djpeg.1 7.6 KB

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  1. .TH DJPEG 1 "26 July 2015"
  2. .SH NAME
  3. djpeg \- decompress a JPEG file to an image file
  4. .SH SYNOPSIS
  5. .B djpeg
  6. [
  7. .I options
  8. ]
  9. [
  10. .I filename
  11. ]
  12. .LP
  13. .SH DESCRIPTION
  14. .LP
  15. .B djpeg
  16. decompresses the named JPEG file, or the standard input if no file is named,
  17. and produces an image file on the standard output. PBMPLUS (PPM/PGM), BMP,
  18. GIF, Targa, or RLE (Utah Raster Toolkit) output format can be selected.
  19. (RLE is supported only if the URT library is available.)
  20. .SH OPTIONS
  21. All switch names may be abbreviated; for example,
  22. .B \-grayscale
  23. may be written
  24. .B \-gray
  25. or
  26. .BR \-gr .
  27. Most of the "basic" switches can be abbreviated to as little as one letter.
  28. Upper and lower case are equivalent (thus
  29. .B \-BMP
  30. is the same as
  31. .BR \-bmp ).
  32. British spellings are also accepted (e.g.,
  33. .BR \-greyscale ),
  34. though for brevity these are not mentioned below.
  35. .PP
  36. The basic switches are:
  37. .TP
  38. .BI \-colors " N"
  39. Reduce image to at most N colors. This reduces the number of colors used in
  40. the output image, so that it can be displayed on a colormapped display or
  41. stored in a colormapped file format. For example, if you have an 8-bit
  42. display, you'd need to reduce to 256 or fewer colors.
  43. .TP
  44. .BI \-quantize " N"
  45. Same as
  46. .BR \-colors .
  47. .B \-colors
  48. is the recommended name,
  49. .B \-quantize
  50. is provided only for backwards compatibility.
  51. .TP
  52. .B \-fast
  53. Select recommended processing options for fast, low quality output. (The
  54. default options are chosen for highest quality output.) Currently, this is
  55. equivalent to \fB\-dct fast \-nosmooth \-onepass \-dither ordered\fR.
  56. .TP
  57. .B \-grayscale
  58. Force grayscale output even if JPEG file is color.
  59. Useful for viewing on monochrome displays; also,
  60. .B djpeg
  61. runs noticeably faster in this mode.
  62. .TP
  63. .B \-rgb
  64. Force RGB output even if JPEG file is grayscale.
  65. This is provided to support applications that don't
  66. want to cope with grayscale as a separate case.
  67. .TP
  68. .BI \-scale " M/N"
  69. Scale the output image by a factor M/N. Currently supported scale factors are
  70. M/N with all M from 1 to 16, where N is the source DCT size, which is 8 for
  71. baseline JPEG. If the /N part is omitted, then M specifies the DCT scaled
  72. size to be applied on the given input. For baseline JPEG this is equivalent
  73. to M/8 scaling, since the source DCT size for baseline JPEG is 8.
  74. Scaling is handy if the image is larger than your screen; also,
  75. .B djpeg
  76. runs much faster when scaling down the output.
  77. .TP
  78. .B \-bmp
  79. Select BMP output format (Windows flavor). 8-bit colormapped format is
  80. emitted if
  81. .B \-colors
  82. or
  83. .B \-grayscale
  84. is specified, or if the JPEG file is grayscale; otherwise, 24-bit full-color
  85. format is emitted.
  86. .TP
  87. .B \-gif
  88. Select GIF output format. Since GIF does not support more than 256 colors,
  89. .B \-colors 256
  90. is assumed (unless you specify a smaller number of colors).
  91. .TP
  92. .B \-os2
  93. Select BMP output format (OS/2 1.x flavor). 8-bit colormapped format is
  94. emitted if
  95. .B \-colors
  96. or
  97. .B \-grayscale
  98. is specified, or if the JPEG file is grayscale; otherwise, 24-bit full-color
  99. format is emitted.
  100. .TP
  101. .B \-pnm
  102. Select PBMPLUS (PPM/PGM) output format (this is the default format).
  103. PGM is emitted if the JPEG file is grayscale or if
  104. .B \-grayscale
  105. is specified; otherwise PPM is emitted.
  106. .TP
  107. .B \-rle
  108. Select RLE output format. (Requires URT library.)
  109. .TP
  110. .B \-targa
  111. Select Targa output format. Grayscale format is emitted if the JPEG file is
  112. grayscale or if
  113. .B \-grayscale
  114. is specified; otherwise, colormapped format is emitted if
  115. .B \-colors
  116. is specified; otherwise, 24-bit full-color format is emitted.
  117. .PP
  118. Switches for advanced users:
  119. .TP
  120. .B \-dct int
  121. Use integer DCT method (default).
  122. .TP
  123. .B \-dct fast
  124. Use fast integer DCT (less accurate).
  125. .TP
  126. .B \-dct float
  127. Use floating-point DCT method.
  128. The float method is very slightly more accurate than the int method, but is
  129. much slower unless your machine has very fast floating-point hardware. Also
  130. note that results of the floating-point method may vary slightly across
  131. machines, while the integer methods should give the same results everywhere.
