEBUG can be used to request debugging
- printout. Set it to an integer value in the range 0 to 3. Higher
- numbers result in increasing amounts of debugging information. The
- information is printed to the "stderr" file, unless another file
- name is specified in the PNG_DEBUG_FILE macro definition.
- When PNG_DEBUG > 0, the following functions (macros) become available:
- png_debug(level, message)
- png_debug1(level, message, p1)
- png_debug2(level, message, p1, p2)
- in which "level" is compared to PNG_DEBUG to decide whether to print
- the message, "message" is the formatted string to be printed,
- and p1 and p2 are parameters that are to be embedded in the string
- according to printf-style formatting directives. For example,
- png_debug1(2, "foo=%d", foo);
- is expanded to
- if (PNG_DEBUG > 2)
- fprintf(PNG_DEBUG_FILE, "foo=%d\n", foo);
- When PNG_DEBUG is defined but is zero, the macros aren't defined, but you
- can still use PNG_DEBUG to control your own debugging:
- #ifdef PNG_DEBUG
- fprintf(stderr, ...
- #endif
- When PNG_DEBUG = 1, the macros are defined, but only png_debug statements
- having level = 0 will be printed. There aren't any such statements in
- this version of libpng, but if you insert some they will be printed.
- VII. MNG support
- The MNG specification (available at http://www.libpng.org/pub/mng) allows
- certain extensions to PNG for PNG images that are embedded in MNG datastreams.
- Libpng can support some of these extensions. To enable them, use the
- png_permit_mng_features() function:
- feature_set = png_permit_mng_features(png_ptr, mask)
- mask is a png_uint_32 containing the bitwise OR of the
- features you want to enable. These include
- PNG_FLAG_MNG_EMPTY_PLTE
- PNG_FLAG_MNG_FILTER_64
- PNG_ALL_MNG_FEATURES
- feature_set is a png_uint_32 that is the bitwise AND of
- your mask with the set of MNG features that is
- supported by the version of libpng that you are using.
- It is an error to use this function when reading or writing a standalone
- PNG file with the PNG 8-byte signature. The PNG datastream must be wrapped
- in a MNG datastream. As a minimum, it must have the MNG 8-byte signature
- and the MHDR and MEND chunks. Libpng does not provide support for these
- or any other MNG chunks; your application must provide its own support for
- them. You may wish to consider using libmng (available at
- http://www.libmng.com) instead.
- VIII. Changes to Libpng from version 0.88
- It should be noted that versions of libpng later than 0.96 are not
- distributed by the original libpng author, Guy Schalnat, nor by
- Andreas Dilger, who had taken over from Guy during 1996 and 1997, and
- distributed versions 0.89 through 0.96, but rather by another member
- of the original PNG Group, Glenn Randers-Pehrson. Guy and Andreas are
- still alive and well, but they have moved on to other things.
- The old libpng functions png_read_init(), png_write_init(),
- png_info_init(), png_read_destroy(), and png_write_destroy() have been
- moved to PNG_INTERNAL in version 0.95 to discourage their use. These
- functions will be removed from libpng version 1.4.0.
- The preferred method of creating and initializing the libpng structures is
- via the png_create_read_struct(), png_create_write_struct(), and
- png_create_info_struct() because they isolate the size of the structures
- from the application, allow version error checking, and also allow the
- use of custom error handling routines during the initialization, which
- the old functions do not. The functions png_read_destroy() and
- png_write_destroy() do not actually free the memory that libpng
- allocated for these structs, but just reset the data structures, so they
- can be used instead of png_destroy_read_struct() and
- png_destroy_write_struct() if you feel there is too much system overhead
- allocating and freeing the png_struct for each image read.
- Setting the error callbacks via png_set_message_fn() before
- png_read_init() as was suggested in libpng-0.88 is no longer supported
- because this caused applications that do not use custom error functions
- to fail if the png_ptr was not initialized to zero. It is still possible
- to set the error callbacks AFTER png_read_init(), or to change them with
- png_set_error_fn(), which is essentially the same function, but with a new
- name to force compilation errors with applications that try to use the old
- method.
- Support for the sCAL, iCCP, iTXt, and sPLT chunks was added at libpng-1.0.6;
- however, iTXt support was not enabled by default.
- Starting with version 1.0.7, you can find out which version of the library
- you are using at run-time:
- png_uint_32 libpng_vn = png_access_version_number();
- The number libpng_vn is constructed from the major version, minor
- version with leading zero, and release number with leading zero,
- (e.g., libpng_vn for version 1.0.7 is 10007).
- Note that this function does not take a png_ptr, so you can call it
- before you've created one.
- You can also check which version of png.h you used when compiling your
- application:
- png_uint_32 application_vn = PNG_LIBPNG_VER;
- IX. Changes to Libpng from version 1.0.x to 1.2.x
- Support for user memory management was enabled by default. To
- accomplish this, the functions png_create_read_struct_2(),
- png_create_write_struct_2(), png_set_mem_fn(), png_get_mem_ptr(),
- png_malloc_default(), and png_free_default() were added.
- Support for the iTXt chunk has been enabled by default as of
- version 1.2.41.
- Support for certain MNG features was enabled.
- Support for numbered error messages was added. However, we never got
- around to actually numbering the error messages. The function
- png_set_strip_error_numbers() was added (Note: the prototype for this
- function was inadvertently removed from png.h in PNG_NO_ASSEMBLER_CODE
- builds of libpng-1.2.15. It was restored in libpng-1.2.36).
- The png_malloc_warn() function was added at libpng-1.2.3. This issues
- a png_warning and returns NULL instead of aborting when it fails to
- acquire the requested memory allocation.
- Support for setting user limits on image width and height was enabled
- by default. The functions png_set_user_limits(), png_get_user_width_max(),
- and png_get_user_height_max() were added at libpng-1.2.6.
- The png_set_add_alpha() function was added at libpng-1.2.7.
- The function png_set_expand_gray_1_2_4_to_8() was added at libpng-1.2.9.
- Unlike png_set_gray_1_2_4_to_8(), the new function does not expand the
- tRNS chunk to alpha. The png_set_gray_1_2_4_to_8() function is
- deprecated.
- A number of macro definitions in support of runtime selection of
- assembler code features (especially Intel MMX code support) were
- added at libpng-1.2.0:
- PNG_ASM_FLAG_MMX_SUPPORT_COMPILED
- PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU
- PNG_ASM_FLAG_MMX_READ_COMBINE_ROW
- PNG_ASM_FLAG_MMX_READ_INTERLACE
- PNG_ASM_FLAG_MMX_READ_FILTER_SUB
- PNG_ASM_FLAG_MMX_READ_FILTER_UP
- PNG_ASM_FLAG_MMX_READ_FILTER_AVG
- PNG_ASM_FLAG_MMX_READ_FILTER_PAETH
- PNG_ASM_FLAGS_INITIALIZED
- PNG_MMX_READ_FLAGS
- PNG_MMX_FLAGS
- PNG_MMX_WRITE_FLAGS
- PNG_MMX_FLAGS
- We added the following functions in support of runtime
- selection of assembler code features:
- png_get_mmx_flagmask()
- png_set_mmx_thresholds()
- png_get_asm_flags()
- png_get_mmx_bitdepth_threshold()
- png_get_mmx_rowbytes_threshold()
- png_set_asm_flags()
- We replaced all of these functions with simple stubs in libpng-1.2.20,
- when the Intel assembler code was removed due to a licensing issue.
- These macros are deprecated:
- PNG_READ_TRANSFORMS_NOT_SUPPORTED
- PNG_PROGRESSIVE_READ_NOT_SUPPORTED
- PNG_NO_SEQUENTIAL_READ_SUPPORTED
- PNG_WRITE_TRANSFORMS_NOT_SUPPORTED
- PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED
- PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED
- They have been replaced, respectively, by:
- PNG_NO_READ_TRANSFORMS
- PNG_NO_PROGRESSIVE_READ
- PNG_NO_SEQUENTIAL_READ
- PNG_NO_WRITE_TRANSFORMS
- PNG_NO_READ_ANCILLARY_CHUNKS
- PNG_NO_WRITE_ANCILLARY_CHUNKS
- PNG_MAX_UINT was replaced with PNG_UINT_31_MAX. It has been
- deprecated since libpng-1.0.16 and libpng-1.2.6.
- The function
- png_check_sig(sig, num)
- was replaced with
- !png_sig_cmp(sig, 0, num)
- It has been deprecated since libpng-0.90.
- The function
- png_set_gray_1_2_4_to_8()
- which also expands tRNS to alpha was replaced with
- png_set_expand_gray_1_2_4_to_8()
- which does not. It has been deprecated since libpng-1.0.18 and 1.2.9.
- X. Changes to Libpng from version 1.0.x/1.2.x to 1.4.x
- Private libpng prototypes and macro definitions were moved from
- png.h and pngconf.h into a new pngpriv.h header file.
- Functions png_set_benign_errors(), png_benign_error(), and
- png_chunk_benign_error() were added.
- Support for setting the maximum amount of memory that the application
- will allocate for reading chunks was added, as a security measure.
- The functions png_set_chunk_cache_max() and png_get_chunk_cache_max()
- were added to the library.
- We implemented support for I/O states by adding png_ptr member io_state
- and functions png_get_io_chunk_name() and png_get_io_state() in pngget.c
- We added PNG_TRANSFORM_GRAY_TO_RGB to the available high-level
- input transforms.
- Checking for and reporting of errors in the IHDR chunk is more thorough.
- Support for global arrays was removed, to improve thread safety.
- Some obsolete/deprecated macros and functions have been removed.
- Typecasted NULL definitions such as
- #define png_voidp_NULL (png_voidp)NULL
- were eliminated. If you used these in your application, just use
- NULL instead.