  132. The fast integer method is much less accurate than the other two.
  133. .TP
  134. .B \-dither fs
  135. Use Floyd-Steinberg dithering in color quantization.
  136. .TP
  137. .B \-dither ordered
  138. Use ordered dithering in color quantization.
  139. .TP
  140. .B \-dither none
  141. Do not use dithering in color quantization.
  142. By default, Floyd-Steinberg dithering is applied when quantizing colors; this
  143. is slow but usually produces the best results. Ordered dither is a compromise
  144. between speed and quality; no dithering is fast but usually looks awful. Note
  145. that these switches have no effect unless color quantization is being done.
  146. Ordered dither is only available in
  147. .B \-onepass
  148. mode.
  149. .TP
  150. .BI \-map " file"
  151. Quantize to the colors used in the specified image file. This is useful for
  152. producing multiple files with identical color maps, or for forcing a
  153. predefined set of colors to be used. The
  154. .I file
  155. must be a GIF or PPM file. This option overrides
  156. .B \-colors
  157. and
  158. .BR \-onepass .
  159. .TP
  160. .B \-nosmooth
  161. Don't use high-quality upsampling.
  162. .TP
  163. .B \-onepass
  164. Use one-pass instead of two-pass color quantization. The one-pass method is
  165. faster and needs less memory, but it produces a lower-quality image.
  166. .B \-onepass
  167. is ignored unless you also say
  168. .B \-colors
  169. .IR N .
  170. Also, the one-pass method is always used for grayscale output (the two-pass
  171. method is no improvement then).
  172. .TP
  173. .BI \-maxmemory " N"
  174. Set limit for amount of memory to use in processing large images. Value is
  175. in thousands of bytes, or millions of bytes if "M" is attached to the
  176. number. For example,
  177. .B \-max 4m
  178. selects 4000000 bytes. If more space is needed, temporary files will be used.
  179. .TP
  180. .BI \-outfile " name"
  181. Send output image to the named file, not to standard output.
  182. .TP
  183. .B \-verbose
  184. Enable debug printout. More
  185. .BR \-v 's
  186. give more output. Also, version information is printed at startup.
  187. .TP
  188. .B \-debug
  189. Same as
  190. .BR \-verbose .
  191. .SH EXAMPLES
  192. .LP
  193. This example decompresses the JPEG file foo.jpg, quantizes it to
  194. 256 colors, and saves the output in 8-bit BMP format in foo.bmp:
  195. .IP
  196. .B djpeg \-colors 256 \-bmp
  197. .I foo.jpg
  198. .B >
  199. .I foo.bmp
  200. .SH HINTS
  201. To get a quick preview of an image, use the
  202. .B \-grayscale
  203. and/or
  204. .B \-scale
  205. switches.
  206. .B \-grayscale \-scale 1/8
  207. is the fastest case.
  208. .PP
  209. Several options are available that trade off image quality to gain speed.
  210. .B \-fast
  211. turns on the recommended settings.
  212. .PP
  213. .B \-dct fast
  214. and/or
  215. .B \-nosmooth
  216. gain speed at a small sacrifice in quality.
  217. When producing a color-quantized image,
  218. .B \-onepass \-dither ordered
  219. is fast but much lower quality than the default behavior.
  220. .B \-dither none
  221. may give acceptable results in two-pass mode, but is seldom tolerable in
  222. one-pass mode.
  223. .PP
  224. If you are fortunate enough to have very fast floating point hardware,
  225. \fB\-dct float\fR may be even faster than \fB\-dct fast\fR. But on most
  226. machines \fB\-dct float\fR is slower than \fB\-dct int\fR; in this case it is
  227. not worth using, because its theoretical accuracy advantage is too small to be
  228. significant in practice.
  229. .SH ENVIRONMENT
  230. .TP
  231. .B JPEGMEM
  232. If this environment variable is set, its value is the default memory limit.
  233. The value is specified as described for the
  234. .B \-maxmemory
  235. switch.
  236. .B JPEGMEM
  237. overrides the default value specified when the program was compiled, and
  238. itself is overridden by an explicit
  239. .BR \-maxmemory .
  240. .SH SEE ALSO
  241. .BR cjpeg (1),
  242. .BR jpegtran (1),
  243. .BR rdjpgcom (1),
  244. .BR wrjpgcom (1)
  245. .br
  246. .BR ppm (5),
  247. .BR pgm (5)
  248. .br
  249. Wallace, Gregory K. "The JPEG Still Picture Compression Standard",
  250. Communications of the ACM, April 1991 (vol. 34, no. 4), pp. 30-44.
  251. .SH AUTHOR
  252. Independent JPEG Group
  253. .SH BUGS
  254. To avoid the Unisys LZW patent (now expired),
  255. .B djpeg
  256. produces uncompressed GIF files. These are larger than they should be, but
  257. are readable by standard GIF decoders.