- The png_struct and info_struct members "trans" and "trans_values" were
- changed to "trans_alpha" and "trans_color", respectively.
- The obsolete, unused pnggccrd.c and pngvcrd.c files and related makefiles
- were removed.
- The PNG_1_0_X and PNG_1_2_X macros were eliminated.
- The PNG_LEGACY_SUPPORTED macro was eliminated.
- Many WIN32_WCE #ifdefs were removed.
- The functions png_read_init(info_ptr), png_write_init(info_ptr),
- png_info_init(info_ptr), png_read_destroy(), and png_write_destroy()
- have been removed. They have been deprecated since libpng-0.95.
- The png_permit_empty_plte() was removed. It has been deprecated
- since libpng-1.0.9. Use png_permit_mng_features() instead.
- We removed the obsolete stub functions png_get_mmx_flagmask(),
- png_set_mmx_thresholds(), png_get_asm_flags(),
- png_get_mmx_bitdepth_threshold(), png_get_mmx_rowbytes_threshold(),
- png_set_asm_flags(), and png_mmx_supported()
- We removed the obsolete png_check_sig(), png_memcpy_check(), and
- png_memset_check() functions. Instead use !png_sig_cmp(), memcpy(),
- and memset(), respectively.
- The function png_set_gray_1_2_4_to_8() was removed. It has been
- deprecated since libpng-1.0.18 and 1.2.9, when it was replaced with
- png_set_expand_gray_1_2_4_to_8() because the former function also
- expanded any tRNS chunk to an alpha channel.
- Macros for png_get_uint_16, png_get_uint_32, and png_get_int_32
- were added and are used by default instead of the corresponding
- functions. Unfortunately,
- from libpng-1.4.0 until 1.4.4, the png_get_uint_16 macro (but not the
- function) incorrectly returned a value of type png_uint_32.
- We changed the prototype for png_malloc() from
- png_malloc(png_structp png_ptr, png_uint_32 size)
- to
- png_malloc(png_structp png_ptr, png_alloc_size_t size)
- This also applies to the prototype for the user replacement malloc_fn().
- The png_calloc() function was added and is used in place of
- of "png_malloc(); memset();" except in the case in png_read_png()
- where the array consists of pointers; in this case a "for" loop is used
- after the png_malloc() to set the pointers to NULL, to give robust.
- behavior in case the application runs out of memory part-way through
- the process.
- We changed the prototypes of png_get_compression_buffer_size() and
- png_set_compression_buffer_size() to work with png_size_t instead of
- png_uint_32.
- Support for numbered error messages was removed by default, since we
- never got around to actually numbering the error messages. The function
- png_set_strip_error_numbers() was removed from the library by default.
- The png_zalloc() and png_zfree() functions are no longer exported.
- The png_zalloc() function no longer zeroes out the memory that it
- allocates. Applications that called png_zalloc(png_ptr, number, size)
- can call png_calloc(png_ptr, number*size) instead, and can call
- png_free() instead of png_zfree().
- Support for dithering was disabled by default in libpng-1.4.0, because
- it has not been well tested and doesn't actually "dither".
- The code was not
- removed, however, and could be enabled by building libpng with
- PNG_READ_DITHER_SUPPORTED defined. In libpng-1.4.2, this support
- was re-enabled, but the function was renamed png_set_quantize() to
- reflect more accurately what it actually does. At the same time,
- the PNG_DITHER_[RED,GREEN_BLUE]_BITS macros were also renamed to
- PNG_QUANTIZE_[RED,GREEN,BLUE]_BITS, and PNG_READ_DITHER_SUPPORTED
- was renamed to PNG_READ_QUANTIZE_SUPPORTED.
- We removed the trailing '.' from the warning and error messages.
- XI. Changes to Libpng from version 1.4.x to 1.5.x
- From libpng-1.4.0 until 1.4.4, the png_get_uint_16 macro (but not the
- function) incorrectly returned a value of type png_uint_32.
- The incorrect macro was removed from libpng-1.4.5.
- Checking for invalid palette index on write was added at libpng
- 1.5.10. If a pixel contains an invalid (out-of-range) index libpng issues
- a benign error. This is enabled by default because this condition is an
- error according to the PNG specification, Clause 11.3.2, but the error can
- be ignored in each png_ptr with
- png_set_check_for_invalid_index(png_ptr, allowed);
- allowed - one of
- 0: disable benign error (accept the
- invalid data without warning).
- 1: enable benign error (treat the
- invalid data as an error or a
- warning).
- If the error is ignored, or if png_benign_error() treats it as a warning,
- any invalid pixels are decoded as opaque black by the decoder and written
- as-is by the encoder.
- Retrieving the maximum palette index found was added at libpng-1.5.15.
- This statement must appear after png_read_png() or png_read_image() while
- reading, and after png_write_png() or png_write_image() while writing.
- int max_palette = png_get_palette_max(png_ptr, info_ptr);
- This will return the maximum palette index found in the image, or "-1" if
- the palette was not checked, or "0" if no palette was found. Note that this
- does not account for any palette index used by ancillary chunks such as the
- bKGD chunk; you must check those separately to determine the maximum
- palette index actually used.
- There are no substantial API changes between the non-deprecated parts of
- the 1.4.5 API and the 1.5.0 API; however, the ability to directly access
- members of the main libpng control structures, png_struct and png_info,
- deprecated in earlier versions of libpng, has been completely removed from
- libpng 1.5.
- We no longer include zlib.h in png.h. The include statement has been moved
- to pngstruct.h, where it is not accessible by applications. Applications that
- need access to information in zlib.h will need to add the '#include "zlib.h"'
- directive. It does not matter whether this is placed prior to or after
- the '"#include png.h"' directive.
- The png_sprintf(), png_strcpy(), and png_strncpy() macros are no longer used
- and were removed.
- We moved the png_strlen(), png_memcpy(), png_memset(), and png_memcmp()
- macros into a private header file (pngpriv.h) that is not accessible to
- applications.
- In png_get_iCCP, the type of "profile" was changed from png_charpp
- to png_bytepp, and in png_set_iCCP, from png_charp to png_const_bytep.
- There are changes of form in png.h, including new and changed macros to
- declare parts of the API. Some API functions with arguments that are
- pointers to data not modified within the function have been corrected to
- declare these arguments with PNG_CONST.
- Much of the internal use of C macros to control the library build has also
- changed and some of this is visible in the exported header files, in
- particular the use of macros to control data and API elements visible
- during application compilation may require significant revision to
- application code. (It is extremely rare for an application to do this.)
- Any program that compiled against libpng 1.4 and did not use deprecated
- features or access internal library structures should compile and work
- against libpng 1.5, except for the change in the prototype for
- png_get_iCCP() and png_set_iCCP() API functions mentioned above.
- libpng 1.5.0 adds PNG_ PASS macros to help in the reading and writing of
- interlaced images. The macros return the number of rows and columns in
- each pass and information that can be used to de-interlace and (if
- absolutely necessary) interlace an image.
- libpng 1.5.0 adds an API png_longjmp(png_ptr, value). This API calls
- the application-provided png_longjmp_ptr on the internal, but application
- initialized, longjmp buffer. It is provided as a convenience to avoid
- the need to use the png_jmpbuf macro, which had the unnecessary side
- effect of resetting the internal png_longjmp_ptr value.
- libpng 1.5.0 includes a complete fixed point API. By default this is
- present along with the corresponding floating point API. In general the
- fixed point API is faster and smaller than the floating point one because
- the PNG file format used fixed point, not floating point. This applies
- even if the library uses floating point in internal calculations. A new
- macro, PNG_FLOATING_ARITHMETIC_SUPPORTED, reveals whether the library
- uses floating point arithmetic (the default) or fixed point arithmetic
- internally for performance critical calculations such as gamma correction.
- In some cases, the gamma calculations may produce slightly different
- results. This has changed the results in png_rgb_to_gray and in alpha
- composition (png_set_background for example). This applies even if the
- original image was already linear (gamma == 1.0) and, therefore, it is
- not necessary to linearize the image. This is because libpng has *not*
- been changed to optimize that case correctly, yet.
- Fixed point support for the sCAL chunk comes with an important caveat;
- the sCAL specification uses a decimal encoding of floating point values
- and the accuracy of PNG fixed point values is insufficient for
- representation of these values. Consequently a "string" API
- (png_get_sCAL_s and png_set_sCAL_s) is the only reliable way of reading
- arbitrary sCAL chunks in the absence of either the floating point API or
- internal floating point calculations. Starting with libpng-1.5.0, both
- of these functions are present when PNG_sCAL_SUPPORTED is defined. Prior
- to libpng-1.5.0, their presence also depended upon PNG_FIXED_POINT_SUPPORTED
- being defined and PNG_FLOATING_POINT_SUPPORTED not being defined.
- Applications no longer need to include the optional distribution header
- file pngusr.h or define the corresponding macros during application
- build in order to see the correct variant of the libpng API. From 1.5.0
- application code can check for the corresponding _SUPPORTED macro:
- #ifdef PNG_INCH_CONVERSIONS_SUPPORTED
- /* code that uses the inch conversion APIs. */
- #endif
- This macro will only be defined if the inch conversion functions have been
- compiled into libpng. The full set of macros, and whether or not support
- has been compiled in, are available in the header file pnglibconf.h.
- This header file is specific to the libpng build. Notice that prior to
- 1.5.0 the _SUPPORTED macros would always have the default definition unless
- reset by pngusr.h or by explicit settings on the compiler command line.
- These settings may produce compiler warnings or errors in 1.5.0 because
- of macro redefinition.
- Applications can now choose whether to use these macros or to call the
- corresponding function by defining PNG_USE_READ_MACROS or
- PNG_NO_USE_READ_MACROS before including png.h. Notice that this is
- only supported from 1.5.0; defining PNG_NO_USE_READ_MACROS prior to 1.5.0
- will lead to a link failure.
- Prior to libpng-1.5.4, the zlib compressor used the same set of parameters
- when compressing the IDAT data and textual data such as zTXt and iCCP.
- In libpng-1.5.4 we reinitialized the zlib stream for each type of data.
- We added five png_set_text_*() functions for setting the parameters to
- use with textual data.
- Prior to libpng-1.5.4, the PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED
- option was off by default, and slightly inaccurate scaling occurred.
- This option can no longer be turned off, and the choice of accurate
- or inaccurate 16-to-8 scaling is by using the new png_set_scale_16_to_8()
- API for accurate scaling or the old png_set_strip_16_to_8() API for simple
- chopping. In libpng-1.5.4, the PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED
- macro became PNG_READ_SCALE_16_TO_8_SUPPORTED, and the PNG_READ_16_TO_8
- macro became PNG_READ_STRIP_16_TO_8_SUPPORTED, to enable the two
- png_set_*_16_to_8() functions separately.
- Prior to libpng-1.5.4, the png_set_user_limits() function could only be
- used to reduce the width and height limits from the value of
- PNG_USER_WIDTH_MAX and PNG_USER_HEIGHT_MAX, although this document said
- that it could be used to override them. Now this function will reduce or
- increase the limits.
- Starting in libpng-1.5.10, the user limits can be set en masse with the
- configuration option PNG_SAFE_LIMITS_SUPPORTED. If this option is enabled,
- a set of "safe" limits is applied in pngpriv.h. These can be overridden by
- application calls to png_set_user_limits(), png_set_user_chunk_cache_max(),
- and/or png_set_user_malloc_max() that increase or decrease the limits. Also,
- in libpng-1.5.10 the default width and height limits were increased
- from 1,000,000 to 0x7fffffff (i.e., made unlimited). Therefore, the
- limits are now
- default safe
- png_user_width_max 0x7fffffff 1,000,000
- png_user_height_max 0x7fffffff 1,000,000
- png_user_chunk_cache_max 0 (unlimited) 128
- png_user_chunk_malloc_max 0 (unlimited) 8,000,000
- The png_set_option() function (and the "options" member of the png struct) was
- added to libpng-1.5.15, with option PNG_ARM_NEON.
- The library now supports a complete fixed point implementation and can
- thus be used on systems that have no floating point support or very
- limited or slow support. Previously gamma correction, an essential part
- of complete PNG support, required reasonably fast floating point.
- As part of this the choice of internal implementation has been made
- independent of the choice of fixed versus floating point APIs and all the
- missing fixed point APIs have been implemented.
- The exact mechanism used to control attributes of API functions has
- changed, as described in the INSTALL file.
- A new test program, pngvalid, is provided in addition to pngtest.
- pngvalid validates the arithmetic accuracy of the gamma correction
- calculations and includes a number of validations of the file format.
- A subset of the full range of tests is run when "make check" is done
- (in the 'configure' build.) pngvalid also allows total allocated memory
- usage to be evaluated and performs additional memory overwrite validation.
- Many changes to individual feature macros have been made. The following
- are the changes most likely to be noticed by library builders who
- configure libpng:
- 1) All feature macros now have consistent naming:
- #define PNG_NO_feature turns the feature off
- #define PNG_feature_SUPPORTED turns the feature on
- pnglibconf.h contains one line for each feature macro which is either:
- #define PNG_feature_SUPPORTED
- if the feature is supported or:
- /*#undef PNG_feature_SUPPORTED*/
- if it is not. Library code consistently checks for the 'SUPPORTED' macro.
- It does not, and libpng applications should not, check for the 'NO' macro
- which will not normally be defined even if the feature is not supported.
- The 'NO' macros are only used internally for setting or not setting the
- corresponding 'SUPPORTED' macros.
- Compatibility with the old names is provided as follows:
- PNG_INCH_CONVERSIONS turns on PNG_INCH_CONVERSIONS_SUPPORTED
- And the following definitions disable the corresponding feature:
- PNG_SETJMP_NOT_SUPPORTED disables SETJMP
- PNG_READ_TRANSFORMS_NOT_SUPPORTED disables READ_TRANSFORMS
- PNG_NO_READ_COMPOSITED_NODIV disables READ_COMPOSITE_NODIV
- PNG_WRITE_TRANSFORMS_NOT_SUPPORTED disables WRITE_TRANSFORMS
- PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED disables READ_ANCILLARY_CHUNKS
- PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED disables WRITE_ANCILLARY_CHUNKS
- Library builders should remove use of the above, inconsistent, names.
- 2) Warning and error message formatting was previously conditional on
- the STDIO feature. The library has been changed to use the
- CONSOLE_IO feature instead. This means that if CONSOLE_IO is disabled
- the library no longer uses the printf(3) functions, even though the
- default read/write implementations use (FILE) style stdio.h functions.
- 3) Three feature macros now control the fixed/floating point decisions:
- PNG_FLOATING_POINT_SUPPORTED enables the floating point APIs
- PNG_FIXED_POINT_SUPPORTED enables the fixed point APIs; however, in
- practice these are normally required internally anyway (because the PNG
- file format is fixed point), therefore in most cases PNG_NO_FIXED_POINT
- merely stops the function from being exported.
- PNG_FLOATING_ARITHMETIC_SUPPORTED chooses between the internal floating
- point implementation or the fixed point one. Typically the fixed point
- implementation is larger and slower than the floating point implementation
- on a system that supports floating point; however, it may be faster on a
- system which lacks floating point hardware and therefore uses a software
- emulation.
- 4) Added PNG_{READ,WRITE}_INT_FUNCTIONS_SUPPORTED. This allows the
- functions to read and write ints to be disabled independently of
- PNG_USE_READ_MACROS, which allows libpng to be built with the functions
- even though the default is to use the macros - this allows applications
- to choose at app buildtime whether or not to use macros (previously
- impossible because the functions weren't in the default build.)
- XII. Changes to Libpng from version 1.5.x to 1.6.x
- A "simplified API" has been added (see documentation in png.h and a simple
- example in contrib/examples/pngtopng.c). The new publicly visible API
- includes the following:
- macros:
- PNG_FORMAT_*
- PNG_IMAGE_*
- structures:
- png_control
- png_image
- read functions
- png_image_begin_read_from_file()
- png_image_begin_read_from_stdio()
- png_image_begin_read_from_memory()
- png_image_finish_read()
- png_image_free()
- write functions
- png_image_write_to_file()
- png_image_write_to_stdio()
- Starting with libpng-1.6.0, you can configure libpng to prefix all exported
- symbols, using the PNG_PREFIX macro.
- We no longer include string.h in png.h. The include statement has been moved
- to pngpriv.h, where it is not accessible by applications. Applications that
- need access to information in string.h must add an '#include <string.h>'
- directive. It does not matter whether this is placed prior to or after
- the '#include "png.h"' directive.
- The following API are now DEPRECATED:
- png_info_init_3()
- png_convert_to_rfc1123() which has been replaced
- with png_convert_to_rfc1123_buffer()
- png_malloc_default()
- png_free_default()
- png_reset_zstream()
- The following have been removed:
- png_get_io_chunk_name(), which has been replaced
- with png_get_io_chunk_type(). The new
- function returns a 32-bit integer instead of
- a string.
- The png_sizeof(), png_strlen(), png_memcpy(), png_memcmp(), and
- png_memset() macros are no longer used in the libpng sources and
- have been removed. These had already been made invisible to applications
- (i.e., defined in the private pngpriv.h header file) since libpng-1.5.0.
- The signatures of many exported functions were changed, such that
- png_structp became png_structrp or png_const_structrp
- png_infop became png_inforp or png_const_inforp
- where "rp" indicates a "restricted pointer".
- Dropped support for 16-bit platforms. The support for FAR/far types has
- been eliminated and the definition of png_alloc_size_t is now controlled
- by a flag so that 'small size_t' systems can select it if necessary.
- Error detection in some chunks has improved; in particular the iCCP chunk
- reader now does pretty complete validation of the basic format. Some bad
- profiles that were previously accepted are now accepted with a warning or
- rejected, depending upon the png_set_benign_errors() setting, in particular
- the very old broken Microsoft/HP 3144-byte sRGB profile. Starting with
- libpng-1.6.11, recognizing and checking sRGB profiles can be avoided by
- means of
- #if defined(PNG_SKIP_sRGB_CHECK_PROFILE) && \
- defined(PNG_SET_OPTION_SUPPORTED)
- png_set_option(png_ptr, PNG_SKIP_sRGB_CHECK_PROFILE,
- PNG_OPTION_ON);
- #endif
- It's not a good idea to do this if you are using the "simplified API",
- which needs to be able to recognize sRGB profiles conveyed via the iCCP
- chunk.
- The PNG spec requirement that only grayscale profiles may appear in images
- with color type 0 or 4 and that even if the image only contains gray pixels,
- only RGB profiles may appear in images with color type 2, 3, or 6, is now
- enforced. The sRGB chunk is allowed to appear in images with any color type
- and is interpreted by libpng to convey a one-tracer-curve gray profile or a
- three-tracer-curve RGB profile as appropriate.
- Prior to libpng-1.6.0 a warning would be issued if the iTXt chunk contained
- an empty language field or an empty translated keyword. Both of these
- are allowed by the PNG specification, so these warnings are no longer issued.
- The library now issues an error if the application attempts to set a
- transform after it calls png_read_update_info() or if it attempts to call
- both png_read_update_info() and png_start_read_image() or to call either
- of them more than once.
- The default condition for benign_errors is now to treat benign errors as
- warnings while reading and as errors while writing.
- The library now issues a warning if both background processing and RGB to
- gray are used when gamma correction happens. As with previous versions of
- the library the results are numerically very incorrect in this case.
- There are some minor arithmetic changes in some transforms such as
- png_set_background(), that might be detected by certain regression tests.
- Unknown chunk handling has been improved internally, without any API change.
- This adds more correct option control of the unknown handling, corrects
- a pre-existing bug where the per-chunk 'keep' setting is ignored, and makes
- it possible to skip IDAT chunks in the sequential reader.
- The machine-generated configure files are no longer included in branches
- libpng16 and later of the GIT repository. They continue to be included
- in the tarball releases, however.
- Libpng-1.6.0 through 1.6.2 used the CMF bytes at the beginning of the IDAT
- stream to set the size of the sliding window for reading instead of using the
- default 32-kbyte sliding window size. It was discovered that there are
- hundreds of PNG files in the wild that have incorrect CMF bytes that caused
- zlib to issue the "invalid distance too far back" error and reject the file.
- Libpng-1.6.3 and later calculate their own safe CMF from the image dimensions,
- provide a way to revert to the libpng-1.5.x behavior (ignoring the CMF bytes
- and using a 32-kbyte sliding window), by using
- png_set_option(png_ptr, PNG_MAXIMUM_INFLATE_WINDOW,
- PNG_OPTION_ON);
- and provide a tool (contrib/tools/pngfix) for rewriting a PNG file while
- optimizing the CMF bytes in its IDAT chunk correctly.
- Libpng-1.6.0 and libpng-1.6.1 wrote uncompressed iTXt chunks with the wrong
- length, which resulted in PNG files that cannot be read beyond the bad iTXt
- chunk. This error was fixed in libpng-1.6.3, and a tool (called
- contrib/tools/png-fix-itxt) has been added to the libpng distribution.
- Starting with libpng-1.6.17, the PNG_SAFE_LIMITS macro was eliminated
- and safe limits are used by default (users who need larger limits
- can still override them at compile time or run time, as described above).
- The new limits are
- default spec limit
- png_user_width_max 1,000,000 2,147,483,647
- png_user_height_max 1,000,000 2,147,483,647
- png_user_chunk_cache_max 128 unlimited
- png_user_chunk_malloc_max 8,000,000 unlimited
- Starting with libpng-1.6.18, a PNG_RELEASE_BUILD macro was added, which allows
- library builders to control compilation for an installed system (a release build).
- It can be set for testing debug or beta builds to ensure that they will compile
- when the build type is switched to RC or STABLE. In essence this overrides the
- PNG_LIBPNG_BUILD_BASE_TYPE definition which is not directly user controllable.
- Starting with libpng-1.6.19, attempting to set an over-length PLTE chunk
- is an error. Previously this requirement of the PNG specification was not
- enforced, and the palette was always limited to 256 entries. An over-length
- PLTE chunk found in an input PNG is silently truncated.
- XIII. Detecting libpng
- The png_get_io_ptr() function has been present since libpng-0.88, has never
- changed, and is unaffected by conditional compilation macros. It is the
- best choice for use in configure scripts for detecting the presence of any
- libpng version since 0.88. In an autoconf "configure.in" you could use
- AC_CHECK_LIB(png, png_get_io_ptr, ...
- XV. Source code repository
- Since about February 2009, version 1.2.34, libpng has been under "git" source
- control. The git repository was built from old libpng-x.y.z.tar.gz files
- going back to version 0.70. You can access the git repository (read only)
- at
- git://git.code.sf.net/p/libpng/code
- or you can browse it with a web browser by selecting the "code" button at
- https://sourceforge.net/projects/libpng
- Patches can be sent to glennrp at users.sourceforge.net or to
- png-mng-implement at lists.sourceforge.net or you can upload them to
- the libpng bug tracker at
- http://libpng.sourceforge.net
- We also accept patches built from the tar or zip distributions, and
- simple verbal discriptions of bug fixes, reported either to the
- SourceForge bug tracker, to the png-mng-implement at lists.sf.net
- mailing list, or directly to glennrp.
- XV. Coding style
- Our coding style is similar to the "Allman" style
- (See http://en.wikipedia.org/wiki/Indent_style#Allman_style), with curly
- braces on separate lines:
- if (condition)
- {
- action;
- }
- else if (another condition)
- {
- another action;
- }
- The braces can be omitted from simple one-line actions:
- if (condition)
- return (0);
- We use 3-space indentation, except for continued statements which
- are usually indented the same as the first line of the statement
- plus four more spaces.
- For macro definitions we use 2-space indentation, always leaving the "#"
- in the first column.
- #ifndef PNG_NO_FEATURE
- # ifndef PNG_FEATURE_SUPPORTED
- # define PNG_FEATURE_SUPPORTED
- # endif
- #endif
- Comments appear with the leading "/*" at the same indentation as
- the statement that follows the comment:
- /* Single-line comment */
- statement;
- /* This is a multiple-line
- * comment.
- */
- statement;
- Very short comments can be placed after the end of the statement
- to which they pertain:
- statement; /* comment */
- We don't use C++ style ("//") comments. We have, however,
- used them in the past in some now-abandoned MMX assembler
- code.
- Functions and their curly braces are not indented, and
- exported functions are marked with PNGAPI:
- /* This is a public function that is visible to
- * application programmers. It does thus-and-so.
- */
- void PNGAPI
- png_exported_function(png_ptr, png_info, foo)
- {
- body;
- }
- The return type and decorations are placed on a separate line
- ahead of the function name, as illustrated above.
- The prototypes for all exported functions appear in png.h,
- above the comment that says
- /* Maintainer: Put new public prototypes here ... */
- We mark all non-exported functions with "/* PRIVATE */"":
- void /* PRIVATE */
- png_non_exported_function(png_ptr, png_info, foo)
- {
- body;
- }
- The prototypes for non-exported functions (except for those in
- pngtest) appear in pngpriv.h above the comment that says
- /* Maintainer: Put new private prototypes here ^ */
- To avoid polluting the global namespace, the names of all exported
- functions and variables begin with "png_", and all publicly visible C
- preprocessor macros begin with "PNG". We request that applications that
- use libpng *not* begin any of their own symbols with either of these strings.
- We put a space after the "sizeof" operator and we omit the
- optional parentheses around its argument when the argument
- is an expression, not a type name, and we always enclose the
- sizeof operator, with its argument, in parentheses:
- (sizeof (png_uint_32))
- (sizeof array)
- Prior to libpng-1.6.0 we used a "png_sizeof()" macro, formatted as
- though it were a function.
- Control keywords if, for, while, and switch are always followed by a space
- to distinguish them from function calls, which have no trailing space.
- We put a space after each comma and after each semicolon
- in "for" statements, and we put spaces before and after each
- C binary operator and after "for" or "while", and before
- "?". We don't put a space between a typecast and the expression
- being cast, nor do we put one between a function name and the
- left parenthesis that follows it:
- for (i = 2; i > 0; --i)
- y[i] = a(x) + (int)b;
- We prefer #ifdef and #ifndef to #if defined() and #if !defined()
- when there is only one macro being tested. We always use parentheses
- with "defined".
- We express integer constants that are used as bit masks in hex format,
- with an even number of lower-case hex digits, and to make them unsigned
- (e.g., 0x00U, 0xffU, 0x0100U) and long if they are greater than 0x7fff
- (e.g., 0xffffUL).
- We prefer to use underscores rather than camelCase in names, except
- for a few type names that we inherit from zlib.h.
- We prefer "if (something != 0)" and "if (something == 0)"
- over "if (something)" and if "(!something)", respectively.
- We do not use the TAB character for indentation in the C sources.
- Lines do not exceed 80 characters.
- Other rules can be inferred by inspecting the libpng source.
- XVI. Y2K Compliance in libpng
- Since the PNG Development group is an ad-hoc body, we can't make
- an official declaration.
- This is your unofficial assurance that libpng from version 0.71 and
- upward through 1.6.20 are Y2K compliant. It is my belief that earlier
- versions were also Y2K compliant.
- Libpng only has two year fields. One is a 2-byte unsigned integer
- that will hold years up to 65535. The other, which is deprecated,
- holds the date in text format, and will hold years up to 9999.
- The integer is
- "png_uint_16 year" in png_time_struct.
- The string is
- "char time_buffer[29]" in png_struct. This is no longer used
- in libpng-1.6.x and will be removed from libpng-1.7.0.
- There are seven time-related functions:
- png_convert_to_rfc_1123_buffer() in png.c
- (formerly png_convert_to_rfc_1152() in error, and
- also formerly png_convert_to_rfc_1123())
- png_convert_from_struct_tm() in pngwrite.c, called
- in pngwrite.c
- png_convert_from_time_t() in pngwrite.c
- png_get_tIME() in pngget.c
- png_handle_tIME() in pngrutil.c, called in pngread.c
- png_set_tIME() in pngset.c
- png_write_tIME() in pngwutil.c, called in pngwrite.c
- All appear to handle dates properly in a Y2K environment. The
- png_convert_from_time_t() function calls gmtime() to convert from system
- clock time, which returns (year - 1900), which we properly convert to
- the full 4-digit year. There is a possibility that applications using
- libpng are not passing 4-digit years into the png_convert_to_rfc_1123()
- function, or that they are incorrectly passing only a 2-digit year
- instead of "year - 1900" into the png_convert_from_struct_tm() function,
- but this is not under our control. The libpng documentation has always
- stated that it works with 4-digit years, and the APIs have been
- documented as such.
- The tIME chunk itself is also Y2K compliant. It uses a 2-byte unsigned
- integer to hold the year, and can hold years as large as 65535.
- zlib, upon which libpng depends, is also Y2K compliant. It contains
- no date-related code.
- Glenn Randers-Pehrson
- libpng maintainer
- PNG Development Group
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